My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Dragon Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Electro Dragon Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Electro Dragon Little Prince
Zap
Firecracker Royal Giant Inferno Tower Little Prince
Barbarian Barrel
Firecracker Inferno Tower Electro Wizard Little Prince
The Log
Firecracker Royal Giant Little Prince
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Electro Dragon Electro Wizard Little Prince
Fireball
Firecracker Inferno Tower Electro Dragon Electro Wizard Little Prince
Poison
Firecracker Inferno Tower Electro Dragon Electro Wizard Little Prince
Lightning
Inferno Tower Electro Dragon Electro Wizard Little Prince
Rocket
Inferno Tower Electro Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tornado Little Prince Electro Wizard Inferno Tower Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Tornado Little Prince

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado Electro Wizard Royal Giant Electro Dragon Little Prince
Firecracker
Zap Royal Giant Tornado
Royal Giant
Firecracker Zap Tornado Electro Dragon Electro Wizard
Inferno Tower
Tornado
Zap Firecracker Royal Giant Electro Dragon
Electro Dragon
Zap Royal Giant Tornado Little Prince
Electro Wizard
Zap Royal Giant
Little Prince
Zap Electro Dragon

Defense Synergies 2 16

Zap
Electro Wizard Firecracker Inferno Tower Tornado Electro Dragon Little Prince
Firecracker
Zap Inferno Tower Tornado Electro Dragon Electro Wizard
Royal Giant
Inferno Tower
Electro Wizard Zap Firecracker Tornado Electro Dragon
Tornado
Zap Firecracker Inferno Tower Electro Dragon Electro Wizard Little Prince
Electro Dragon
Zap Firecracker Inferno Tower Tornado Electro Wizard
Electro Wizard
Zap Inferno Tower Firecracker Tornado Electro Dragon Little Prince
Little Prince
Zap Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower Electro Dragon Electro Wizard
Inferno Tower Zap Firecracker Electro Dragon Electro Wizard
Inferno Tower Tornado Electro Dragon Electro Wizard
Inferno Tower Firecracker Electro Dragon Electro Wizard
Firecracker Tornado
Tornado Zap Firecracker Electro Dragon Electro Wizard
Inferno Tower Tornado Electro Wizard Zap Firecracker Electro Dragon Little Prince
Zap Inferno Tower Electro Dragon Electro Wizard
Inferno Tower Tornado
Tornado Firecracker Inferno Tower Electro Wizard Little Prince
Electro Wizard Zap Firecracker Tornado Electro Dragon
Inferno Tower Zap Firecracker Tornado Electro Dragon Electro Wizard
Inferno Tower Zap Electro Dragon Electro Wizard
Zap Firecracker Tornado Electro Dragon Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Tornado Zap Electro Wizard
Firecracker Inferno Tower Tornado Electro Dragon Electro Wizard
Zap Firecracker Tornado Electro Dragon Electro Wizard Little Prince
Zap Tornado Firecracker Electro Dragon Electro Wizard Little Prince
Inferno Tower Tornado Electro Wizard
Firecracker Electro Dragon Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower Electro Wizard
Electro Wizard Zap Firecracker Electro Dragon
Zap Inferno Tower Electro Dragon Electro Wizard
Zap Inferno Tower Tornado Electro Wizard
Inferno Tower
Firecracker Zap Tornado Electro Dragon Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower
Zap Electro Dragon Electro Wizard Firecracker Inferno Tower Tornado
Inferno Tower
Inferno Tower Electro Dragon
Zap Tornado Electro Wizard
Inferno Tower
Firecracker Electro Dragon
Inferno Tower Electro Dragon Electro Wizard Zap Firecracker Tornado Little Prince
Zap Firecracker Inferno Tower Electro Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon
Firecracker Zap Tornado Electro Dragon Electro Wizard
Electro Dragon
Firecracker
Zap Firecracker
Firecracker Zap Tornado Electro Dragon
Firecracker Tornado
Zap Firecracker Tornado Electro Dragon
Zap Firecracker Tornado Electro Dragon
Tornado Electro Dragon Electro Wizard
Firecracker Zap Tornado Electro Dragon Electro Wizard
Zap Firecracker Tornado Electro Dragon
Firecracker
Firecracker Electro Dragon
Zap Firecracker
Zap Firecracker Electro Dragon
Firecracker Electro Dragon
Tornado
Zap Firecracker Electro Dragon Electro Wizard
Zap Firecracker Tornado Electro Dragon Little Prince
Tornado
Tornado
Zap Electro Dragon
Zap Firecracker Tornado Electro Dragon Little Prince
Firecracker Zap Tornado Electro Dragon Electro Wizard
Zap Tornado Electro Dragon
Zap Firecracker Tornado
Zap Firecracker Tornado Electro Dragon Electro Wizard Little Prince
Zap Electro Dragon Electro Wizard Firecracker
Zap Electro Dragon
Zap Firecracker Electro Dragon Electro Wizard
Firecracker
Zap Electro Wizard Electro Dragon
Zap Firecracker Tornado Electro Dragon Electro Wizard
Firecracker Electro Dragon Electro Wizard
Zap Firecracker Electro Dragon
Zap Tornado
Firecracker Electro Dragon
Zap Electro Dragon Firecracker Tornado Electro Wizard
Firecracker Zap Tornado Electro Dragon Electro Wizard
Electro Dragon Zap Firecracker Tornado Electro Wizard Little Prince

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