My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Goblin Cage Flying Machine Cannon Cart Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Electro Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Flying Machine Cannon Cart Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Miner
Giant Snowball
Barbarians Mega Minion Flying Machine Miner
Zap
Flying Machine Cannon Cart
Barbarian Barrel
Barbarians Goblin Cage Cannon Cart
The Log
Barbarians Goblin Cage Cannon Cart
Earthquake
Barbarians Goblin Cage
Arrows
Flying Machine
Royal Delivery
Barbarians Mega Minion Goblin Cage Flying Machine Cannon Cart Miner
Fireball
Barbarians Mega Minion Goblin Cage Flying Machine Cannon Cart
Poison
Barbarians Mega Minion Goblin Cage Flying Machine
Lightning
Mega Minion Goblin Cage Cannon Cart
Rocket
Barbarians Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Electro Giant Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Miner Goblin Cage Flying Machine Barbarians Cannon Cart Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Miner Goblin Cage

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Cannon Cart Miner Goblin Cage Flying Machine
Barbarians
Mega Minion
Zap Electro Giant Miner
Goblin Cage
Zap Flying Machine Cannon Cart Miner
Flying Machine
Zap Goblin Cage Cannon Cart
Cannon Cart
Zap Goblin Cage Flying Machine Miner
Electro Giant
Mega Minion
Miner
Zap Mega Minion Goblin Cage Cannon Cart

Defense Synergies 1 13

Zap
Mega Minion Barbarians Goblin Cage Flying Machine Cannon Cart Miner
Barbarians
Zap
Mega Minion
Zap Goblin Cage Flying Machine Cannon Cart Miner
Goblin Cage
Zap Mega Minion Flying Machine Cannon Cart Electro Giant
Flying Machine
Zap Mega Minion Goblin Cage Cannon Cart
Cannon Cart
Zap Mega Minion Goblin Cage Flying Machine
Electro Giant
Goblin Cage
Miner
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Mega Minion Goblin Cage Flying Machine
Barbarians Zap Mega Minion Goblin Cage Flying Machine Cannon Cart
Barbarians Goblin Cage Mega Minion Cannon Cart
Barbarians Goblin Cage Mega Minion Cannon Cart
Barbarians Goblin Cage
Zap Mega Minion Flying Machine Cannon Cart
Mega Minion Zap Goblin Cage Flying Machine
Zap Barbarians Goblin Cage Flying Machine Cannon Cart Electro Giant
Barbarians Goblin Cage
Barbarians Cannon Cart Miner
Barbarians Zap Mega Minion Flying Machine Cannon Cart Electro Giant
Mega Minion Zap Flying Machine
Barbarians Goblin Cage Zap Flying Machine Cannon Cart
Zap Barbarians Mega Minion Goblin Cage Cannon Cart
Barbarians Goblin Cage Cannon Cart
Barbarians Zap Goblin Cage Electro Giant
Barbarians Goblin Cage Cannon Cart
Goblin Cage Zap Barbarians Mega Minion Flying Machine Cannon Cart
Zap Goblin Cage Barbarians Mega Minion Flying Machine Cannon Cart
Barbarians Goblin Cage Cannon Cart
Barbarians Flying Machine Cannon Cart Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Goblin Cage Cannon Cart Electro Giant
Zap Mega Minion Flying Machine Cannon Cart Miner
Barbarians Zap Goblin Cage Cannon Cart
Zap Barbarians Goblin Cage Cannon Cart
Barbarians Goblin Cage Cannon Cart
Electro Giant Zap Flying Machine
Barbarians Mega Minion Goblin Cage Flying Machine Cannon Cart
Barbarians Goblin Cage Cannon Cart
Zap Goblin Cage Barbarians Mega Minion Flying Machine Cannon Cart
Barbarians Mega Minion Goblin Cage
Barbarians Mega Minion Goblin Cage Flying Machine Cannon Cart
Zap Barbarians Goblin Cage Electro Giant
Barbarians Cannon Cart Goblin Cage
Barbarians Goblin Cage Flying Machine Cannon Cart Electro Giant
Barbarians Electro Giant Zap Mega Minion Goblin Cage Flying Machine Cannon Cart
Zap Barbarians Mega Minion Goblin Cage Flying Machine Cannon Cart Electro Giant
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Zap Flying Machine Miner
Flying Machine Cannon Cart Miner
Cannon Cart Barbarians Flying Machine
Zap
Electro Giant Zap Mega Minion Flying Machine
Flying Machine
Zap Flying Machine
Miner Zap Flying Machine
Miner Zap Flying Machine Cannon Cart
Zap Flying Machine
Flying Machine Cannon Cart Miner
Flying Machine Cannon Cart
Zap Flying Machine Cannon Cart
Zap Flying Machine Cannon Cart
Flying Machine Cannon Cart
Zap Mega Minion Flying Machine
Zap Flying Machine Electro Giant Miner
Zap Barbarians Flying Machine Cannon Cart
Zap Electro Giant
Mega Minion
Miner Zap Flying Machine
Zap Flying Machine Miner
Miner Zap
Zap Flying Machine Electro Giant
Zap Mega Minion Flying Machine Electro Giant
Mega Minion
Zap Miner
Zap
Zap Barbarians Flying Machine Cannon Cart
Zap Mega Minion Flying Machine
Miner Mega Minion Flying Machine Cannon Cart
Zap Flying Machine
Zap Electro Giant
Mega Minion Flying Machine Cannon Cart
Zap Electro Giant Flying Machine
Zap Flying Machine
Zap Flying Machine Cannon Cart Electro Giant Miner

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