My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Furnace Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Battle Ram Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram Skeleton Army Giant Skeleton
Giant Snowball
Minion Horde Musketeer Battle Ram Furnace Skeleton Army
Zap
Minion Horde Battle Ram Furnace Skeleton Army
Barbarian Barrel
Musketeer Battle Ram Furnace Skeleton Army Giant Skeleton
The Log
Musketeer Battle Ram Furnace Skeleton Army Giant Skeleton
Earthquake
Furnace Skeleton Army
Arrows
Minion Horde Furnace Skeleton Army
Royal Delivery
Minion Horde Musketeer Battle Ram Skeleton Army Giant Skeleton
Fireball
Minion Horde Musketeer Battle Ram Furnace Skeleton Army
Poison
Minion Horde Musketeer Furnace Skeleton Army
Lightning
Musketeer Battle Ram Furnace
Rocket
Minion Horde Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Musketeer Battle Ram Furnace Minion Horde Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Skeleton Army Musketeer

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram Minion Horde Musketeer Furnace Giant Skeleton
Arrows
Zap Battle Ram Giant Skeleton
Minion Horde
Zap Battle Ram Giant Skeleton
Musketeer
Zap Battle Ram Giant Skeleton
Battle Ram
Zap Arrows Minion Horde Musketeer Furnace
Furnace
Zap Battle Ram Giant Skeleton
Skeleton Army
Giant Skeleton
Zap Arrows Minion Horde Musketeer Furnace

Defense Synergies 0 13

Zap
Arrows Minion Horde Musketeer Furnace Skeleton Army Giant Skeleton
Arrows
Zap Furnace Giant Skeleton
Minion Horde
Zap
Musketeer
Zap Furnace Skeleton Army Giant Skeleton
Battle Ram
Furnace
Zap Arrows Musketeer Skeleton Army
Skeleton Army
Zap Musketeer Furnace Giant Skeleton
Giant Skeleton
Zap Arrows Musketeer Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Musketeer
Minion Horde Skeleton Army Zap Musketeer Furnace
Minion Horde Furnace Skeleton Army Musketeer Giant Skeleton
Minion Horde Skeleton Army Musketeer Furnace
Arrows Skeleton Army Giant Skeleton
Arrows Skeleton Army Zap Musketeer Furnace
Minion Horde Musketeer Furnace Zap Arrows
Zap Arrows Musketeer Giant Skeleton
Minion Horde Musketeer Furnace Skeleton Army
Skeleton Army Minion Horde Musketeer Giant Skeleton
Minion Horde Skeleton Army Zap Arrows Musketeer Furnace Giant Skeleton
Arrows Minion Horde Musketeer Zap Furnace
Minion Horde Furnace Skeleton Army Zap Musketeer Giant Skeleton
Skeleton Army Zap Arrows Minion Horde Furnace
Skeleton Army Minion Horde Furnace
Minion Horde Skeleton Army Zap Furnace
Minion Horde Arrows Musketeer Furnace Skeleton Army
Arrows Zap Minion Horde Musketeer Furnace Skeleton Army
Zap Arrows Furnace Musketeer Giant Skeleton
Musketeer
Skeleton Army Arrows Minion Horde Musketeer Furnace Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Furnace Giant Skeleton
Zap Arrows Musketeer
Skeleton Army Giant Skeleton Zap Minion Horde Musketeer Furnace
Skeleton Army Giant Skeleton Zap Minion Horde Musketeer
Giant Skeleton Minion Horde Musketeer Skeleton Army
Arrows Furnace Zap Minion Horde Musketeer
Skeleton Army Minion Horde Musketeer Furnace Giant Skeleton
Giant Skeleton Minion Horde Skeleton Army
Zap Minion Horde Giant Skeleton Skeleton Army
Minion Horde Musketeer Skeleton Army
Minion Horde Musketeer Giant Skeleton
Skeleton Army Zap Arrows Giant Skeleton
Skeleton Army Giant Skeleton Minion Horde
Minion Horde Musketeer Furnace Skeleton Army
Skeleton Army Zap Minion Horde Musketeer Furnace Giant Skeleton
Arrows Zap Minion Horde Musketeer Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Musketeer Giant Skeleton
Arrows Zap Musketeer
Arrows Minion Horde Giant Skeleton
Arrows Musketeer Giant Skeleton
Zap Arrows Minion Horde Furnace
Arrows Zap Minion Horde Musketeer Furnace
Arrows Minion Horde Musketeer Furnace
Arrows Zap
Arrows Zap
Minion Horde Musketeer
Zap Arrows Minion Horde Musketeer
Zap Arrows Musketeer
Musketeer
Arrows Minion Horde Musketeer
Zap Arrows Musketeer Furnace
Zap Arrows Minion Horde Musketeer Furnace
Arrows Minion Horde Musketeer Furnace
Arrows
Minion Horde
Zap Arrows Musketeer
Zap Arrows
Minion Horde Musketeer Giant Skeleton
Arrows
Musketeer
Zap Arrows Minion Horde Musketeer
Zap Arrows Furnace
Minion Horde
Arrows Zap Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Zap Arrows Minion Horde Musketeer Furnace
Zap Minion Horde Musketeer
Minion Horde
Zap Arrows Minion Horde Musketeer
Zap Arrows Minion Horde
Minion Horde Giant Skeleton
Arrows
Zap Minion Horde Musketeer Skeleton Army
Zap Arrows Musketeer
Arrows
Minion Horde Musketeer
Arrows Zap Musketeer
Zap Arrows Giant Skeleton
Minion Horde Musketeer
Zap Minion Horde Musketeer Giant Skeleton
Zap Musketeer
Zap Musketeer Giant Skeleton

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