My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Minions Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Dart Goblin Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant
Giant Snowball
Fire Spirit Archers Minions Dart Goblin
Zap
Fire Spirit Archers Minions Royal Giant Dart Goblin
Barbarian Barrel
Fire Spirit Archers Dart Goblin
The Log
Fire Spirit Archers Royal Giant Dart Goblin Mini P.E.K.K.A
Earthquake
Archers
Arrows
Fire Spirit Archers Minions Dart Goblin
Royal Delivery
Fire Spirit Archers Minions Dart Goblin Mini P.E.K.K.A
Fireball
Archers Minions Dart Goblin
Poison
Archers Minions Dart Goblin
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Archers Minions Dart Goblin Fireball Mini P.E.K.K.A Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Archers Minions

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Zap Mini P.E.K.K.A
Zap
Fireball Fire Spirit Archers Minions Royal Giant Dart Goblin Mini P.E.K.K.A
Archers
Zap Royal Giant Mini P.E.K.K.A
Minions
Royal Giant Zap Mini P.E.K.K.A
Royal Giant
Fire Spirit Minions Dart Goblin Fireball Zap Archers
Dart Goblin
Royal Giant Zap
Fireball
Zap Royal Giant
Mini P.E.K.K.A
Fire Spirit Zap Archers Minions

Defense Synergies 2 11

Fire Spirit
Zap Mini P.E.K.K.A
Zap
Fireball Mini P.E.K.K.A Fire Spirit Archers Minions Dart Goblin
Archers
Zap Minions Dart Goblin Mini P.E.K.K.A
Minions
Zap Archers Dart Goblin
Royal Giant
Dart Goblin
Zap Archers Minions Mini P.E.K.K.A
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fire Spirit Archers Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin Fireball
Mini P.E.K.K.A Zap Minions Dart Goblin
Mini P.E.K.K.A Fire Spirit Archers Minions Dart Goblin
Mini P.E.K.K.A Minions Dart Goblin
Fireball Mini P.E.K.K.A
Fireball Fire Spirit Zap Archers Minions Dart Goblin
Minions Dart Goblin Fire Spirit Zap Archers Fireball
Zap Dart Goblin Fireball
Mini P.E.K.K.A Minions
Fire Spirit Archers Dart Goblin Mini P.E.K.K.A
Archers Minions Dart Goblin Zap Fireball
Minions Zap Archers Dart Goblin Fireball
Mini P.E.K.K.A Fire Spirit Zap Minions Fireball
Fire Spirit Fireball Zap Minions Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Minions Fireball Mini P.E.K.K.A
Fire Spirit Fireball Zap Archers Minions Dart Goblin
Zap Fire Spirit Archers Minions Dart Goblin Fireball
Mini P.E.K.K.A Dart Goblin
Fire Spirit Archers Minions Dart Goblin Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Fireball
Fireball Zap Archers Mini P.E.K.K.A
Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Zap Fireball
Mini P.E.K.K.A
Fire Spirit Fireball Zap Archers Minions Dart Goblin
Mini P.E.K.K.A Archers Minions Dart Goblin Fireball
Mini P.E.K.K.A
Zap Minions Fireball Mini P.E.K.K.A
Dart Goblin
Minions Dart Goblin Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Fireball
Archers Dart Goblin Fireball
Zap Archers Minions Dart Goblin Fireball Mini P.E.K.K.A
Minions Zap Archers Dart Goblin Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Zap Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Fire Spirit Zap
Fireball Fire Spirit Zap Minions Dart Goblin
Fire Spirit Archers Dart Goblin
Fireball Fire Spirit Zap Dart Goblin
Fireball Zap Dart Goblin
Fire Spirit Minions Fireball Mini P.E.K.K.A
Zap Dart Goblin Fireball
Fireball Fire Spirit Zap Archers Dart Goblin
Fire Spirit Dart Goblin Fireball
Minions Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Minions Mini P.E.K.K.A
Fire Spirit Zap Archers Dart Goblin Fireball Mini P.E.K.K.A
Fire Spirit Zap Dart Goblin Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Fire Spirit Fireball
Fireball Zap Dart Goblin
Fireball Zap
Fireball Zap Dart Goblin
Fire Spirit Zap Archers Dart Goblin Fireball
Zap Minions Dart Goblin Fireball
Fireball Mini P.E.K.K.A
Zap Dart Goblin Fireball
Zap Fireball
Fireball
Zap Fire Spirit Archers Minions Dart Goblin Fireball
Fireball Fire Spirit Zap Archers Dart Goblin
Fireball
Fireball Dart Goblin Mini P.E.K.K.A
Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin
Zap Minions Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball

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