My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Balloon
Giant Snowball
Bomber Minions Cannon Balloon Lumberjack
Zap
Bomber Minions Cannon Firecracker Balloon
Barbarian Barrel
Bomber Cannon Firecracker Lumberjack
The Log
Bomber Cannon Firecracker Lumberjack
Earthquake
Bomber Cannon Firecracker
Arrows
Bomber Minions Firecracker
Royal Delivery
Bomber Minions Firecracker Balloon Lumberjack
Fireball
Bomber Minions Cannon Firecracker Balloon Lumberjack
Poison
Bomber Minions Cannon Firecracker Balloon
Lightning
Cannon Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Minions Cannon Firecracker Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Minions Cannon

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Minions Lumberjack Mega Knight
Zap
Firecracker Balloon Bomber Minions Lumberjack Mega Knight
Minions
Mega Knight Bomber Zap Firecracker Balloon Lumberjack
Cannon
Firecracker
Zap Minions Balloon Lumberjack Mega Knight
Balloon
Zap Lumberjack Minions Firecracker Mega Knight
Lumberjack
Balloon Bomber Zap Minions Firecracker Mega Knight
Mega Knight
Minions Bomber Zap Firecracker Balloon Lumberjack

Defense Synergies 2 13

Bomber
Zap Cannon
Zap
Cannon Mega Knight Bomber Minions Firecracker Lumberjack
Minions
Zap Cannon Firecracker Lumberjack Mega Knight
Cannon
Zap Bomber Minions Firecracker Lumberjack
Firecracker
Zap Minions Cannon Lumberjack Mega Knight
Balloon
Lumberjack
Zap Minions Cannon Firecracker
Mega Knight
Zap Minions Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Cannon Firecracker
Lumberjack Bomber Zap Minions Cannon Firecracker Mega Knight
Cannon Lumberjack Mega Knight Bomber Minions
Cannon Lumberjack Bomber Minions Firecracker Mega Knight
Bomber Firecracker Lumberjack Mega Knight
Bomber Zap Minions Cannon Firecracker Lumberjack Mega Knight
Minions Zap Cannon Firecracker
Zap Cannon Mega Knight
Cannon Minions Lumberjack
Bomber Cannon Firecracker Lumberjack Mega Knight
Minions Bomber Zap Cannon Firecracker Lumberjack Mega Knight
Minions Zap Firecracker
Cannon Lumberjack Mega Knight Bomber Zap Minions
Bomber Mega Knight Zap Minions Cannon Firecracker Lumberjack
Cannon Lumberjack Mega Knight
Zap Cannon Lumberjack Mega Knight
Mega Knight Bomber Minions Cannon Firecracker Lumberjack
Cannon Mega Knight Bomber Zap Minions Firecracker Lumberjack
Zap Bomber Minions Cannon Firecracker Lumberjack Mega Knight
Cannon Lumberjack
Bomber Mega Knight Minions Cannon Firecracker Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap
Bomber Zap Firecracker Lumberjack Mega Knight
Lumberjack Mega Knight Zap Minions
Lumberjack Mega Knight Zap
Cannon Lumberjack Mega Knight
Firecracker Zap Minions
Minions Lumberjack
Mega Knight Lumberjack
Zap Mega Knight Minions Firecracker
Cannon
Mega Knight Minions Lumberjack
Mega Knight Zap
Mega Knight Cannon Lumberjack
Bomber Cannon Firecracker Mega Knight
Bomber Zap Minions Firecracker Lumberjack
Minions Mega Knight Bomber Zap Cannon Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Bomber Zap Firecracker Mega Knight
Firecracker Zap Minions
Bomber Firecracker
Zap Firecracker
Zap Firecracker
Minions Lumberjack
Firecracker Zap
Zap Firecracker
Firecracker
Minions Firecracker
Zap Firecracker
Bomber Zap Firecracker
Firecracker Mega Knight
Bomber Minions
Bomber Zap Firecracker Mega Knight
Bomber Zap Firecracker Mega Knight
Minions Mega Knight
Zap
Zap Firecracker Bomber Mega Knight
Firecracker Zap
Zap Mega Knight
Zap Firecracker
Zap Firecracker
Zap Minions Firecracker
Bomber Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Minions
Zap Firecracker
Firecracker Lumberjack Mega Knight
Bomber Zap Firecracker
Zap
Firecracker Mega Knight
Zap Minions Firecracker
Firecracker Zap
Zap Firecracker Mega Knight

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