My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Barrel Electro Dragon Inferno Dragon
Zap
Inferno Tower Goblin Barrel Inferno Dragon
Barbarian Barrel
Inferno Tower Goblin Barrel
The Log
Mini P.E.K.K.A Goblin Barrel
Earthquake
Inferno Tower Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Mini P.E.K.K.A Goblin Barrel Electro Dragon Inferno Dragon
Fireball
Inferno Tower Goblin Barrel Electro Dragon Inferno Dragon
Poison
Inferno Tower Electro Dragon
Lightning
Mini P.E.K.K.A Inferno Tower Electro Dragon Inferno Dragon
Rocket
Inferno Tower Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Barrel Void Mini P.E.K.K.A Inferno Dragon Inferno Tower Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Barrel Void

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Void Mini P.E.K.K.A Electro Dragon
Arrows
Zap Void Mini P.E.K.K.A Goblin Barrel
Mini P.E.K.K.A
Zap Arrows
Inferno Tower
Goblin Barrel
Arrows
Void
Zap Arrows
Electro Dragon
Zap Inferno Dragon
Inferno Dragon
Electro Dragon

Defense Synergies 1 11

Zap
Mini P.E.K.K.A Arrows Inferno Tower Void Electro Dragon Inferno Dragon
Arrows
Zap Mini P.E.K.K.A Inferno Tower Void
Mini P.E.K.K.A
Zap Arrows Electro Dragon
Inferno Tower
Zap Arrows Electro Dragon
Goblin Barrel
Void
Zap Arrows
Electro Dragon
Zap Mini P.E.K.K.A Inferno Tower Inferno Dragon
Inferno Dragon
Zap Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Void Electro Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon Zap Electro Dragon
Mini P.E.K.K.A Inferno Tower Void Electro Dragon Inferno Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon Electro Dragon
Arrows Mini P.E.K.K.A
Arrows Zap Electro Dragon
Inferno Tower Inferno Dragon Zap Arrows Void Electro Dragon
Zap Arrows Inferno Tower Void Electro Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Mini P.E.K.K.A Inferno Tower
Zap Arrows Electro Dragon
Arrows Inferno Tower Inferno Dragon Zap Electro Dragon
Mini P.E.K.K.A Inferno Tower Zap Electro Dragon
Zap Arrows Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Inferno Tower Zap Mini P.E.K.K.A Inferno Dragon
Arrows Mini P.E.K.K.A Inferno Tower Electro Dragon
Arrows Zap Electro Dragon
Zap Arrows Electro Dragon Inferno Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Arrows Mini P.E.K.K.A Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Inferno Tower Void
Void Zap Arrows Mini P.E.K.K.A Electro Dragon Inferno Dragon
Zap Mini P.E.K.K.A Inferno Tower Electro Dragon
Mini P.E.K.K.A Zap Inferno Tower
Inferno Tower Mini P.E.K.K.A Inferno Dragon
Arrows Zap Electro Dragon
Mini P.E.K.K.A Inferno Tower Void
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Zap Void Electro Dragon Mini P.E.K.K.A Inferno Tower Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Inferno Tower Electro Dragon
Zap Arrows Void
Mini P.E.K.K.A Inferno Tower
Electro Dragon
Inferno Tower Electro Dragon Zap Mini P.E.K.K.A Inferno Dragon
Arrows Zap Mini P.E.K.K.A Inferno Tower Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Electro Dragon
Arrows Void Zap Electro Dragon
Arrows Void Electro Dragon
Arrows Void
Zap Arrows
Arrows Zap Electro Dragon
Arrows
Arrows Zap Electro Dragon
Arrows Void Zap Electro Dragon
Mini P.E.K.K.A Void Electro Dragon
Void Zap Arrows Electro Dragon
Void Zap Arrows Electro Dragon
Void
Arrows Void Electro Dragon
Zap Arrows
Zap Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Mini P.E.K.K.A
Void Zap Arrows Mini P.E.K.K.A Electro Dragon
Zap Arrows Electro Dragon
Void
Arrows Void
Void
Zap Arrows Void Electro Dragon
Zap Arrows Electro Dragon
Inferno Dragon
Arrows Void Zap Electro Dragon
Void Zap Arrows Electro Dragon
Void Zap Arrows
Zap Arrows Electro Dragon
Zap Electro Dragon Void
Mini P.E.K.K.A Void
Void Zap Arrows Electro Dragon
Zap Void Arrows Electro Dragon
Arrows
Zap Void Electro Dragon
Zap Arrows Electro Dragon
Arrows
Void Mini P.E.K.K.A Electro Dragon
Arrows Zap Electro Dragon
Void Zap Arrows
Electro Dragon
Zap Electro Dragon
Zap Void Electro Dragon
Void Electro Dragon Zap

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