My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Phoenix Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Phoenix Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Goblin Drill Phoenix
Giant Snowball
Goblin Drill
Zap
Firecracker Dark Prince Goblin Drill
Barbarian Barrel
Firecracker Dark Prince Goblin Drill
The Log
Firecracker Dark Prince Goblin Drill
Earthquake
Firecracker Goblin Drill
Arrows
Firecracker Goblin Drill
Royal Delivery
Firecracker Dark Prince Goblin Drill
Fireball
Firecracker Goblin Drill
Poison
Firecracker Goblin Drill Phoenix
Lightning
Dark Prince Phoenix Archer Queen
Rocket
Phoenix Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Goblin Drill Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Dark Prince Goblin Drill Phoenix Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Firecracker Dark Prince

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Dark Prince Phoenix Mega Knight
Arrows
Zap Dark Prince Goblin Drill Phoenix Mega Knight
Firecracker
Zap Dark Prince Goblin Drill Mega Knight
Dark Prince
Zap Arrows Firecracker Goblin Drill
Goblin Drill
Arrows Firecracker Dark Prince Mega Knight
Phoenix
Zap Arrows
Mega Knight
Zap Arrows Firecracker Goblin Drill Archer Queen
Archer Queen
Mega Knight

Defense Synergies 2 11

Zap
Mega Knight Arrows Firecracker Dark Prince Goblin Drill Phoenix Archer Queen
Arrows
Mega Knight Zap Dark Prince Phoenix
Firecracker
Zap Dark Prince Mega Knight
Dark Prince
Zap Arrows Firecracker Archer Queen
Goblin Drill
Zap
Phoenix
Zap Arrows
Mega Knight
Zap Arrows Firecracker
Archer Queen
Zap Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Zap Firecracker Dark Prince Goblin Drill Phoenix Mega Knight
Mega Knight Dark Prince Goblin Drill
Firecracker Dark Prince Goblin Drill Phoenix Mega Knight
Arrows Firecracker Dark Prince Mega Knight
Arrows Zap Firecracker Dark Prince Mega Knight
Zap Arrows Firecracker Phoenix
Zap Arrows Phoenix Mega Knight
Goblin Drill Phoenix Archer Queen
Firecracker Dark Prince Phoenix Mega Knight
Zap Arrows Firecracker Dark Prince Goblin Drill Mega Knight
Arrows Zap Firecracker Phoenix
Goblin Drill Mega Knight Zap Dark Prince
Mega Knight Zap Arrows Firecracker Dark Prince Goblin Drill
Goblin Drill Phoenix Mega Knight
Zap Goblin Drill Mega Knight
Mega Knight Arrows Firecracker Dark Prince Goblin Drill
Arrows Mega Knight Zap Firecracker Dark Prince Goblin Drill
Zap Arrows Goblin Drill Firecracker Dark Prince Mega Knight
Goblin Drill Phoenix
Dark Prince Mega Knight Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Dark Prince
Zap Arrows Firecracker Phoenix Mega Knight
Mega Knight Zap Dark Prince
Dark Prince Mega Knight Zap Phoenix
Dark Prince Goblin Drill Phoenix Mega Knight
Arrows Firecracker Zap
Dark Prince Phoenix
Mega Knight Dark Prince Phoenix
Zap Mega Knight Firecracker Dark Prince Phoenix
Goblin Drill Phoenix
Mega Knight Dark Prince Phoenix
Mega Knight Zap Arrows Dark Prince Phoenix Archer Queen
Dark Prince Mega Knight
Firecracker Mega Knight
Phoenix Zap Firecracker Dark Prince Goblin Drill Archer Queen
Arrows Mega Knight Zap Firecracker Dark Prince Phoenix Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Goblin Drill
Arrows Firecracker Zap
Arrows Goblin Drill
Arrows Firecracker Dark Prince
Zap Arrows Firecracker Dark Prince Mega Knight
Arrows Firecracker Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Firecracker Zap Arrows Dark Prince
Zap Arrows Firecracker Archer Queen
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker Goblin Drill
Arrows Firecracker Mega Knight
Arrows
Zap Arrows Firecracker Dark Prince Mega Knight
Zap Arrows Firecracker Mega Knight
Mega Knight
Arrows
Zap Arrows Goblin Drill
Zap Arrows Firecracker Dark Prince Mega Knight
Arrows Firecracker Zap
Zap Arrows Mega Knight
Zap Arrows Firecracker
Zap Arrows Firecracker
Zap Firecracker
Zap Arrows Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Dark Prince
Zap Arrows Firecracker Archer Queen
Arrows
Firecracker Dark Prince Mega Knight
Arrows Zap Firecracker
Zap Arrows Archer Queen
Firecracker Dark Prince Mega Knight Archer Queen
Zap Firecracker Archer Queen
Firecracker Zap Archer Queen
Zap Firecracker Dark Prince Mega Knight Archer Queen

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