My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Wizard Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Wizard Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon Little Prince
Zap
Inferno Tower Inferno Dragon Little Prince
Barbarian Barrel
Knight Inferno Tower Electro Wizard Little Prince
The Log
Mini P.E.K.K.A Little Prince
Earthquake
Inferno Tower
Arrows
Little Prince
Royal Delivery
Knight Mini P.E.K.K.A Electro Wizard Inferno Dragon Little Prince
Fireball
Inferno Tower Electro Wizard Inferno Dragon Little Prince
Poison
Inferno Tower Electro Wizard Little Prince
Lightning
Knight Mini P.E.K.K.A Inferno Tower Electro Wizard Inferno Dragon Little Prince
Rocket
Inferno Tower Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Inferno Tower Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Little Prince Mini P.E.K.K.A Electro Wizard Inferno Dragon Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Little Prince

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Electro Wizard Knight Mini P.E.K.K.A Little Prince
Arrows
Zap Knight Mini P.E.K.K.A
Knight
Zap Arrows Electro Wizard Little Prince
Mini P.E.K.K.A
Zap Arrows Electro Wizard Little Prince
Inferno Tower
Electro Wizard
Zap Knight Mini P.E.K.K.A
Inferno Dragon
Little Prince
Zap Knight Mini P.E.K.K.A

Defense Synergies 7 12

Zap
Mini P.E.K.K.A Electro Wizard Arrows Knight Inferno Tower Inferno Dragon Little Prince
Arrows
Zap Knight Mini P.E.K.K.A Inferno Tower Little Prince
Knight
Inferno Tower Electro Wizard Little Prince Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Electro Wizard Arrows Knight
Inferno Tower
Knight Electro Wizard Zap Arrows
Electro Wizard
Zap Knight Mini P.E.K.K.A Inferno Tower Inferno Dragon Little Prince
Inferno Dragon
Zap Electro Wizard
Little Prince
Knight Zap Arrows Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Inferno Dragon Zap Knight Electro Wizard
Mini P.E.K.K.A Inferno Tower Knight Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon Knight Electro Wizard
Arrows Mini P.E.K.K.A
Arrows Zap Electro Wizard
Inferno Tower Electro Wizard Inferno Dragon Zap Arrows Little Prince
Zap Arrows Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Knight Mini P.E.K.K.A Inferno Tower Electro Wizard Little Prince
Electro Wizard Zap Arrows Knight
Arrows Inferno Tower Inferno Dragon Zap Electro Wizard
Mini P.E.K.K.A Inferno Tower Zap Knight Electro Wizard
Zap Arrows Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Inferno Tower Inferno Dragon Knight Electro Wizard
Inferno Tower Zap Mini P.E.K.K.A Electro Wizard Inferno Dragon
Arrows Knight Mini P.E.K.K.A Inferno Tower Electro Wizard
Arrows Zap Knight Electro Wizard Little Prince
Zap Arrows Knight Electro Wizard Inferno Dragon Little Prince
Mini P.E.K.K.A Inferno Tower Electro Wizard Inferno Dragon
Arrows Knight Mini P.E.K.K.A Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Inferno Tower Electro Wizard
Electro Wizard Zap Arrows Knight Mini P.E.K.K.A Inferno Dragon
Zap Knight Mini P.E.K.K.A Inferno Tower Electro Wizard
Mini P.E.K.K.A Zap Knight Inferno Tower Electro Wizard
Inferno Tower Knight Mini P.E.K.K.A Inferno Dragon
Arrows Zap Electro Wizard
Mini P.E.K.K.A Knight Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Knight Inferno Dragon
Zap Electro Wizard Knight Mini P.E.K.K.A Inferno Tower Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Knight Mini P.E.K.K.A Inferno Tower
Zap Arrows Electro Wizard
Mini P.E.K.K.A Knight Inferno Tower
Inferno Tower Electro Wizard Zap Knight Mini P.E.K.K.A Inferno Dragon Little Prince
Arrows Zap Mini P.E.K.K.A Inferno Tower Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Zap Electro Wizard
Arrows
Arrows Knight
Zap Arrows
Arrows Zap
Arrows
Arrows Zap
Arrows Zap
Mini P.E.K.K.A Electro Wizard
Zap Arrows Knight Electro Wizard
Zap Arrows
Knight
Arrows
Zap Arrows
Zap Arrows
Arrows
Arrows
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Electro Wizard
Zap Arrows Little Prince
Arrows
Zap Arrows
Zap Arrows Little Prince
Inferno Dragon
Arrows Zap Electro Wizard
Zap Arrows
Zap Arrows
Zap Arrows Electro Wizard Little Prince
Zap Electro Wizard
Mini P.E.K.K.A
Zap Arrows
Zap Arrows Electro Wizard
Arrows
Zap Electro Wizard
Zap Arrows Electro Wizard
Arrows
Knight Mini P.E.K.K.A Electro Wizard
Arrows Zap
Zap Arrows
Zap Electro Wizard
Zap Electro Wizard
Zap Electro Wizard Little Prince

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