My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Mega Minion Wizard Cannon Cart Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Cannon Cart Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Mega Minion Lumberjack
Zap
Cannon Cart
Barbarian Barrel
Ice Spirit Wizard Cannon Cart Lumberjack
The Log
Ice Spirit Cannon Cart Lumberjack
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Mega Minion Wizard Cannon Cart Lumberjack
Fireball
Mega Minion Wizard Cannon Cart Lumberjack
Poison
Mega Minion Wizard
Lightning
Mega Minion Wizard Cannon Cart Lumberjack
Rocket
Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion Tornado Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Mega Minion Tornado Lumberjack Wizard Cannon Cart Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Mega Minion Tornado

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Mega Minion Cannon Cart Golem Lumberjack
Zap
Ice Spirit Mega Minion Tornado Cannon Cart Golem Lumberjack
Mega Minion
Zap Golem Ice Spirit
Wizard
Tornado Golem Lumberjack
Tornado
Zap Wizard Cannon Cart Golem
Cannon Cart
Zap Golem Ice Spirit Tornado Lumberjack
Golem
Mega Minion Cannon Cart Ice Spirit Zap Wizard Tornado Lumberjack
Lumberjack
Ice Spirit Zap Wizard Cannon Cart Golem

Defense Synergies 3 16

Ice Spirit
Zap Mega Minion Wizard Tornado Cannon Cart Lumberjack
Zap
Ice Spirit Mega Minion Tornado Cannon Cart Lumberjack
Mega Minion
Zap Ice Spirit Wizard Tornado Cannon Cart Lumberjack
Wizard
Tornado Ice Spirit Mega Minion Cannon Cart Lumberjack
Tornado
Wizard Ice Spirit Zap Mega Minion Cannon Cart
Cannon Cart
Ice Spirit Zap Mega Minion Wizard Tornado Lumberjack
Golem
Lumberjack
Ice Spirit Zap Mega Minion Wizard Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Mega Minion Wizard
Lumberjack Ice Spirit Zap Mega Minion Cannon Cart
Tornado Lumberjack Mega Minion Cannon Cart
Lumberjack Mega Minion Cannon Cart
Tornado Lumberjack
Tornado Zap Mega Minion Cannon Cart Lumberjack
Mega Minion Tornado Ice Spirit Zap Wizard
Zap Cannon Cart
Tornado Lumberjack
Tornado Ice Spirit Cannon Cart Lumberjack
Zap Mega Minion Wizard Tornado Cannon Cart Lumberjack
Mega Minion Zap Wizard Tornado
Lumberjack Ice Spirit Zap Wizard Cannon Cart
Wizard Ice Spirit Zap Mega Minion Tornado Cannon Cart Lumberjack
Cannon Cart Lumberjack
Tornado Ice Spirit Zap Lumberjack
Wizard Tornado Cannon Cart Lumberjack
Ice Spirit Zap Mega Minion Wizard Tornado Cannon Cart Lumberjack
Zap Wizard Tornado Ice Spirit Mega Minion Cannon Cart Lumberjack
Tornado Cannon Cart Lumberjack
Wizard Cannon Cart Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Cannon Cart
Zap Mega Minion Wizard Cannon Cart Lumberjack
Lumberjack Ice Spirit Zap Cannon Cart
Lumberjack Zap Tornado Cannon Cart
Cannon Cart Lumberjack
Wizard Ice Spirit Zap Tornado
Mega Minion Cannon Cart Lumberjack
Cannon Cart Lumberjack
Zap Ice Spirit Mega Minion Tornado Cannon Cart
Mega Minion
Mega Minion Cannon Cart Lumberjack
Zap Tornado
Cannon Cart Wizard Lumberjack
Wizard Cannon Cart
Ice Spirit Zap Mega Minion Tornado Cannon Cart Lumberjack
Zap Mega Minion Wizard Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado
Cannon Cart
Cannon Cart
Wizard Zap
Wizard Ice Spirit Zap Mega Minion Tornado
Wizard Tornado
Ice Spirit Zap Wizard Tornado
Zap Wizard Tornado
Tornado Lumberjack
Zap Wizard Tornado Cannon Cart
Zap Wizard Tornado
Cannon Cart
Cannon Cart
Zap Cannon Cart
Zap Wizard Cannon Cart
Wizard Cannon Cart
Tornado
Zap Mega Minion Wizard
Zap Wizard Tornado
Wizard Tornado
Tornado
Zap Cannon Cart
Zap Tornado Ice Spirit Wizard
Mega Minion
Zap Wizard Tornado
Zap Wizard Tornado
Zap Tornado
Zap Wizard Tornado
Zap Ice Spirit Mega Minion Wizard
Mega Minion
Zap Wizard
Zap Ice Spirit
Wizard
Zap Ice Spirit Cannon Cart
Zap Mega Minion Wizard Tornado
Mega Minion Wizard Cannon Cart Lumberjack
Zap Wizard
Zap Tornado
Mega Minion Cannon Cart
Zap Ice Spirit Tornado
Zap Tornado
Zap Tornado Cannon Cart

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