My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Hog Rider
Zap
Inferno Tower Prince
Barbarian Barrel
Valkyrie Inferno Tower Wizard Electro Wizard
The Log
Hog Rider Prince
Earthquake
Hog Rider Inferno Tower
Arrows
Royal Delivery
Valkyrie Hog Rider Wizard Prince Electro Wizard
Fireball
Hog Rider Inferno Tower Wizard Electro Wizard
Poison
Inferno Tower Wizard Electro Wizard
Lightning
Valkyrie Inferno Tower Wizard Prince Electro Wizard
Rocket
Valkyrie Hog Rider Inferno Tower Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Earthquake Valkyrie Hog Rider Electro Wizard Inferno Tower Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Earthquake Valkyrie Hog Rider

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Earthquake Hog Rider Prince Electro Wizard Valkyrie
Earthquake
Zap Hog Rider Prince
Valkyrie
Hog Rider Prince Zap Wizard Electro Wizard
Hog Rider
Zap Earthquake Valkyrie Wizard Prince Electro Wizard
Inferno Tower
Wizard
Valkyrie Hog Rider Prince
Prince
Zap Valkyrie Earthquake Hog Rider Wizard Electro Wizard
Electro Wizard
Zap Valkyrie Hog Rider Prince

Defense Synergies 2 13

Zap
Electro Wizard Earthquake Valkyrie Inferno Tower Prince
Earthquake
Zap Inferno Tower
Valkyrie
Zap Inferno Tower Wizard Prince Electro Wizard
Hog Rider
Inferno Tower
Electro Wizard Zap Earthquake Valkyrie Prince
Wizard
Valkyrie Prince Electro Wizard
Prince
Zap Valkyrie Inferno Tower Wizard Electro Wizard
Electro Wizard
Zap Inferno Tower Valkyrie Wizard Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Valkyrie Inferno Tower Wizard Electro Wizard
Inferno Tower Zap Valkyrie Prince Electro Wizard
Inferno Tower Prince Valkyrie Electro Wizard
Inferno Tower Prince Valkyrie Electro Wizard
Earthquake Valkyrie Prince
Zap Earthquake Valkyrie Electro Wizard
Inferno Tower Electro Wizard Zap Wizard
Earthquake Zap Valkyrie Inferno Tower Electro Wizard
Inferno Tower Prince
Valkyrie Inferno Tower Prince Electro Wizard
Valkyrie Electro Wizard Zap Earthquake Wizard
Inferno Tower Zap Wizard Electro Wizard
Inferno Tower Prince Zap Earthquake Valkyrie Wizard Electro Wizard
Valkyrie Wizard Zap Earthquake Prince Electro Wizard
Inferno Tower Prince Electro Wizard
Inferno Tower Zap Prince Electro Wizard
Wizard Valkyrie Inferno Tower Prince Electro Wizard
Zap Valkyrie Wizard Prince Electro Wizard
Zap Earthquake Valkyrie Wizard Electro Wizard
Inferno Tower Prince Electro Wizard
Valkyrie Wizard Earthquake Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Inferno Tower Prince Electro Wizard
Electro Wizard Zap Valkyrie Wizard Prince
Zap Valkyrie Inferno Tower Prince Electro Wizard
Valkyrie Prince Zap Inferno Tower Electro Wizard
Inferno Tower Valkyrie Prince
Wizard Zap Electro Wizard
Prince Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie Prince
Zap Electro Wizard Valkyrie Inferno Tower Prince
Inferno Tower
Valkyrie Inferno Tower Prince
Zap Valkyrie Prince Electro Wizard
Prince Valkyrie Inferno Tower Wizard
Wizard Valkyrie
Inferno Tower Electro Wizard Zap Valkyrie Prince
Valkyrie Zap Earthquake Inferno Tower Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie
Zap Electro Wizard
Earthquake
Earthquake Valkyrie Prince
Wizard Zap Earthquake Valkyrie
Wizard Zap
Earthquake Wizard
Earthquake Zap Wizard
Zap Wizard
Prince Electro Wizard
Zap Earthquake Valkyrie Wizard Prince Electro Wizard
Zap Wizard
Earthquake
Earthquake
Earthquake Zap Prince
Earthquake Zap Wizard
Earthquake Wizard
Earthquake
Zap Earthquake Wizard Prince Electro Wizard
Zap Earthquake Valkyrie Wizard
Earthquake Prince
Wizard
Prince
Earthquake Zap
Zap Earthquake Valkyrie Wizard
Zap Earthquake Wizard Electro Wizard
Zap Wizard Prince
Zap
Zap Wizard Electro Wizard
Zap Electro Wizard Wizard
Zap Earthquake Wizard
Zap Electro Wizard
Prince
Earthquake Wizard
Zap Earthquake Electro Wizard Prince
Zap Wizard Electro Wizard
Valkyrie Wizard Prince Electro Wizard
Zap Earthquake Wizard
Zap
Prince
Zap Electro Wizard
Zap Electro Wizard
Zap Prince Electro Wizard

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