My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Giant Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Sparky
Giant Snowball
Minions Goblin Gang Barbarians Little Prince
Zap
Minions Goblin Gang Goblin Giant Sparky Little Prince
Barbarian Barrel
Goblin Gang Barbarians Sparky Little Prince
The Log
Goblin Gang Barbarians Sparky Little Prince
Earthquake
Goblin Gang Barbarians
Arrows
Minions Goblin Gang Little Prince
Royal Delivery
Minions Goblin Gang Barbarians Sparky Little Prince
Fireball
Minions Goblin Gang Barbarians Sparky Little Prince
Poison
Minions Goblin Gang Barbarians Sparky Little Prince
Lightning
Sparky Little Prince
Rocket
Barbarians Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Goblin Gang Little Prince Barbarians Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Goblin Gang

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Goblin Giant Sparky Minions Little Prince
Arrows
Zap Sparky Goblin Giant
Minions
Zap Goblin Giant Sparky
Goblin Gang
Goblin Giant Sparky
Barbarians
Goblin Giant
Zap Sparky Arrows Minions Goblin Gang Little Prince
Sparky
Zap Arrows Goblin Giant Minions Goblin Gang
Little Prince
Zap Goblin Giant

Defense Synergies 1 13

Zap
Goblin Giant Arrows Minions Goblin Gang Barbarians Sparky Little Prince
Arrows
Zap Barbarians Sparky Little Prince
Minions
Zap Goblin Giant
Goblin Gang
Zap Barbarians Sparky
Barbarians
Zap Arrows Goblin Gang
Goblin Giant
Zap Minions Sparky
Sparky
Zap Arrows Goblin Gang Goblin Giant
Little Prince
Zap Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Goblin Giant Sparky
Barbarians Sparky Zap Minions Goblin Gang
Goblin Gang Barbarians Sparky Minions
Barbarians Sparky Minions Goblin Gang
Arrows Barbarians Sparky
Arrows Goblin Gang Zap Minions
Minions Zap Arrows Goblin Gang Little Prince
Zap Arrows Barbarians Goblin Giant Sparky
Barbarians Sparky Minions Goblin Gang
Goblin Gang Barbarians Sparky Little Prince
Minions Goblin Gang Barbarians Zap Arrows Goblin Giant
Arrows Minions Zap Goblin Gang
Barbarians Sparky Zap Minions Goblin Gang
Sparky Zap Arrows Minions Goblin Gang Barbarians
Barbarians Sparky Goblin Gang
Barbarians Zap Goblin Gang Sparky
Barbarians Sparky Arrows Minions Goblin Gang
Arrows Zap Minions Goblin Gang Barbarians Little Prince
Zap Arrows Minions Barbarians Little Prince
Barbarians Sparky
Goblin Gang Arrows Minions Barbarians Goblin Giant Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Sparky
Zap Arrows Goblin Gang
Goblin Gang Barbarians Zap Minions Goblin Giant Sparky
Goblin Gang Zap Barbarians Goblin Giant Sparky
Barbarians Goblin Gang Goblin Giant Sparky
Arrows Zap Minions Goblin Gang Goblin Giant
Goblin Gang Sparky Minions Barbarians Goblin Giant
Barbarians Goblin Giant Sparky
Zap Minions Barbarians Sparky
Goblin Gang Barbarians Goblin Giant Sparky
Minions Barbarians Sparky
Zap Arrows Barbarians Goblin Giant
Barbarians Goblin Gang Goblin Giant Sparky
Barbarians Sparky
Goblin Gang Barbarians Sparky Zap Minions Goblin Giant Little Prince
Arrows Minions Zap Barbarians Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Sparky
Arrows Zap
Arrows Goblin Giant Sparky
Arrows Barbarians Sparky
Zap Arrows Sparky
Arrows Zap Minions Goblin Giant
Arrows Sparky
Arrows Zap
Arrows Zap
Minions Goblin Gang Sparky
Zap Arrows Sparky
Zap Arrows
Sparky
Arrows Minions
Zap Arrows Sparky
Zap Arrows Sparky
Arrows Sparky
Arrows Sparky
Minions Sparky
Zap Arrows Sparky
Zap Arrows Little Prince
Minions Sparky
Arrows
Sparky
Zap Arrows Barbarians
Zap Arrows Sparky Little Prince
Arrows Zap Sparky
Zap Arrows Sparky
Zap Arrows Sparky
Zap Arrows Sparky Little Prince
Zap Minions
Sparky
Zap Arrows Sparky
Zap Arrows Sparky
Sparky
Arrows Sparky
Zap Minions Goblin Gang Barbarians
Zap Arrows
Arrows
Goblin Gang Sparky
Arrows Zap
Zap Arrows Sparky
Sparky
Zap Minions Goblin Gang Sparky
Zap
Zap Goblin Giant Sparky Little Prince

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