My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram P.E.K.K.A Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Battle Ram P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Dart Goblin Battle Ram
Zap
Dart Goblin Battle Ram Bandit
Barbarian Barrel
Dart Goblin Valkyrie Battle Ram Ice Wizard Bandit
The Log
Dart Goblin Battle Ram Bandit
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Valkyrie Battle Ram P.E.K.K.A Ice Wizard Bandit
Fireball
Dart Goblin Battle Ram Ice Wizard Bandit
Poison
Dart Goblin Ice Wizard
Lightning
Valkyrie Battle Ram Ice Wizard Bandit
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Battle Ram P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Dart Goblin Ice Wizard Bandit Valkyrie Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Dart Goblin Ice Wizard

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram P.E.K.K.A Dart Goblin Valkyrie Ice Wizard Bandit
Arrows
Zap P.E.K.K.A Battle Ram Bandit
Dart Goblin
Valkyrie Zap Battle Ram P.E.K.K.A Bandit
Valkyrie
Dart Goblin Zap Battle Ram P.E.K.K.A Bandit
Battle Ram
Zap Bandit Arrows Dart Goblin Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Arrows Dart Goblin Valkyrie Battle Ram Ice Wizard
Ice Wizard
Zap P.E.K.K.A Bandit
Bandit
Battle Ram Zap Arrows Dart Goblin Valkyrie Ice Wizard

Defense Synergies 0 19

Zap
Arrows Dart Goblin Valkyrie P.E.K.K.A Ice Wizard Bandit
Arrows
Zap Valkyrie P.E.K.K.A Ice Wizard Bandit
Dart Goblin
Zap Valkyrie P.E.K.K.A Ice Wizard Bandit
Valkyrie
Zap Arrows Dart Goblin P.E.K.K.A Ice Wizard Bandit
Battle Ram
P.E.K.K.A
Zap Arrows Dart Goblin Valkyrie Ice Wizard
Ice Wizard
Zap Arrows Dart Goblin Valkyrie P.E.K.K.A Bandit
Bandit
Zap Arrows Dart Goblin Valkyrie Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Valkyrie
P.E.K.K.A Zap Dart Goblin Valkyrie Ice Wizard Bandit
P.E.K.K.A Dart Goblin Valkyrie Ice Wizard Bandit
P.E.K.K.A Dart Goblin Valkyrie Ice Wizard Bandit
Arrows Valkyrie P.E.K.K.A
Arrows Zap Dart Goblin Valkyrie Ice Wizard Bandit
Dart Goblin Zap Arrows Ice Wizard
Zap Arrows Dart Goblin Valkyrie P.E.K.K.A Bandit
P.E.K.K.A Ice Wizard
Dart Goblin Valkyrie Ice Wizard Bandit
Dart Goblin Valkyrie Ice Wizard Zap Arrows Bandit
Arrows Zap Dart Goblin Ice Wizard
P.E.K.K.A Zap Valkyrie Ice Wizard Bandit
Valkyrie Zap Arrows Dart Goblin P.E.K.K.A
P.E.K.K.A Bandit
Zap P.E.K.K.A Bandit
Arrows Valkyrie P.E.K.K.A
Arrows Zap Dart Goblin Valkyrie Ice Wizard Bandit
Zap Arrows Valkyrie Dart Goblin Ice Wizard Bandit
P.E.K.K.A Dart Goblin
Valkyrie Arrows Dart Goblin P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A Bandit
Bandit Zap Arrows Valkyrie
P.E.K.K.A Bandit Zap Valkyrie
Valkyrie P.E.K.K.A Zap Bandit
P.E.K.K.A Valkyrie Bandit
Arrows Zap Dart Goblin Ice Wizard
P.E.K.K.A Dart Goblin Valkyrie Ice Wizard Bandit
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Valkyrie Bandit
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Valkyrie
P.E.K.K.A Zap Arrows Valkyrie
P.E.K.K.A Valkyrie Bandit
Dart Goblin Valkyrie
Zap Dart Goblin Valkyrie P.E.K.K.A
Arrows Valkyrie Zap Dart Goblin P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie Bandit
Arrows Zap Dart Goblin Ice Wizard Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin Valkyrie
Zap Arrows Valkyrie
Arrows Zap Dart Goblin Ice Wizard
Arrows Dart Goblin
Arrows Zap Dart Goblin Ice Wizard
Arrows Zap Dart Goblin Bandit
Zap Arrows Dart Goblin Valkyrie Bandit
Zap Arrows Dart Goblin
Dart Goblin Bandit
Arrows Dart Goblin Bandit
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows
Zap Arrows Dart Goblin Bandit
Zap Arrows Dart Goblin Valkyrie
Arrows
Zap Arrows
Zap Arrows Valkyrie Ice Wizard
Arrows Zap Dart Goblin Ice Wizard Bandit
Zap Arrows Bandit
Zap Arrows Dart Goblin Bandit
Zap Arrows Dart Goblin Ice Wizard
Zap Dart Goblin
Zap Arrows Dart Goblin Bandit
Zap Arrows
P.E.K.K.A
Arrows
Zap Dart Goblin Bandit
Zap Arrows Dart Goblin Ice Wizard
Arrows
Dart Goblin Valkyrie
Arrows Zap Dart Goblin
Zap Arrows
Dart Goblin P.E.K.K.A
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Bandit

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