My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Goblin Barrel Princess Inferno Dragon
Zap
Goblin Gang Inferno Tower Goblin Barrel Princess Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Inferno Tower Goblin Barrel Princess
The Log
Goblin Gang Goblin Barrel Princess
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Princess
Royal Delivery
Knight Goblin Gang Goblin Barrel Princess Inferno Dragon
Fireball
Goblin Gang Inferno Tower Goblin Barrel Princess Inferno Dragon
Poison
Goblin Gang Inferno Tower Princess
Lightning
Knight Inferno Tower Inferno Dragon
Rocket
Inferno Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Goblin Gang Goblin Barrel Princess Inferno Dragon Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Goblin Gang

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Knight Princess
Arrows
Zap Knight Goblin Barrel
Knight
Goblin Gang Goblin Barrel Princess Zap Arrows
Goblin Gang
Knight Goblin Barrel Princess
Inferno Tower
Goblin Barrel
Knight Goblin Gang Arrows Princess
Princess
Knight Zap Goblin Gang Goblin Barrel
Inferno Dragon

Defense Synergies 4 11

Zap
Arrows Knight Goblin Gang Inferno Tower Princess Inferno Dragon
Arrows
Zap Knight Inferno Tower
Knight
Goblin Gang Inferno Tower Princess Zap Arrows
Goblin Gang
Knight Inferno Tower Zap Princess Inferno Dragon
Inferno Tower
Knight Goblin Gang Zap Arrows Princess
Goblin Barrel
Princess
Knight Zap Goblin Gang Inferno Tower
Inferno Dragon
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Inferno Tower
Inferno Tower Inferno Dragon Zap Knight Goblin Gang
Goblin Gang Inferno Tower Knight Inferno Dragon
Inferno Tower Inferno Dragon Knight Goblin Gang
Arrows Princess
Arrows Goblin Gang Zap
Inferno Tower Inferno Dragon Zap Arrows Goblin Gang Princess
Zap Arrows Inferno Tower
Inferno Tower Inferno Dragon Goblin Gang Princess
Knight Goblin Gang Inferno Tower
Goblin Gang Zap Arrows Knight Princess
Arrows Inferno Tower Inferno Dragon Zap Goblin Gang Princess
Inferno Tower Zap Knight Goblin Gang
Zap Arrows Goblin Gang Princess
Inferno Tower Inferno Dragon Knight Goblin Gang
Inferno Tower Zap Goblin Gang Inferno Dragon
Arrows Knight Goblin Gang Inferno Tower
Arrows Zap Knight Goblin Gang
Zap Arrows Knight Princess Inferno Dragon
Inferno Tower Inferno Dragon
Goblin Gang Arrows Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Inferno Tower
Zap Arrows Knight Goblin Gang Inferno Dragon
Goblin Gang Zap Knight Inferno Tower
Goblin Gang Zap Knight Inferno Tower
Inferno Tower Knight Goblin Gang Inferno Dragon
Arrows Zap Goblin Gang Princess
Goblin Gang Knight Inferno Tower
Inferno Tower Knight Inferno Dragon
Zap Knight Inferno Tower Inferno Dragon
Inferno Tower Goblin Gang Inferno Dragon
Inferno Dragon Knight Inferno Tower
Zap Arrows
Knight Goblin Gang Inferno Tower
Princess
Goblin Gang Inferno Tower Zap Knight Inferno Dragon
Arrows Zap Inferno Tower Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight
Arrows Zap Princess
Arrows
Arrows Knight
Zap Arrows
Arrows Zap Princess
Arrows Princess
Arrows Zap Princess
Arrows Zap
Goblin Gang
Zap Arrows Knight Princess
Zap Arrows Princess
Knight Princess
Arrows Princess
Princess Zap Arrows
Zap Arrows Princess
Arrows Princess
Arrows
Zap Arrows Princess
Zap Arrows Princess
Arrows Princess
Zap Arrows
Zap Arrows Princess
Inferno Dragon
Arrows Zap Princess
Zap Arrows Princess
Zap Arrows
Zap Arrows Princess
Zap
Zap Arrows
Zap Arrows Princess
Arrows Princess
Zap Goblin Gang Princess
Zap Arrows Princess
Arrows
Knight Goblin Gang Princess
Arrows Zap Princess
Zap Arrows
Zap Goblin Gang Princess
Zap Princess
Zap Princess

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