My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram P.E.K.K.A Phoenix Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Phoenix Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Phoenix
Giant Snowball
Battle Ram Lumberjack
Zap
Firecracker Battle Ram
Barbarian Barrel
Firecracker Battle Ram Lumberjack
The Log
Firecracker Battle Ram Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Battle Ram P.E.K.K.A Lumberjack
Fireball
Firecracker Battle Ram Lumberjack
Poison
Firecracker Phoenix
Lightning
Battle Ram Phoenix Lumberjack
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Tornado P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Tornado Battle Ram Phoenix Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Firecracker Tornado

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Battle Ram Tornado P.E.K.K.A Phoenix Lumberjack
Arrows
Zap P.E.K.K.A Battle Ram Phoenix Lumberjack
Firecracker
Zap Battle Ram Tornado P.E.K.K.A Lumberjack
Battle Ram
Zap Arrows Firecracker Tornado P.E.K.K.A Lumberjack
Tornado
Zap P.E.K.K.A Firecracker Battle Ram
P.E.K.K.A
Zap Arrows Tornado Firecracker Battle Ram Lumberjack
Phoenix
Zap Arrows
Lumberjack
Zap Arrows Firecracker Battle Ram P.E.K.K.A

Defense Synergies 1 13

Zap
Arrows Firecracker Tornado P.E.K.K.A Phoenix Lumberjack
Arrows
Zap Tornado P.E.K.K.A Phoenix Lumberjack
Firecracker
Zap Tornado P.E.K.K.A Lumberjack
Battle Ram
Tornado
P.E.K.K.A Zap Arrows Firecracker
P.E.K.K.A
Tornado Zap Arrows Firecracker
Phoenix
Zap Arrows
Lumberjack
Zap Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
P.E.K.K.A Lumberjack Zap Firecracker Phoenix
Tornado P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack Firecracker Phoenix
Arrows Firecracker Tornado P.E.K.K.A Lumberjack
Arrows Tornado Zap Firecracker Lumberjack
Tornado Zap Arrows Firecracker Phoenix
Zap Arrows P.E.K.K.A Phoenix
P.E.K.K.A Tornado Phoenix Lumberjack
Tornado Firecracker Phoenix Lumberjack
Zap Arrows Firecracker Tornado Lumberjack
Arrows Zap Firecracker Tornado Phoenix
P.E.K.K.A Lumberjack Zap
Zap Arrows Firecracker Tornado P.E.K.K.A Lumberjack
P.E.K.K.A Phoenix Lumberjack
Tornado Zap P.E.K.K.A Lumberjack
Arrows Firecracker Tornado P.E.K.K.A Lumberjack
Arrows Zap Firecracker Tornado Lumberjack
Zap Arrows Tornado Firecracker Lumberjack
P.E.K.K.A Tornado Phoenix Lumberjack
Arrows Firecracker P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A
Zap Arrows Firecracker Phoenix Lumberjack
P.E.K.K.A Lumberjack Zap
P.E.K.K.A Lumberjack Zap Tornado Phoenix
P.E.K.K.A Phoenix Lumberjack
Arrows Firecracker Zap Tornado
P.E.K.K.A Phoenix Lumberjack
P.E.K.K.A Phoenix Lumberjack
Zap P.E.K.K.A Firecracker Tornado Phoenix
P.E.K.K.A Phoenix
P.E.K.K.A Phoenix Lumberjack
P.E.K.K.A Zap Arrows Tornado Phoenix
P.E.K.K.A Lumberjack
Firecracker
Phoenix Zap Firecracker Tornado P.E.K.K.A Lumberjack
Arrows Zap Firecracker P.E.K.K.A Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap Tornado
Arrows
Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Zap Tornado
Arrows Firecracker Tornado
Arrows Zap Firecracker Tornado
Arrows Zap Firecracker Tornado
Tornado Lumberjack
Firecracker Zap Arrows Tornado
Zap Arrows Firecracker Tornado
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker
Arrows Tornado
Zap Arrows Firecracker
Zap Arrows Firecracker Tornado
Arrows Tornado
Tornado
Zap Arrows
Zap Arrows Firecracker Tornado
Arrows Firecracker Zap Tornado
Zap Arrows Tornado
Zap Arrows Firecracker Tornado
Zap Arrows Firecracker Tornado
Zap Firecracker
Zap Arrows
Zap Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Zap
Zap Arrows Firecracker Tornado
Arrows
Firecracker Lumberjack
Arrows Zap Firecracker
Zap Arrows Tornado
Firecracker P.E.K.K.A
Zap Firecracker Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado

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