My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Fire Spirit Minions Miner Lumberjack
Zap
Fire Spirit Minions Inferno Tower
Barbarian Barrel
Fire Spirit Inferno Tower Lumberjack
The Log
Fire Spirit Lumberjack
Earthquake
Inferno Tower
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Minions Miner Lumberjack
Fireball
Minions Inferno Tower Lumberjack
Poison
Minions Inferno Tower
Lightning
Inferno Tower Lumberjack
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Miner Fireball Lumberjack Inferno Tower Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Minions Miner

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Golem Lumberjack
Zap
Fireball Miner Fire Spirit Minions Golem Lumberjack
Minions
Miner Zap Golem Lumberjack
Fireball
Zap Golem Miner
Inferno Tower
Golem
Fireball Fire Spirit Zap Minions Lumberjack
Miner
Fire Spirit Zap Minions Fireball Lumberjack
Lumberjack
Fire Spirit Zap Minions Golem Miner

Defense Synergies 1 12

Fire Spirit
Zap Inferno Tower
Zap
Fireball Fire Spirit Minions Inferno Tower Miner Lumberjack
Minions
Zap Inferno Tower Lumberjack
Fireball
Zap Inferno Tower Miner Lumberjack
Inferno Tower
Fire Spirit Zap Minions Fireball Lumberjack
Golem
Miner
Zap Fireball
Lumberjack
Zap Minions Fireball Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Inferno Tower
Inferno Tower Lumberjack Zap Minions
Inferno Tower Lumberjack Fire Spirit Minions
Inferno Tower Lumberjack Minions
Fireball Lumberjack
Fireball Fire Spirit Zap Minions Lumberjack
Minions Inferno Tower Fire Spirit Zap Fireball
Zap Fireball Inferno Tower
Inferno Tower Minions Lumberjack
Fire Spirit Inferno Tower Miner Lumberjack
Minions Zap Fireball Lumberjack
Minions Inferno Tower Zap Fireball
Inferno Tower Lumberjack Fire Spirit Zap Minions Fireball
Fire Spirit Fireball Zap Minions Lumberjack
Inferno Tower Lumberjack
Inferno Tower Zap Fireball Lumberjack
Minions Fireball Inferno Tower Lumberjack
Fire Spirit Fireball Zap Minions Lumberjack
Zap Fire Spirit Minions Fireball Lumberjack
Inferno Tower Lumberjack
Fire Spirit Minions Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Inferno Tower
Fireball Zap Miner Lumberjack
Lumberjack Zap Minions Inferno Tower
Lumberjack Zap Fireball Inferno Tower
Inferno Tower Lumberjack
Fire Spirit Fireball Zap Minions
Minions Fireball Inferno Tower Lumberjack
Inferno Tower Lumberjack
Zap Minions Fireball Inferno Tower
Inferno Tower
Minions Inferno Tower Lumberjack
Zap Fireball
Fireball Inferno Tower Lumberjack
Fireball
Inferno Tower Zap Minions Fireball Lumberjack
Minions Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Miner
Fireball Miner
Fireball
Fireball Fire Spirit Zap
Fireball Fire Spirit Zap Minions
Fire Spirit
Fireball Fire Spirit Zap
Fireball Miner Zap
Fire Spirit Minions Fireball Lumberjack
Miner Zap Fireball
Fireball Fire Spirit Zap
Fire Spirit Fireball Miner
Minions Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Minions
Fire Spirit Zap Fireball
Fire Spirit Zap Fireball Miner
Minions Fireball
Fireball
Zap Fireball
Zap Fire Spirit Fireball
Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap
Fire Spirit Zap Fireball
Zap Minions Fireball
Fireball
Zap Fireball Miner
Zap Fireball
Fireball
Zap Fire Spirit Minions Fireball
Fireball Fire Spirit Zap
Fireball
Fireball Miner Lumberjack
Zap Fireball
Zap Fireball
Zap Minions Fireball
Zap Fireball
Zap Fireball Miner

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