My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Valkyrie Battle Ram Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Giant
Giant Snowball
Fire Spirit Minions Battle Ram
Zap
Fire Spirit Minions Battle Ram
Barbarian Barrel
Fire Spirit Valkyrie Battle Ram Wizard
The Log
Fire Spirit Mini P.E.K.K.A Battle Ram
Earthquake
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Minions Mini P.E.K.K.A Valkyrie Battle Ram Wizard
Fireball
Minions Battle Ram Wizard
Poison
Minions Wizard
Lightning
Mini P.E.K.K.A Valkyrie Battle Ram Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Valkyrie Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Mini P.E.K.K.A Valkyrie Battle Ram Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Minions Mini P.E.K.K.A

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Mini P.E.K.K.A Battle Ram Giant
Zap
Battle Ram Giant Fire Spirit Minions Mini P.E.K.K.A Valkyrie
Minions
Giant Zap Mini P.E.K.K.A Valkyrie Battle Ram
Mini P.E.K.K.A
Giant Fire Spirit Zap Minions Valkyrie Wizard
Valkyrie
Fire Spirit Zap Minions Mini P.E.K.K.A Battle Ram Giant Wizard
Battle Ram
Zap Fire Spirit Minions Valkyrie
Giant
Zap Minions Mini P.E.K.K.A Fire Spirit Valkyrie Wizard
Wizard
Mini P.E.K.K.A Valkyrie Giant

Defense Synergies 2 8

Fire Spirit
Zap Mini P.E.K.K.A Valkyrie
Zap
Mini P.E.K.K.A Fire Spirit Minions Valkyrie
Minions
Valkyrie Zap
Mini P.E.K.K.A
Zap Fire Spirit Valkyrie Wizard
Valkyrie
Minions Fire Spirit Zap Mini P.E.K.K.A Wizard
Battle Ram
Giant
Wizard
Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Wizard
Mini P.E.K.K.A Zap Minions Valkyrie
Mini P.E.K.K.A Fire Spirit Minions Valkyrie
Mini P.E.K.K.A Minions Valkyrie
Mini P.E.K.K.A Valkyrie
Fire Spirit Zap Minions Valkyrie
Minions Fire Spirit Zap Wizard
Zap Valkyrie
Mini P.E.K.K.A Minions
Fire Spirit Mini P.E.K.K.A Valkyrie
Minions Valkyrie Zap Wizard
Minions Zap Wizard
Mini P.E.K.K.A Fire Spirit Zap Minions Valkyrie Wizard
Fire Spirit Valkyrie Wizard Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Wizard Minions Mini P.E.K.K.A Valkyrie
Fire Spirit Zap Minions Valkyrie Wizard
Zap Valkyrie Wizard Fire Spirit Minions
Mini P.E.K.K.A
Valkyrie Wizard Fire Spirit Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap
Zap Mini P.E.K.K.A Valkyrie Wizard
Zap Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Zap
Mini P.E.K.K.A Valkyrie
Fire Spirit Wizard Zap Minions
Mini P.E.K.K.A Minions Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Minions Mini P.E.K.K.A Valkyrie
Minions Mini P.E.K.K.A Valkyrie
Zap Valkyrie
Mini P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie
Zap Minions Mini P.E.K.K.A Valkyrie
Minions Valkyrie Zap Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Wizard Fire Spirit Zap Valkyrie
Wizard Fire Spirit Zap Minions
Fire Spirit Wizard
Fire Spirit Zap Wizard
Zap Wizard
Fire Spirit Minions Mini P.E.K.K.A
Zap Valkyrie Wizard
Fire Spirit Zap Wizard
Fire Spirit
Minions
Zap
Zap Wizard
Wizard
Minions Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A Wizard
Fire Spirit Zap Valkyrie Wizard
Minions
Wizard
Zap
Zap Fire Spirit Valkyrie Wizard
Zap Wizard
Zap Wizard
Zap
Fire Spirit Zap Wizard
Zap Minions Wizard
Mini P.E.K.K.A
Zap Wizard
Zap
Wizard
Zap Fire Spirit Minions
Fire Spirit Zap Wizard
Mini P.E.K.K.A Valkyrie Wizard
Zap Wizard
Zap
Zap Minions
Zap
Zap

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