My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Mega Minion Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Mega Minion Hog Rider Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Tesla Valkyrie Witch
The Log
Firecracker Hog Rider Witch
Earthquake
Firecracker Tesla Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mega Minion Valkyrie Hog Rider Witch
Fireball
Firecracker Tesla Mega Minion Hog Rider Witch
Poison
Firecracker Mega Minion Witch
Lightning
Tesla Mega Minion Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Mega Minion Tesla Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Firecracker Mega Minion

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Mega Minion Hog Rider Valkyrie Witch
Arrows
Zap Hog Rider Mega Minion
Firecracker
Zap Hog Rider Mega Minion Valkyrie
Tesla
Mega Minion
Zap Arrows Firecracker Valkyrie
Valkyrie
Hog Rider Zap Firecracker Mega Minion Witch
Hog Rider
Zap Arrows Firecracker Valkyrie Witch
Witch
Zap Valkyrie Hog Rider

Defense Synergies 2 15

Zap
Mega Minion Arrows Firecracker Tesla Valkyrie Witch
Arrows
Zap Tesla Mega Minion Valkyrie
Firecracker
Valkyrie Zap Tesla Mega Minion
Tesla
Zap Arrows Firecracker Mega Minion Valkyrie
Mega Minion
Zap Arrows Firecracker Tesla Valkyrie Witch
Valkyrie
Firecracker Zap Arrows Tesla Mega Minion Witch
Hog Rider
Witch
Zap Mega Minion Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Mega Minion Valkyrie
Zap Firecracker Tesla Mega Minion Valkyrie Witch
Tesla Witch Mega Minion Valkyrie
Tesla Witch Firecracker Mega Minion Valkyrie
Arrows Firecracker Valkyrie
Arrows Zap Firecracker Tesla Mega Minion Valkyrie
Tesla Mega Minion Zap Arrows Firecracker Witch
Zap Arrows Tesla Valkyrie
Tesla Witch
Firecracker Tesla Valkyrie
Valkyrie Witch Zap Arrows Firecracker Tesla Mega Minion
Arrows Tesla Mega Minion Zap Firecracker Witch
Tesla Zap Valkyrie Witch
Valkyrie Zap Arrows Firecracker Tesla Mega Minion Witch
Tesla
Zap Tesla
Tesla Arrows Firecracker Valkyrie Witch
Arrows Tesla Zap Firecracker Mega Minion Valkyrie Witch
Zap Arrows Valkyrie Witch Firecracker Tesla Mega Minion
Tesla
Valkyrie Arrows Firecracker Tesla Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Witch
Zap Arrows Firecracker Tesla Mega Minion Valkyrie
Zap Valkyrie Witch
Valkyrie Zap Tesla
Tesla Valkyrie Witch
Arrows Firecracker Zap Tesla Witch
Tesla Mega Minion Valkyrie Witch
Tesla Valkyrie
Zap Firecracker Mega Minion Valkyrie Witch
Witch Tesla Mega Minion
Tesla Mega Minion Valkyrie Witch
Zap Arrows Valkyrie
Tesla Valkyrie Witch
Firecracker Tesla Valkyrie Witch
Tesla Witch Zap Firecracker Mega Minion Valkyrie
Arrows Valkyrie Zap Firecracker Tesla Mega Minion Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Zap
Arrows
Arrows Firecracker Valkyrie
Zap Arrows Firecracker Valkyrie
Arrows Firecracker Zap Mega Minion Witch
Arrows Firecracker Witch
Arrows Zap Firecracker
Arrows Zap Firecracker
Firecracker Zap Arrows Valkyrie
Zap Arrows Firecracker
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker Witch
Arrows Firecracker
Arrows
Zap Arrows Firecracker Mega Minion
Zap Arrows Firecracker Valkyrie Witch
Arrows
Zap Arrows
Zap Arrows Firecracker Valkyrie Witch
Mega Minion Witch
Arrows Firecracker Zap Witch
Zap Arrows Witch
Zap Arrows Firecracker
Zap Arrows Firecracker Witch
Zap Firecracker Mega Minion Witch
Mega Minion
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Witch
Zap Arrows Firecracker Mega Minion Witch
Arrows
Firecracker Mega Minion Valkyrie
Arrows Zap Firecracker
Zap Arrows
Firecracker Mega Minion
Zap Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: