My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Baby Dragon X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Baby Dragon X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer Baby Dragon
Zap
Inferno Tower X-Bow
Barbarian Barrel
Knight Musketeer Inferno Tower X-Bow
The Log
Mini P.E.K.K.A Musketeer X-Bow
Earthquake
Inferno Tower X-Bow
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Musketeer Baby Dragon
Fireball
Musketeer Inferno Tower Baby Dragon X-Bow
Poison
Musketeer Inferno Tower X-Bow
Lightning
Knight Mini P.E.K.K.A Musketeer Inferno Tower Baby Dragon X-Bow
Rocket
Musketeer Inferno Tower X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Inferno Tower Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Fireball Mini P.E.K.K.A Musketeer Baby Dragon Inferno Tower X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Fireball Mini P.E.K.K.A

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball X-Bow Knight Mini P.E.K.K.A Musketeer Baby Dragon
Knight
Musketeer Baby Dragon X-Bow Zap Fireball
Fireball
Zap X-Bow Knight Baby Dragon
Mini P.E.K.K.A
Zap Musketeer Baby Dragon X-Bow
Musketeer
Knight Zap Mini P.E.K.K.A Baby Dragon X-Bow
Inferno Tower
Baby Dragon
Knight Zap Fireball Mini P.E.K.K.A Musketeer
X-Bow
Zap Knight Fireball Mini P.E.K.K.A Musketeer

Defense Synergies 6 17

Zap
Fireball Mini P.E.K.K.A Knight Musketeer Inferno Tower Baby Dragon X-Bow
Knight
Musketeer Inferno Tower X-Bow Zap Fireball Mini P.E.K.K.A Baby Dragon
Fireball
Zap X-Bow Knight Mini P.E.K.K.A Musketeer Inferno Tower
Mini P.E.K.K.A
Zap Knight Fireball Musketeer Baby Dragon
Musketeer
Knight Zap Fireball Mini P.E.K.K.A Inferno Tower Baby Dragon
Inferno Tower
Knight Zap Fireball Musketeer Baby Dragon X-Bow
Baby Dragon
Zap Knight Mini P.E.K.K.A Musketeer Inferno Tower
X-Bow
Knight Fireball Zap Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Musketeer Inferno Tower Baby Dragon X-Bow
Mini P.E.K.K.A Inferno Tower Zap Knight Musketeer X-Bow
Mini P.E.K.K.A Inferno Tower Knight Musketeer
Mini P.E.K.K.A Inferno Tower Knight Musketeer
Fireball Mini P.E.K.K.A X-Bow
Fireball Zap Musketeer Baby Dragon X-Bow
Musketeer Inferno Tower Zap Fireball Baby Dragon X-Bow
Zap Fireball Musketeer Inferno Tower Baby Dragon X-Bow
Mini P.E.K.K.A Inferno Tower Musketeer X-Bow
Knight Mini P.E.K.K.A Musketeer Inferno Tower
Zap Knight Fireball Musketeer Baby Dragon X-Bow
Musketeer Inferno Tower Zap Fireball Baby Dragon
Mini P.E.K.K.A Inferno Tower Zap Knight Fireball Musketeer X-Bow
Fireball Zap Mini P.E.K.K.A Baby Dragon X-Bow
Mini P.E.K.K.A Inferno Tower Knight X-Bow
Inferno Tower Zap Fireball Mini P.E.K.K.A X-Bow
Knight Fireball Mini P.E.K.K.A Musketeer Inferno Tower X-Bow
Fireball Zap Knight Musketeer Baby Dragon X-Bow
Zap Baby Dragon Knight Fireball Musketeer
Mini P.E.K.K.A Musketeer Inferno Tower
Knight Fireball Mini P.E.K.K.A Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Fireball Inferno Tower X-Bow
Fireball Zap Knight Mini P.E.K.K.A Musketeer Baby Dragon X-Bow
Zap Knight Mini P.E.K.K.A Musketeer Inferno Tower
Mini P.E.K.K.A Zap Knight Fireball Musketeer Inferno Tower X-Bow
Inferno Tower Knight Mini P.E.K.K.A Musketeer
Fireball Zap Musketeer Baby Dragon
Mini P.E.K.K.A Knight Fireball Musketeer Inferno Tower
Mini P.E.K.K.A Inferno Tower Knight
Zap Knight Fireball Mini P.E.K.K.A Inferno Tower Baby Dragon X-Bow
Inferno Tower Musketeer
Knight Mini P.E.K.K.A Musketeer Inferno Tower
Zap Fireball
Mini P.E.K.K.A Knight Fireball Inferno Tower
Fireball Musketeer Baby Dragon
Inferno Tower Zap Knight Fireball Mini P.E.K.K.A Musketeer Baby Dragon X-Bow
Zap Fireball Mini P.E.K.K.A Musketeer Inferno Tower Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Baby Dragon X-Bow
Fireball Zap Musketeer Baby Dragon X-Bow
Fireball Baby Dragon X-Bow
Knight Fireball Musketeer
Fireball Zap Baby Dragon
Fireball Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Fireball X-Bow Zap Baby Dragon
Fireball Zap X-Bow
Fireball Mini P.E.K.K.A Musketeer X-Bow
Zap Knight Fireball Musketeer X-Bow
Fireball Zap Musketeer Baby Dragon
Knight Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon X-Bow
Zap Fireball Musketeer Baby Dragon X-Bow
X-Bow Zap Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon X-Bow
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer Baby Dragon X-Bow
Zap Fireball Baby Dragon X-Bow
Fireball Musketeer Baby Dragon X-Bow
Fireball
Musketeer X-Bow
Zap Fireball Musketeer Baby Dragon X-Bow
Zap Fireball Baby Dragon
Fireball X-Bow Zap Musketeer Baby Dragon
Fireball Zap Musketeer Baby Dragon X-Bow
Fireball Zap Musketeer Baby Dragon X-Bow
Zap Fireball Musketeer Baby Dragon X-Bow
Zap Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer X-Bow
Zap Fireball
Fireball
Zap Fireball Musketeer X-Bow
Fireball Zap Musketeer Baby Dragon
Fireball
Fireball Knight Mini P.E.K.K.A Musketeer Baby Dragon
Zap Fireball Musketeer Baby Dragon
Zap Fireball
Musketeer
Zap Fireball Musketeer Baby Dragon
Zap Fireball Musketeer
Zap Fireball Musketeer Baby Dragon X-Bow

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