My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Barbarians Musketeer Hog Rider Goblin Barrel
Zap
Goblin Barrel
Barbarian Barrel
Tesla Barbarians Musketeer Goblin Barrel
The Log
Barbarians Musketeer Hog Rider Goblin Barrel
Earthquake
Tesla Barbarians Hog Rider Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Barbarians Musketeer Hog Rider Goblin Barrel
Fireball
Tesla Barbarians Musketeer Hog Rider Goblin Barrel
Poison
Barbarians Musketeer
Lightning
Tesla Musketeer
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Barrel Tesla Musketeer Hog Rider Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Goblin Barrel Tesla

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Musketeer Mega Knight
Arrows
Zap Hog Rider Goblin Barrel Mega Knight
Tesla
Barbarians
Hog Rider
Musketeer
Hog Rider Zap Mega Knight
Hog Rider
Zap Arrows Musketeer Barbarians Goblin Barrel Mega Knight
Goblin Barrel
Arrows Hog Rider Mega Knight
Mega Knight
Zap Arrows Musketeer Hog Rider Goblin Barrel

Defense Synergies 3 7

Zap
Mega Knight Arrows Tesla Barbarians Musketeer
Arrows
Mega Knight Zap Tesla Barbarians
Tesla
Musketeer Zap Arrows
Barbarians
Zap Arrows
Musketeer
Tesla Zap Mega Knight
Hog Rider
Goblin Barrel
Mega Knight
Zap Arrows Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Musketeer
Barbarians Zap Tesla Musketeer Mega Knight
Tesla Barbarians Mega Knight Musketeer
Tesla Barbarians Musketeer Mega Knight
Arrows Barbarians Mega Knight
Arrows Zap Tesla Musketeer Mega Knight
Tesla Musketeer Zap Arrows
Zap Arrows Tesla Barbarians Musketeer Mega Knight
Tesla Barbarians Musketeer
Tesla Barbarians Musketeer Mega Knight
Barbarians Zap Arrows Tesla Musketeer Mega Knight
Arrows Tesla Musketeer Zap
Tesla Barbarians Mega Knight Zap Musketeer
Mega Knight Zap Arrows Tesla Barbarians
Barbarians Tesla Mega Knight
Barbarians Zap Tesla Mega Knight
Tesla Barbarians Mega Knight Arrows Musketeer
Arrows Tesla Mega Knight Zap Barbarians Musketeer
Zap Arrows Tesla Barbarians Musketeer Mega Knight
Barbarians Tesla Musketeer
Mega Knight Arrows Tesla Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Zap Tesla
Zap Arrows Tesla Musketeer Mega Knight
Barbarians Mega Knight Zap Musketeer
Mega Knight Zap Tesla Barbarians Musketeer
Barbarians Tesla Musketeer Mega Knight
Arrows Zap Tesla Musketeer
Tesla Barbarians Musketeer
Mega Knight Tesla Barbarians
Zap Mega Knight Barbarians
Tesla Barbarians Musketeer
Mega Knight Tesla Barbarians Musketeer
Mega Knight Zap Arrows Barbarians
Barbarians Mega Knight Tesla
Tesla Barbarians Musketeer Mega Knight
Tesla Barbarians Zap Musketeer
Arrows Mega Knight Zap Tesla Barbarians Musketeer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Zap Musketeer
Arrows
Arrows Barbarians Musketeer
Zap Arrows Mega Knight
Arrows Zap Musketeer
Arrows Musketeer
Arrows Zap
Arrows Zap
Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Musketeer
Arrows Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Arrows Musketeer Mega Knight
Arrows
Zap Arrows Musketeer Mega Knight
Zap Arrows Mega Knight
Musketeer Mega Knight
Arrows
Musketeer
Zap Arrows Barbarians Musketeer
Zap Arrows Mega Knight
Arrows Zap Musketeer
Zap Arrows Musketeer Mega Knight
Zap Arrows Musketeer
Zap Arrows Musketeer
Zap Musketeer
Zap Arrows Musketeer Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Barbarians Musketeer
Zap Arrows Musketeer
Arrows
Musketeer Mega Knight
Arrows Zap Musketeer
Zap Arrows
Musketeer Mega Knight
Zap Musketeer
Zap Musketeer
Zap Musketeer Mega Knight

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