My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Flying Machine Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs
Giant Snowball
Flying Machine Hog Rider Royal Hogs
Zap
Flying Machine Royal Hogs
Barbarian Barrel
Knight Wizard Royal Hogs Executioner
The Log
Hog Rider Royal Hogs
Earthquake
Hog Rider Royal Hogs
Arrows
Flying Machine Royal Hogs
Royal Delivery
Knight Flying Machine Hog Rider Wizard Royal Hogs Executioner
Fireball
Flying Machine Hog Rider Wizard Royal Hogs Executioner
Poison
Flying Machine Wizard Royal Hogs Executioner
Lightning
Knight Wizard Executioner
Rocket
Hog Rider Wizard Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Fireball Flying Machine Hog Rider Wizard Royal Hogs Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Fireball Flying Machine

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Knight Flying Machine Royal Hogs Executioner
Knight
Hog Rider Executioner Zap Fireball Flying Machine Wizard Royal Hogs
Fireball
Zap Hog Rider Knight Royal Hogs
Flying Machine
Zap Knight Hog Rider Royal Hogs
Hog Rider
Zap Knight Fireball Flying Machine Wizard Executioner
Wizard
Knight Hog Rider Royal Hogs
Royal Hogs
Zap Knight Fireball Flying Machine Wizard Executioner
Executioner
Knight Zap Hog Rider Royal Hogs

Defense Synergies 2 6

Zap
Fireball Knight Flying Machine Executioner
Knight
Executioner Zap Fireball Flying Machine Wizard
Fireball
Zap Knight
Flying Machine
Zap Knight
Hog Rider
Wizard
Knight
Royal Hogs
Executioner
Knight Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Flying Machine Wizard Executioner
Zap Knight Flying Machine Executioner
Knight Executioner
Knight
Fireball
Fireball Zap Flying Machine Executioner
Zap Fireball Flying Machine Wizard Executioner
Zap Fireball Flying Machine
Knight
Executioner Zap Knight Fireball Flying Machine Wizard
Executioner Zap Fireball Flying Machine Wizard
Zap Knight Fireball Flying Machine Wizard
Fireball Wizard Executioner Zap
Knight
Zap Fireball
Wizard Knight Fireball Executioner
Fireball Zap Knight Flying Machine Wizard Executioner
Zap Wizard Executioner Knight Fireball Flying Machine
Wizard Knight Fireball Flying Machine Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball
Fireball Zap Knight Flying Machine Wizard Executioner
Zap Knight
Zap Knight Fireball
Knight Executioner
Fireball Wizard Executioner Zap Flying Machine
Knight Fireball Flying Machine
Knight
Zap Knight Fireball Flying Machine
Knight Flying Machine
Zap Fireball
Knight Fireball Wizard Executioner
Wizard Fireball Flying Machine Executioner
Zap Knight Fireball Flying Machine Executioner
Executioner Zap Fireball Flying Machine Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Flying Machine
Fireball Zap Flying Machine Executioner
Fireball Flying Machine
Knight Fireball Flying Machine
Fireball Wizard Executioner Zap
Fireball Wizard Executioner Zap Flying Machine
Flying Machine Wizard Executioner
Fireball Zap Flying Machine Wizard Executioner
Fireball Zap Flying Machine Wizard
Fireball
Zap Knight Fireball Flying Machine Wizard
Fireball Zap Flying Machine Wizard Executioner
Flying Machine Knight Fireball Executioner
Fireball Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine Wizard Executioner
Fireball Flying Machine Wizard Executioner
Fireball
Zap Fireball Flying Machine Wizard Executioner
Zap Fireball Flying Machine Wizard
Fireball
Fireball Wizard
Zap Fireball Flying Machine
Zap Fireball Wizard Executioner
Fireball Zap Flying Machine Wizard Executioner
Fireball Zap Flying Machine Wizard
Fireball Zap
Zap Fireball Flying Machine Wizard Executioner
Zap Fireball Flying Machine Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Flying Machine
Fireball Zap Flying Machine Wizard Executioner
Fireball
Fireball Knight Flying Machine Wizard Executioner
Zap Fireball Flying Machine Wizard Executioner
Zap Fireball
Flying Machine Executioner
Zap Fireball Flying Machine
Zap Fireball Flying Machine Executioner
Zap Fireball Flying Machine Executioner

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