My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Ice Wizard Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Ice Wizard Electro Wizard Inferno Dragon
Fireball
Ice Wizard Electro Wizard Inferno Dragon
Poison
Ice Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Ice Wizard Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Ice Wizard Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Ice Wizard Mini P.E.K.K.A Electro Wizard Inferno Dragon Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Ice Wizard Mini P.E.K.K.A

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Electro Wizard Mini P.E.K.K.A Ice Wizard Mega Knight
Arrows
Zap Mini P.E.K.K.A Lightning Mega Knight
Mini P.E.K.K.A
Zap Arrows Lightning Ice Wizard Electro Wizard Mega Knight
Lightning
Arrows Mini P.E.K.K.A
Ice Wizard
Zap Mini P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Arrows Mini P.E.K.K.A Electro Wizard

Defense Synergies 5 12

Zap
Mini P.E.K.K.A Electro Wizard Mega Knight Arrows Ice Wizard Inferno Dragon
Arrows
Mega Knight Zap Mini P.E.K.K.A Lightning Ice Wizard
Mini P.E.K.K.A
Zap Electro Wizard Arrows Ice Wizard
Lightning
Arrows
Ice Wizard
Zap Arrows Mini P.E.K.K.A Inferno Dragon Mega Knight
Electro Wizard
Zap Mini P.E.K.K.A Inferno Dragon Mega Knight
Inferno Dragon
Zap Ice Wizard Electro Wizard Mega Knight
Mega Knight
Zap Arrows Ice Wizard Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Electro Wizard
Mini P.E.K.K.A Inferno Dragon Zap Ice Wizard Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Lightning Ice Wizard Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Ice Wizard Electro Wizard Mega Knight
Lightning Arrows Mini P.E.K.K.A Mega Knight
Arrows Zap Ice Wizard Electro Wizard Mega Knight
Lightning Electro Wizard Inferno Dragon Zap Arrows Ice Wizard
Lightning Zap Arrows Electro Wizard Mega Knight
Mini P.E.K.K.A Inferno Dragon Ice Wizard
Mini P.E.K.K.A Ice Wizard Electro Wizard Mega Knight
Ice Wizard Electro Wizard Zap Arrows Mega Knight
Arrows Inferno Dragon Zap Ice Wizard Electro Wizard
Mini P.E.K.K.A Mega Knight Zap Lightning Ice Wizard Electro Wizard
Mega Knight Zap Arrows Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Inferno Dragon Electro Wizard Mega Knight
Zap Mini P.E.K.K.A Lightning Electro Wizard Inferno Dragon Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Electro Wizard
Arrows Mega Knight Zap Ice Wizard Electro Wizard
Zap Arrows Ice Wizard Electro Wizard Inferno Dragon Mega Knight
Mini P.E.K.K.A Electro Wizard Inferno Dragon
Mega Knight Arrows Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Electro Wizard
Electro Wizard Zap Arrows Mini P.E.K.K.A Lightning Inferno Dragon Mega Knight
Mega Knight Zap Mini P.E.K.K.A Lightning Electro Wizard
Mini P.E.K.K.A Lightning Mega Knight Zap Electro Wizard
Mini P.E.K.K.A Inferno Dragon Mega Knight
Arrows Zap Ice Wizard Electro Wizard
Mini P.E.K.K.A Lightning Ice Wizard Electro Wizard
Mini P.E.K.K.A Mega Knight Inferno Dragon
Zap Lightning Electro Wizard Mega Knight Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A
Lightning Mega Knight Zap Arrows Electro Wizard
Mini P.E.K.K.A Lightning Mega Knight
Mega Knight
Electro Wizard Zap Mini P.E.K.K.A Lightning Inferno Dragon
Arrows Mega Knight Zap Mini P.E.K.K.A Ice Wizard Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Zap Ice Wizard Electro Wizard
Lightning Arrows
Lightning Arrows
Zap Arrows Mega Knight
Arrows Zap Ice Wizard
Arrows
Arrows Zap Lightning Ice Wizard
Arrows Zap Lightning
Lightning Mini P.E.K.K.A Electro Wizard
Lightning Zap Arrows Electro Wizard
Lightning Zap Arrows
Lightning
Lightning Arrows
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Arrows Mega Knight
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Zap Arrows Mini P.E.K.K.A Electro Wizard Mega Knight
Lightning Zap Arrows Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Zap Arrows
Zap Arrows Ice Wizard Mega Knight
Inferno Dragon
Arrows Zap Lightning Ice Wizard Electro Wizard
Lightning Zap Arrows Mega Knight
Lightning Zap Arrows
Lightning Zap Arrows Ice Wizard Electro Wizard
Zap Lightning Electro Wizard
Lightning Mini P.E.K.K.A
Lightning Zap Arrows Mega Knight
Zap Lightning Arrows Electro Wizard
Mega Knight
Arrows Lightning
Zap Lightning Electro Wizard
Lightning Zap Arrows Ice Wizard Electro Wizard
Arrows
Lightning Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Zap Lightning
Lightning Zap Arrows
Mega Knight
Zap Lightning Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap Electro Wizard Mega Knight

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