My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Witch P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Dart Goblin Battle Ram Witch
Zap
Firecracker Dart Goblin Battle Ram Witch
Barbarian Barrel
Firecracker Dart Goblin Battle Ram Witch Royal Ghost
The Log
Firecracker Dart Goblin Battle Ram Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Dart Goblin Witch
Royal Delivery
Firecracker Dart Goblin Battle Ram Witch P.E.K.K.A Royal Ghost
Fireball
Firecracker Dart Goblin Battle Ram Witch
Poison
Firecracker Dart Goblin Witch
Lightning
Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Dart Goblin Tornado Royal Ghost Battle Ram Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Dart Goblin Tornado

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Battle Ram Tornado P.E.K.K.A Dart Goblin Witch Royal Ghost
Firecracker
Zap Dart Goblin Battle Ram Tornado P.E.K.K.A
Dart Goblin
Zap Firecracker Battle Ram P.E.K.K.A
Battle Ram
Zap Firecracker Dart Goblin Tornado Witch P.E.K.K.A Royal Ghost
Tornado
Zap P.E.K.K.A Firecracker Battle Ram Witch
Witch
Zap Battle Ram Tornado P.E.K.K.A Royal Ghost
P.E.K.K.A
Zap Tornado Firecracker Dart Goblin Battle Ram Witch
Royal Ghost
Zap Battle Ram Witch

Defense Synergies 1 13

Zap
Firecracker Dart Goblin Tornado Witch P.E.K.K.A Royal Ghost
Firecracker
Zap Dart Goblin Tornado P.E.K.K.A
Dart Goblin
Zap Firecracker Tornado P.E.K.K.A
Battle Ram
Tornado
P.E.K.K.A Zap Firecracker Dart Goblin Witch
Witch
Zap Tornado Royal Ghost
P.E.K.K.A
Tornado Zap Firecracker Dart Goblin
Royal Ghost
Zap Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin
P.E.K.K.A Zap Firecracker Dart Goblin Witch
Tornado Witch P.E.K.K.A Dart Goblin
Witch P.E.K.K.A Firecracker Dart Goblin
Firecracker Tornado P.E.K.K.A
Tornado Zap Firecracker Dart Goblin Royal Ghost
Dart Goblin Tornado Zap Firecracker Witch
Zap Dart Goblin P.E.K.K.A
Witch P.E.K.K.A Tornado
Tornado Firecracker Dart Goblin Royal Ghost
Dart Goblin Witch Zap Firecracker Tornado Royal Ghost
Zap Firecracker Dart Goblin Tornado Witch
P.E.K.K.A Zap Witch
Zap Firecracker Dart Goblin Tornado Witch P.E.K.K.A Royal Ghost
P.E.K.K.A
Tornado Zap P.E.K.K.A
Firecracker Tornado Witch P.E.K.K.A
Zap Firecracker Dart Goblin Tornado Witch Royal Ghost
Zap Tornado Witch Firecracker Dart Goblin Royal Ghost
P.E.K.K.A Dart Goblin Tornado
Royal Ghost Firecracker Dart Goblin Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch P.E.K.K.A Royal Ghost
Zap Firecracker Royal Ghost
P.E.K.K.A Zap Witch
P.E.K.K.A Zap Tornado
P.E.K.K.A Witch
Firecracker Zap Dart Goblin Tornado Witch
P.E.K.K.A Dart Goblin Witch
P.E.K.K.A
Zap P.E.K.K.A Firecracker Tornado Witch
Witch P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Witch
P.E.K.K.A Zap Tornado
P.E.K.K.A Witch
Firecracker Dart Goblin Witch
Witch Zap Firecracker Dart Goblin Tornado P.E.K.K.A
Zap Firecracker Dart Goblin Witch P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Royal Ghost
Firecracker Zap Dart Goblin Tornado Royal Ghost
Dart Goblin
Firecracker Dart Goblin
Zap Firecracker
Firecracker Zap Dart Goblin Tornado Witch
Firecracker Dart Goblin Tornado Witch
Zap Firecracker Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
Tornado
Firecracker Zap Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Witch
Firecracker Dart Goblin
Tornado
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Tornado Witch
Tornado
Tornado
Zap
Zap Firecracker Tornado Witch
Witch
Firecracker Zap Dart Goblin Tornado Witch Royal Ghost
Zap Tornado Witch
Zap Firecracker Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado Witch
Zap Firecracker Dart Goblin Witch
Zap Dart Goblin
Zap Firecracker
P.E.K.K.A
Firecracker
Zap Dart Goblin Witch
Zap Firecracker Dart Goblin Tornado Witch
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Tornado
Firecracker Dart Goblin P.E.K.K.A
Zap Firecracker Dart Goblin Tornado Witch
Firecracker Zap Dart Goblin Tornado Witch
Zap Firecracker Dart Goblin Tornado Witch Royal Ghost

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