My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Royal Giant Musketeer Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant
Giant Snowball
Bomber Barbarians Musketeer
Zap
Bomber Royal Giant
Barbarian Barrel
Bomber Knight Barbarians Musketeer Wizard
The Log
Bomber Barbarians Royal Giant Musketeer
Earthquake
Bomber Barbarians
Arrows
Bomber
Royal Delivery
Bomber Knight Barbarians Musketeer Wizard
Fireball
Bomber Barbarians Musketeer Wizard
Poison
Bomber Barbarians Musketeer Wizard
Lightning
Knight Musketeer Wizard
Rocket
Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Knight Fireball Musketeer Barbarians Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Knight Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Knight
Zap
Fireball Bomber Knight Royal Giant Musketeer
Knight
Musketeer Bomber Zap Fireball Wizard
Barbarians
Royal Giant
Bomber Fireball Zap Musketeer Wizard
Fireball
Zap Royal Giant Knight
Musketeer
Knight Zap Royal Giant
Wizard
Knight Royal Giant

Defense Synergies 3 7

Bomber
Knight Zap
Zap
Fireball Bomber Knight Barbarians Musketeer
Knight
Bomber Musketeer Zap Fireball Wizard
Barbarians
Zap
Royal Giant
Fireball
Zap Knight Musketeer
Musketeer
Knight Zap Fireball
Wizard
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Fireball Musketeer Wizard
Barbarians Bomber Zap Knight Musketeer
Barbarians Bomber Knight Musketeer
Barbarians Bomber Knight Musketeer
Bomber Barbarians Fireball
Fireball Bomber Zap Musketeer
Musketeer Zap Fireball Wizard
Zap Barbarians Fireball Musketeer
Barbarians Musketeer
Knight Bomber Barbarians Musketeer
Barbarians Bomber Zap Knight Fireball Musketeer Wizard
Musketeer Zap Fireball Wizard
Barbarians Bomber Zap Knight Fireball Musketeer Wizard
Bomber Fireball Wizard Zap Barbarians
Barbarians Knight
Barbarians Zap Fireball
Barbarians Wizard Bomber Knight Fireball Musketeer
Fireball Bomber Zap Knight Barbarians Musketeer Wizard
Zap Wizard Bomber Knight Barbarians Fireball Musketeer
Barbarians Musketeer
Bomber Wizard Knight Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Zap Fireball
Fireball Bomber Zap Knight Musketeer Wizard
Barbarians Zap Knight Musketeer
Zap Knight Barbarians Fireball Musketeer
Barbarians Knight Musketeer
Fireball Wizard Zap Musketeer
Knight Barbarians Fireball Musketeer
Knight Barbarians
Zap Knight Barbarians Fireball
Barbarians Musketeer
Knight Barbarians Musketeer
Zap Barbarians Fireball
Barbarians Knight Fireball Wizard
Wizard Bomber Barbarians Fireball Musketeer
Barbarians Bomber Zap Knight Fireball Musketeer
Bomber Zap Barbarians Fireball Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Zap Musketeer
Fireball
Knight Barbarians Fireball Musketeer
Bomber Fireball Wizard Zap
Fireball Wizard Zap Musketeer
Bomber Musketeer Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Musketeer
Zap Knight Fireball Musketeer Wizard
Fireball Zap Musketeer Wizard
Knight Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Bomber Zap Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball
Bomber
Bomber Zap Fireball Musketeer Wizard
Bomber Zap Fireball Wizard
Fireball Musketeer
Fireball Wizard
Musketeer
Zap Barbarians Fireball Musketeer
Zap Bomber Fireball Wizard
Fireball Zap Musketeer Wizard
Fireball Zap Musketeer Wizard
Fireball Zap Musketeer
Zap Fireball Musketeer Wizard
Zap Fireball Musketeer Wizard
Fireball
Bomber Zap Fireball Musketeer Wizard
Zap Fireball
Fireball Wizard
Zap Barbarians Fireball Musketeer
Fireball Zap Musketeer Wizard
Fireball
Fireball Knight Musketeer Wizard
Bomber Zap Fireball Musketeer Wizard
Zap Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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