My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Musketeer Giant Skeleton Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Tombstone Musketeer
Zap
Firecracker Tombstone
Barbarian Barrel
Firecracker Tombstone Musketeer Giant Skeleton
The Log
Firecracker Tombstone Musketeer Giant Skeleton
Earthquake
Firecracker Tombstone
Arrows
Firecracker Tombstone
Royal Delivery
Firecracker Musketeer Giant Skeleton Mother Witch
Fireball
Firecracker Tombstone Musketeer Mother Witch
Poison
Firecracker Tombstone Musketeer Mother Witch
Lightning
Tombstone Musketeer Mother Witch
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Giant Skeleton Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Firecracker Tombstone Musketeer Mother Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Musketeer Giant Skeleton The Log Mother Witch
Arrows
Zap Giant Skeleton Mother Witch
Firecracker
Zap Giant Skeleton
Tombstone
Musketeer
Zap Giant Skeleton The Log
Giant Skeleton
Zap Arrows Firecracker Musketeer The Log Mother Witch
The Log
Zap Musketeer Giant Skeleton
Mother Witch
Zap Arrows Giant Skeleton

Defense Synergies 3 18

Zap
Arrows Firecracker Tombstone Musketeer Giant Skeleton The Log Mother Witch
Arrows
Zap Tombstone Giant Skeleton Mother Witch
Firecracker
The Log Zap Tombstone Musketeer Giant Skeleton
Tombstone
Musketeer Zap Arrows Firecracker Mother Witch
Musketeer
Tombstone The Log Zap Firecracker Giant Skeleton
Giant Skeleton
Zap Arrows Firecracker Musketeer The Log Mother Witch
The Log
Firecracker Musketeer Zap Giant Skeleton Mother Witch
Mother Witch
Zap Arrows Tombstone Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tombstone Musketeer The Log
Zap Firecracker Tombstone Musketeer The Log
Tombstone Musketeer Giant Skeleton
Firecracker Tombstone Musketeer
Arrows Firecracker Tombstone Giant Skeleton The Log
Arrows The Log Zap Firecracker Musketeer Mother Witch
Musketeer Zap Arrows Firecracker Tombstone
Zap Arrows Musketeer Giant Skeleton The Log
Tombstone Musketeer
Firecracker Musketeer Giant Skeleton
Mother Witch Zap Arrows Firecracker Tombstone Musketeer Giant Skeleton The Log
Arrows Musketeer Zap Firecracker
Tombstone Zap Musketeer Giant Skeleton The Log
Zap Arrows Firecracker Tombstone The Log
Tombstone
Zap The Log
Arrows Firecracker Tombstone Musketeer
Arrows Tombstone Zap Firecracker Musketeer The Log
Zap Arrows The Log Firecracker Tombstone Musketeer Giant Skeleton Mother Witch
Musketeer
Arrows Firecracker Musketeer Giant Skeleton The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Giant Skeleton
Zap Arrows Firecracker Musketeer The Log
Tombstone Giant Skeleton Zap Musketeer The Log
Giant Skeleton Zap Musketeer The Log
Giant Skeleton Tombstone Musketeer
Arrows Firecracker Mother Witch Zap Musketeer
Tombstone Musketeer Giant Skeleton
Giant Skeleton
Zap Giant Skeleton Firecracker Tombstone The Log
Tombstone Musketeer
Tombstone Musketeer Giant Skeleton
Zap Arrows Giant Skeleton The Log
Giant Skeleton Tombstone
Firecracker Musketeer
Tombstone Zap Firecracker Musketeer Giant Skeleton The Log
Arrows Zap Firecracker Musketeer Giant Skeleton The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer Giant Skeleton The Log
Arrows Firecracker Zap Musketeer The Log
Arrows Giant Skeleton The Log
Arrows Firecracker Musketeer Giant Skeleton The Log
Zap Arrows Firecracker The Log
Arrows Firecracker Mother Witch Zap Musketeer
Arrows Firecracker Musketeer The Log
Arrows The Log Zap Firecracker
Arrows The Log Zap Firecracker
Musketeer
Firecracker Zap Arrows Musketeer The Log
Zap Arrows Firecracker Musketeer
Firecracker Musketeer The Log
Arrows Firecracker Musketeer
Zap Arrows Firecracker Musketeer The Log
Zap Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows
Zap Arrows Firecracker Musketeer The Log
Zap Arrows Firecracker The Log Mother Witch
Musketeer Giant Skeleton The Log
Arrows
Musketeer The Log
Zap Arrows Musketeer The Log
Zap Arrows Firecracker The Log Mother Witch
Arrows Firecracker The Log Zap Musketeer
Zap Arrows Musketeer The Log
Zap Arrows Firecracker Musketeer The Log
Zap Arrows Firecracker Musketeer Mother Witch
Zap Firecracker Musketeer
Zap Arrows Musketeer The Log
Zap Arrows Firecracker
Giant Skeleton
Arrows Firecracker The Log
Zap Tombstone Musketeer
Zap Arrows Firecracker Musketeer
Arrows The Log
Firecracker Musketeer
Arrows The Log Zap Firecracker Musketeer
Zap Arrows Giant Skeleton
Firecracker Musketeer
Zap Firecracker Musketeer Giant Skeleton The Log
Firecracker Zap Musketeer
Zap Firecracker Musketeer Giant Skeleton The Log

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