My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Furnace Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Skeleton Army Giant Skeleton
Giant Snowball
Bomber Musketeer Hog Rider Furnace Skeleton Army
Zap
Bomber Furnace Skeleton Army
Barbarian Barrel
Bomber Musketeer Furnace Skeleton Army Giant Skeleton
The Log
Bomber Musketeer Hog Rider Furnace Skeleton Army Giant Skeleton
Earthquake
Bomber Hog Rider Furnace Skeleton Army
Arrows
Bomber Furnace Skeleton Army
Royal Delivery
Bomber Musketeer Hog Rider Skeleton Army Giant Skeleton
Fireball
Bomber Musketeer Hog Rider Furnace Skeleton Army
Poison
Bomber Musketeer Furnace Skeleton Army
Lightning
Musketeer Furnace
Rocket
Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Skeleton Army Fireball Musketeer Hog Rider Furnace Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Skeleton Army Fireball

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Hog Rider Giant Skeleton
Zap
Fireball Hog Rider Bomber Musketeer Furnace Giant Skeleton
Fireball
Zap Hog Rider
Musketeer
Hog Rider Zap Giant Skeleton
Hog Rider
Zap Fireball Musketeer Bomber Furnace Giant Skeleton
Furnace
Zap Hog Rider Giant Skeleton
Skeleton Army
Giant Skeleton
Bomber Zap Musketeer Hog Rider Furnace

Defense Synergies 1 11

Bomber
Zap
Zap
Fireball Bomber Musketeer Furnace Skeleton Army Giant Skeleton
Fireball
Zap Musketeer
Musketeer
Zap Fireball Furnace Skeleton Army Giant Skeleton
Hog Rider
Furnace
Zap Musketeer Skeleton Army
Skeleton Army
Zap Musketeer Furnace Giant Skeleton
Giant Skeleton
Zap Musketeer Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Musketeer
Skeleton Army Bomber Zap Musketeer Furnace
Furnace Skeleton Army Bomber Musketeer Giant Skeleton
Skeleton Army Bomber Musketeer Furnace
Bomber Fireball Skeleton Army Giant Skeleton
Fireball Skeleton Army Bomber Zap Musketeer Furnace
Musketeer Furnace Zap Fireball
Zap Fireball Musketeer Giant Skeleton
Musketeer Furnace Skeleton Army
Skeleton Army Bomber Musketeer Giant Skeleton
Skeleton Army Bomber Zap Fireball Musketeer Furnace Giant Skeleton
Musketeer Zap Fireball Furnace
Furnace Skeleton Army Bomber Zap Fireball Musketeer Giant Skeleton
Bomber Fireball Skeleton Army Zap Furnace
Skeleton Army Furnace
Skeleton Army Zap Fireball Furnace
Bomber Fireball Musketeer Furnace Skeleton Army
Fireball Bomber Zap Musketeer Furnace Skeleton Army
Zap Furnace Bomber Fireball Musketeer Giant Skeleton
Musketeer
Bomber Skeleton Army Fireball Musketeer Furnace Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball Furnace Giant Skeleton
Fireball Bomber Zap Musketeer
Skeleton Army Giant Skeleton Zap Musketeer Furnace
Skeleton Army Giant Skeleton Zap Fireball Musketeer
Giant Skeleton Musketeer Skeleton Army
Fireball Furnace Zap Musketeer
Skeleton Army Fireball Musketeer Furnace Giant Skeleton
Giant Skeleton Skeleton Army
Zap Giant Skeleton Fireball Skeleton Army
Musketeer Skeleton Army
Musketeer Giant Skeleton
Skeleton Army Zap Fireball Giant Skeleton
Skeleton Army Giant Skeleton Fireball
Bomber Fireball Musketeer Furnace Skeleton Army
Skeleton Army Bomber Zap Fireball Musketeer Furnace Giant Skeleton
Bomber Zap Fireball Musketeer Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Giant Skeleton
Fireball Zap Musketeer
Fireball Giant Skeleton
Fireball Musketeer Giant Skeleton
Bomber Fireball Zap Furnace
Fireball Zap Musketeer Furnace
Bomber Musketeer Furnace
Fireball Zap
Fireball Zap
Fireball Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer Furnace
Bomber Zap Fireball Musketeer Furnace
Fireball Musketeer Furnace
Fireball
Bomber
Bomber Zap Fireball Musketeer
Bomber Zap Fireball
Fireball Musketeer Giant Skeleton
Fireball
Musketeer
Zap Fireball Musketeer
Zap Bomber Fireball Furnace
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer Furnace
Zap Fireball Musketeer
Fireball
Bomber Zap Fireball Musketeer
Zap Fireball
Giant Skeleton
Fireball
Zap Fireball Musketeer Skeleton Army
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Bomber Zap Fireball Musketeer
Zap Fireball Giant Skeleton
Musketeer
Zap Fireball Musketeer Giant Skeleton
Zap Fireball Musketeer
Zap Fireball Musketeer Giant Skeleton

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