My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Wizard Executioner Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Giant
Giant Snowball
Bomber Goblin Gang Princess
Zap
Bomber Goblin Gang Princess
Barbarian Barrel
Bomber Goblin Gang Wizard Executioner Princess
The Log
Bomber Goblin Gang Mini P.E.K.K.A Princess
Earthquake
Bomber Goblin Gang
Arrows
Bomber Goblin Gang Princess
Royal Delivery
Bomber Goblin Gang Mini P.E.K.K.A Wizard Executioner Princess
Fireball
Bomber Goblin Gang Wizard Executioner Princess
Poison
Bomber Goblin Gang Wizard Executioner Princess
Lightning
Mini P.E.K.K.A Wizard Executioner
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Princess Mini P.E.K.K.A Giant Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Princess

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Mini P.E.K.K.A
Zap
Giant Bomber Mini P.E.K.K.A Executioner Princess
Goblin Gang
Mini P.E.K.K.A Giant Princess
Mini P.E.K.K.A
Giant Bomber Zap Goblin Gang Wizard Princess
Giant
Bomber Zap Mini P.E.K.K.A Goblin Gang Wizard Executioner Princess
Wizard
Mini P.E.K.K.A Giant
Executioner
Zap Giant
Princess
Zap Goblin Gang Mini P.E.K.K.A Giant

Defense Synergies 1 10

Bomber
Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bomber Goblin Gang Executioner Princess
Goblin Gang
Zap Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Zap Bomber Goblin Gang Wizard Executioner Princess
Giant
Wizard
Mini P.E.K.K.A
Executioner
Zap Mini P.E.K.K.A
Princess
Zap Goblin Gang Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Wizard Executioner
Mini P.E.K.K.A Bomber Zap Goblin Gang Executioner
Goblin Gang Mini P.E.K.K.A Bomber Executioner
Mini P.E.K.K.A Bomber Goblin Gang
Bomber Mini P.E.K.K.A Princess
Goblin Gang Bomber Zap Executioner
Zap Goblin Gang Wizard Executioner Princess
Zap
Mini P.E.K.K.A Goblin Gang Princess
Goblin Gang Bomber Mini P.E.K.K.A
Goblin Gang Executioner Bomber Zap Wizard Princess
Executioner Zap Goblin Gang Wizard Princess
Mini P.E.K.K.A Bomber Zap Goblin Gang Wizard
Bomber Wizard Executioner Zap Goblin Gang Mini P.E.K.K.A Princess
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A
Wizard Bomber Goblin Gang Mini P.E.K.K.A Executioner
Bomber Zap Goblin Gang Wizard Executioner
Zap Wizard Executioner Bomber Princess
Mini P.E.K.K.A
Bomber Goblin Gang Wizard Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap
Bomber Zap Goblin Gang Mini P.E.K.K.A Wizard Executioner
Goblin Gang Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Zap
Goblin Gang Mini P.E.K.K.A Executioner
Wizard Executioner Zap Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Goblin Gang Wizard Executioner
Wizard Bomber Executioner Princess
Goblin Gang Bomber Zap Mini P.E.K.K.A Executioner
Executioner Bomber Zap Mini P.E.K.K.A Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Executioner Princess
Bomber Wizard Executioner Zap
Wizard Executioner Zap Princess
Bomber Wizard Executioner Princess
Zap Wizard Executioner Princess
Zap Wizard
Goblin Gang Mini P.E.K.K.A
Zap Wizard Princess
Zap Wizard Executioner Princess
Executioner Princess
Princess
Princess Zap
Bomber Zap Wizard Executioner Princess
Wizard Executioner Princess
Bomber Mini P.E.K.K.A
Bomber Zap Mini P.E.K.K.A Wizard Executioner Princess
Bomber Zap Wizard Princess
Wizard Princess
Zap
Zap Bomber Wizard Executioner Princess
Zap Wizard Executioner Princess
Zap Wizard Princess
Zap
Zap Wizard Executioner Princess
Zap Wizard
Mini P.E.K.K.A
Bomber Zap Wizard
Zap Princess
Wizard Princess
Zap Goblin Gang Princess
Zap Wizard Executioner Princess
Goblin Gang Mini P.E.K.K.A Wizard Executioner Princess
Bomber Zap Wizard Executioner Princess
Zap
Executioner
Zap Goblin Gang Princess
Zap Executioner Princess
Zap Executioner Princess

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