My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Baby Dragon Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Giant Skeleton
Giant Snowball
Baby Dragon Princess
Zap
Royal Giant Princess
Barbarian Barrel
Tesla Giant Skeleton Princess
The Log
Royal Giant Giant Skeleton Princess
Earthquake
Tesla
Arrows
Princess
Royal Delivery
Baby Dragon Giant Skeleton Princess
Fireball
Tesla Baby Dragon Princess
Poison
Princess
Lightning
Tesla Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Tornado Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Tornado Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Baby Dragon Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Tornado Princess Tesla Baby Dragon Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Tornado Princess

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Tornado Royal Giant Baby Dragon Giant Skeleton Princess
Arrows
Zap Royal Giant Giant Skeleton
Tesla
Royal Giant
Arrows Zap Tornado Baby Dragon Giant Skeleton Princess
Tornado
Zap Baby Dragon Royal Giant Giant Skeleton Princess
Baby Dragon
Tornado Zap Royal Giant Giant Skeleton
Giant Skeleton
Zap Arrows Royal Giant Tornado Baby Dragon Princess
Princess
Zap Royal Giant Tornado Giant Skeleton

Defense Synergies 0 17

Zap
Arrows Tesla Tornado Baby Dragon Giant Skeleton Princess
Arrows
Zap Tesla Tornado Giant Skeleton
Tesla
Zap Arrows Tornado Baby Dragon Princess
Royal Giant
Tornado
Zap Arrows Tesla Baby Dragon Giant Skeleton Princess
Baby Dragon
Zap Tesla Tornado Giant Skeleton
Giant Skeleton
Zap Arrows Tornado Baby Dragon Princess
Princess
Zap Tesla Tornado Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Baby Dragon
Zap Tesla
Tesla Tornado Giant Skeleton
Tesla
Arrows Tornado Giant Skeleton Princess
Arrows Tornado Zap Tesla Baby Dragon
Tesla Tornado Zap Arrows Baby Dragon Princess
Zap Arrows Tesla Baby Dragon Giant Skeleton
Tesla Tornado Princess
Tornado Tesla Giant Skeleton
Zap Arrows Tesla Tornado Baby Dragon Giant Skeleton Princess
Arrows Tesla Zap Tornado Baby Dragon Princess
Tesla Zap Giant Skeleton
Zap Arrows Tesla Tornado Baby Dragon Princess
Tesla
Tornado Zap Tesla
Tesla Arrows Tornado
Arrows Tesla Zap Tornado Baby Dragon
Zap Arrows Tornado Baby Dragon Tesla Giant Skeleton Princess
Tesla Tornado
Arrows Tesla Baby Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Giant Skeleton
Zap Arrows Tesla Baby Dragon
Giant Skeleton Zap
Giant Skeleton Zap Tesla Tornado
Giant Skeleton Tesla
Arrows Zap Tesla Tornado Baby Dragon Princess
Tesla Giant Skeleton
Giant Skeleton Tesla
Zap Giant Skeleton Tornado Baby Dragon
Tesla
Tesla Giant Skeleton
Zap Arrows Tornado Giant Skeleton
Giant Skeleton Tesla
Tesla Baby Dragon Princess
Tesla Zap Tornado Baby Dragon Giant Skeleton
Arrows Zap Tesla Baby Dragon Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Baby Dragon Giant Skeleton
Arrows Zap Tornado Baby Dragon Princess
Arrows Baby Dragon Giant Skeleton
Arrows Giant Skeleton
Zap Arrows Baby Dragon
Arrows Zap Tornado Baby Dragon Princess
Arrows Tornado Baby Dragon Princess
Arrows Zap Tornado Baby Dragon Princess
Arrows Zap Tornado
Tornado
Zap Arrows Tornado Princess
Zap Arrows Tornado Baby Dragon Princess
Baby Dragon Princess
Arrows Baby Dragon Princess
Princess Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Princess
Arrows Baby Dragon Princess
Arrows Tornado
Zap Arrows Baby Dragon Princess
Zap Arrows Tornado Baby Dragon Princess
Baby Dragon Giant Skeleton
Arrows Tornado Princess
Tornado
Zap Arrows Baby Dragon
Zap Arrows Tornado Baby Dragon Princess
Arrows Zap Tornado Baby Dragon Princess
Zap Arrows Tornado Baby Dragon Princess
Zap Arrows Tornado Baby Dragon
Zap Arrows Tornado Baby Dragon Princess
Zap
Zap Arrows
Zap Arrows Princess
Giant Skeleton
Arrows Princess
Zap Princess
Zap Arrows Tornado Baby Dragon Princess
Arrows
Baby Dragon Princess
Arrows Zap Baby Dragon Princess
Zap Arrows Tornado Giant Skeleton
Zap Tornado Baby Dragon Giant Skeleton Princess
Zap Tornado Princess
Zap Tornado Baby Dragon Giant Skeleton Princess

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