My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Cannon Musketeer Hog Rider Witch Princess
Zap
Cannon Witch Princess
Barbarian Barrel
Cannon Elite Barbarians Musketeer Valkyrie Witch Princess
The Log
Cannon Elite Barbarians Musketeer Hog Rider Witch Princess
Earthquake
Cannon Hog Rider Witch
Arrows
Witch Princess
Royal Delivery
Elite Barbarians Musketeer Valkyrie Hog Rider Witch Princess
Fireball
Cannon Elite Barbarians Musketeer Hog Rider Witch Princess
Poison
Cannon Musketeer Witch Princess
Lightning
Cannon Elite Barbarians Musketeer Valkyrie Witch
Rocket
Elite Barbarians Musketeer Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Princess Musketeer Valkyrie Hog Rider Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Cannon Princess Musketeer

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Musketeer Valkyrie Witch Princess
Cannon
Elite Barbarians
Zap Valkyrie Hog Rider
Musketeer
Valkyrie Hog Rider Zap
Valkyrie
Elite Barbarians Musketeer Hog Rider Zap Witch
Hog Rider
Zap Musketeer Valkyrie Elite Barbarians Witch Princess
Witch
Zap Valkyrie Hog Rider
Princess
Zap Hog Rider

Defense Synergies 4 10

Zap
Cannon Elite Barbarians Musketeer Valkyrie Witch Princess
Cannon
Zap Musketeer Valkyrie Witch Princess
Elite Barbarians
Valkyrie Zap
Musketeer
Cannon Valkyrie Zap
Valkyrie
Elite Barbarians Musketeer Zap Cannon Witch Princess
Hog Rider
Witch
Zap Cannon Valkyrie
Princess
Zap Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Musketeer Valkyrie
Elite Barbarians Zap Cannon Musketeer Valkyrie Witch
Cannon Witch Elite Barbarians Musketeer Valkyrie
Cannon Elite Barbarians Witch Musketeer Valkyrie
Elite Barbarians Valkyrie Princess
Zap Cannon Musketeer Valkyrie
Musketeer Zap Cannon Witch Princess
Zap Cannon Musketeer Valkyrie
Cannon Witch Elite Barbarians Musketeer Princess
Elite Barbarians Cannon Musketeer Valkyrie
Valkyrie Witch Zap Cannon Musketeer Princess
Musketeer Zap Witch Princess
Cannon Zap Elite Barbarians Musketeer Valkyrie Witch
Valkyrie Zap Cannon Witch Princess
Elite Barbarians Cannon
Zap Cannon Elite Barbarians
Cannon Elite Barbarians Musketeer Valkyrie Witch
Cannon Zap Elite Barbarians Musketeer Valkyrie Witch
Zap Valkyrie Witch Cannon Musketeer Princess
Cannon Elite Barbarians Musketeer
Valkyrie Cannon Elite Barbarians Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Witch
Zap Elite Barbarians Musketeer Valkyrie
Zap Elite Barbarians Musketeer Valkyrie Witch
Valkyrie Zap Elite Barbarians Musketeer
Cannon Elite Barbarians Musketeer Valkyrie Witch
Zap Musketeer Witch Princess
Elite Barbarians Musketeer Valkyrie Witch
Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie Witch
Witch Cannon Musketeer
Elite Barbarians Musketeer Valkyrie Witch
Zap Elite Barbarians Valkyrie
Elite Barbarians Cannon Valkyrie Witch
Cannon Musketeer Valkyrie Witch Princess
Elite Barbarians Witch Zap Musketeer Valkyrie
Valkyrie Zap Cannon Elite Barbarians Musketeer Witch Princess
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Valkyrie
Zap Musketeer Princess
Musketeer Valkyrie
Zap Valkyrie
Zap Musketeer Witch Princess
Musketeer Witch Princess
Zap Princess
Zap
Elite Barbarians Musketeer
Zap Musketeer Valkyrie Princess
Zap Musketeer Princess
Elite Barbarians Musketeer Princess
Musketeer Princess
Princess Zap Elite Barbarians Musketeer
Zap Musketeer Witch Princess
Musketeer Princess
Zap Musketeer Princess
Zap Valkyrie Witch Princess
Musketeer
Princess
Musketeer
Zap Musketeer
Zap Valkyrie Witch Princess
Witch
Zap Musketeer Witch Princess
Zap Musketeer Witch Princess
Zap Musketeer
Elite Barbarians Zap Musketeer Witch Princess
Zap Musketeer Witch
Elite Barbarians
Zap Musketeer
Zap Princess
Princess
Zap Musketeer Witch Princess
Zap Musketeer Witch Princess
Musketeer Valkyrie Princess
Zap Musketeer Princess
Zap
Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer Witch Princess
Zap Musketeer Witch Princess
Zap Musketeer Witch Princess

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