My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Barbarians Skeleton Army Baby Dragon
Zap
Skeleton Army Prince
Barbarian Barrel
Barbarians Wizard Skeleton Army
The Log
Barbarians Mini P.E.K.K.A Skeleton Army Prince
Earthquake
Barbarians Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Barbarians Mini P.E.K.K.A Wizard Skeleton Army Baby Dragon Prince
Fireball
Barbarians Wizard Skeleton Army Baby Dragon
Poison
Barbarians Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Wizard Baby Dragon Prince
Rocket
Barbarians Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Skeleton Army Mini P.E.K.K.A Baby Dragon Barbarians Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Skeleton Army Mini P.E.K.K.A

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Mini P.E.K.K.A Baby Dragon The Log
Barbarians
Mini P.E.K.K.A
Zap Wizard Baby Dragon The Log
Wizard
Mini P.E.K.K.A Prince
Skeleton Army
Baby Dragon
Zap Mini P.E.K.K.A Prince
Prince
Zap Wizard Baby Dragon The Log
The Log
Zap Mini P.E.K.K.A Prince

Defense Synergies 3 16

Zap
Mini P.E.K.K.A Barbarians Skeleton Army Baby Dragon Prince The Log
Barbarians
Zap Skeleton Army
Mini P.E.K.K.A
Zap The Log Wizard Skeleton Army Baby Dragon
Wizard
Mini P.E.K.K.A Skeleton Army Prince The Log
Skeleton Army
Zap Barbarians Mini P.E.K.K.A Wizard Prince The Log
Baby Dragon
Zap Mini P.E.K.K.A Prince The Log
Prince
The Log Zap Wizard Skeleton Army Baby Dragon
The Log
Mini P.E.K.K.A Prince Zap Wizard Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Baby Dragon The Log
Barbarians Mini P.E.K.K.A Skeleton Army Zap Prince The Log
Barbarians Mini P.E.K.K.A Skeleton Army Prince
Barbarians Mini P.E.K.K.A Skeleton Army Prince
Barbarians Mini P.E.K.K.A Skeleton Army Prince The Log
Skeleton Army The Log Zap Baby Dragon
Zap Wizard Baby Dragon
Zap Barbarians Baby Dragon The Log
Barbarians Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Barbarians Mini P.E.K.K.A Prince
Barbarians Skeleton Army Zap Wizard Baby Dragon The Log
Zap Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army Prince Zap Wizard The Log
Wizard Skeleton Army Zap Barbarians Mini P.E.K.K.A Baby Dragon Prince The Log
Barbarians Mini P.E.K.K.A Skeleton Army Prince
Barbarians Skeleton Army Zap Mini P.E.K.K.A Prince The Log
Barbarians Wizard Mini P.E.K.K.A Skeleton Army Prince
Zap Barbarians Wizard Skeleton Army Baby Dragon Prince The Log
Zap Wizard Baby Dragon The Log Barbarians
Barbarians Mini P.E.K.K.A Prince
Wizard Skeleton Army Barbarians Mini P.E.K.K.A Baby Dragon Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeleton Army Zap Prince
Zap Mini P.E.K.K.A Wizard Baby Dragon Prince The Log
Barbarians Skeleton Army Zap Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Skeleton Army Prince Zap Barbarians The Log
Barbarians Mini P.E.K.K.A Skeleton Army Prince
Wizard Zap Baby Dragon
Mini P.E.K.K.A Skeleton Army Prince Barbarians
Mini P.E.K.K.A Barbarians Skeleton Army Prince
Zap Barbarians Mini P.E.K.K.A Skeleton Army Baby Dragon Prince The Log
Barbarians Skeleton Army
Barbarians Mini P.E.K.K.A Prince
Skeleton Army Zap Barbarians Prince The Log
Barbarians Mini P.E.K.K.A Skeleton Army Prince Wizard
Wizard Barbarians Skeleton Army Baby Dragon
Barbarians Skeleton Army Zap Mini P.E.K.K.A Baby Dragon Prince The Log
Zap Barbarians Mini P.E.K.K.A Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Barbarians Prince The Log
Wizard Zap Baby Dragon The Log
Wizard Zap Baby Dragon
Wizard Baby Dragon The Log
The Log Zap Wizard Baby Dragon
The Log Zap Wizard
Mini P.E.K.K.A Prince
Zap Wizard Prince The Log
Zap Wizard Baby Dragon
Baby Dragon The Log
Baby Dragon
Zap Baby Dragon Prince The Log
Zap Wizard Baby Dragon The Log
Wizard Baby Dragon The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Baby Dragon Prince The Log
Zap Wizard Baby Dragon The Log
Baby Dragon Prince The Log
Wizard
Prince The Log
Zap Barbarians Baby Dragon The Log
Zap The Log Wizard Baby Dragon
The Log Zap Wizard Baby Dragon
Zap Wizard Baby Dragon Prince The Log
Zap Baby Dragon The Log
Zap Wizard Baby Dragon
Zap Wizard
Mini P.E.K.K.A
Zap Wizard The Log
Zap
Prince
Wizard The Log
Zap Barbarians Skeleton Army Prince
Zap Wizard Baby Dragon
The Log
Mini P.E.K.K.A Wizard Baby Dragon Prince
The Log Zap Wizard Baby Dragon
Zap
Prince
Zap Baby Dragon The Log
Zap
Zap Baby Dragon Prince The Log

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