My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer Witch
Zap
Witch
Barbarian Barrel
Musketeer Valkyrie Wizard Witch
The Log
Mini P.E.K.K.A Musketeer Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Musketeer Valkyrie Wizard Witch P.E.K.K.A
Fireball
Musketeer Wizard Witch
Poison
Musketeer Wizard Witch
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Wizard Witch
Rocket
Musketeer Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Mini P.E.K.K.A Musketeer Valkyrie Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Mini P.E.K.K.A Musketeer

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie Witch
Fireball
Zap
Mini P.E.K.K.A
Zap Musketeer Valkyrie Wizard
Musketeer
Valkyrie Zap Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Musketeer Zap Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Witch
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Musketeer Valkyrie Wizard Witch

Defense Synergies 3 16

Zap
Fireball Mini P.E.K.K.A Musketeer Valkyrie Witch P.E.K.K.A
Fireball
Zap Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
Zap Fireball Musketeer Valkyrie Wizard Witch
Musketeer
Valkyrie Zap Fireball Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Musketeer Zap Fireball Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Witch
Zap Mini P.E.K.K.A Valkyrie
P.E.K.K.A
Zap Musketeer Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Valkyrie Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Musketeer Valkyrie Witch
Mini P.E.K.K.A Witch P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Witch P.E.K.K.A Musketeer Valkyrie
Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball Zap Musketeer Valkyrie
Musketeer Zap Fireball Wizard Witch
Zap Fireball Musketeer Valkyrie P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Witch Zap Fireball Musketeer Wizard
Musketeer Zap Fireball Wizard Witch
Mini P.E.K.K.A P.E.K.K.A Zap Fireball Musketeer Valkyrie Wizard Witch
Fireball Valkyrie Wizard Zap Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Zap Fireball Mini P.E.K.K.A P.E.K.K.A
Wizard Fireball Mini P.E.K.K.A Musketeer Valkyrie Witch P.E.K.K.A
Fireball Zap Musketeer Valkyrie Wizard Witch
Zap Valkyrie Wizard Witch Fireball Musketeer
Mini P.E.K.K.A P.E.K.K.A Musketeer
Valkyrie Wizard Fireball Mini P.E.K.K.A Musketeer Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Fireball Witch P.E.K.K.A
Fireball Zap Mini P.E.K.K.A Musketeer Valkyrie Wizard
P.E.K.K.A Zap Mini P.E.K.K.A Musketeer Valkyrie Witch
Mini P.E.K.K.A Valkyrie P.E.K.K.A Zap Fireball Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie Witch
Fireball Wizard Zap Musketeer Witch
Mini P.E.K.K.A P.E.K.K.A Fireball Musketeer Valkyrie Witch
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Zap P.E.K.K.A Fireball Mini P.E.K.K.A Valkyrie Witch
Witch P.E.K.K.A Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie Witch
P.E.K.K.A Zap Fireball Valkyrie
Mini P.E.K.K.A P.E.K.K.A Fireball Valkyrie Wizard Witch
Wizard Fireball Musketeer Valkyrie Witch
Witch Zap Fireball Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A
Valkyrie Zap Fireball Mini P.E.K.K.A Musketeer Wizard Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Wizard Zap Valkyrie
Fireball Wizard Zap Musketeer Witch
Musketeer Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer Valkyrie Wizard
Fireball Zap Musketeer Wizard
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer Wizard
Zap Fireball Valkyrie Wizard Witch
Fireball Musketeer
Fireball Wizard
Musketeer
Zap Fireball Musketeer
Zap Fireball Valkyrie Wizard Witch
Witch
Fireball Zap Musketeer Wizard Witch
Fireball Zap Musketeer Wizard Witch
Fireball Zap Musketeer
Zap Fireball Musketeer Wizard Witch
Zap Fireball Musketeer Wizard Witch
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Fireball Musketeer Witch
Fireball Zap Musketeer Wizard Witch
Fireball
Fireball Mini P.E.K.K.A Musketeer Valkyrie Wizard
Zap Fireball Musketeer Wizard
Zap Fireball
Musketeer P.E.K.K.A
Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch

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