My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Golem Electro Wizard Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Miner Night Witch Sparky
Giant Snowball
Miner Night Witch
Zap
Prince Night Witch Sparky
Barbarian Barrel
Wizard Electro Wizard Night Witch Sparky
The Log
Prince Sparky
Earthquake
Arrows
Night Witch
Royal Delivery
Wizard Prince Miner Electro Wizard Night Witch Sparky
Fireball
Wizard Electro Wizard Night Witch Sparky
Poison
Wizard Electro Wizard Night Witch Sparky
Lightning
Wizard Prince Electro Wizard Night Witch Sparky
Rocket
Wizard Prince Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Golem Miner Night Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Electro Wizard Night Witch Wizard Prince Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Miner Electro Wizard Night Witch

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Prince Golem Miner Sparky
Prince
Wizard Golem The Log Miner Electro Wizard
Golem
Night Witch Wizard Prince The Log Electro Wizard Sparky
The Log
Prince Golem Miner Sparky
Miner
Wizard Prince The Log Electro Wizard Sparky
Electro Wizard
Prince Golem Miner Sparky
Night Witch
Golem
Sparky
Wizard Golem The Log Miner Electro Wizard

Defense Synergies 1 9

Wizard
Prince The Log Electro Wizard
Prince
The Log Wizard Electro Wizard
Golem
The Log
Prince Wizard Miner Electro Wizard Night Witch Sparky
Miner
The Log
Electro Wizard
Wizard Prince The Log Night Witch
Night Witch
The Log Electro Wizard
Sparky
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log Electro Wizard Sparky
Sparky Prince The Log Electro Wizard Night Witch
Prince Sparky Electro Wizard Night Witch
Prince Night Witch Sparky Electro Wizard
Prince The Log Sparky
The Log Electro Wizard Night Witch
Electro Wizard Wizard Night Witch
The Log Electro Wizard Sparky
Sparky Prince Night Witch
Prince Miner Electro Wizard Night Witch Sparky
Electro Wizard Wizard The Log Night Witch
Wizard Electro Wizard Night Witch
Prince Night Witch Sparky Wizard The Log Electro Wizard
Wizard Sparky Prince The Log Electro Wizard Night Witch
Sparky Prince Electro Wizard
Prince The Log Electro Wizard Sparky
Wizard Sparky Prince Electro Wizard Night Witch
Wizard Prince The Log Electro Wizard Night Witch
Wizard The Log Electro Wizard
Sparky Prince Electro Wizard
Wizard Prince The Log Electro Wizard Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince Electro Wizard Sparky
Electro Wizard Wizard Prince The Log Miner
Prince The Log Electro Wizard Sparky
Prince The Log Electro Wizard Night Witch Sparky
Prince Night Witch Sparky
Wizard Electro Wizard
Prince Sparky Electro Wizard Night Witch
Prince Sparky
Electro Wizard Prince The Log Sparky
Sparky
Prince Sparky
Prince The Log Electro Wizard
Prince Wizard Night Witch Sparky
Wizard Sparky
Electro Wizard Sparky Prince The Log Night Witch
Wizard The Log Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Sparky
The Log Miner Electro Wizard
The Log Miner Sparky
Prince The Log Sparky
Wizard The Log Sparky
Wizard
Wizard The Log Sparky
The Log Wizard
The Log Miner Wizard
Prince Electro Wizard Night Witch Sparky
Miner Wizard Prince The Log Electro Wizard Sparky
Wizard
The Log Miner Sparky
Prince The Log Sparky
Wizard The Log Sparky
Wizard The Log Sparky
Sparky
Night Witch Sparky
Wizard Prince The Log Electro Wizard Sparky
Wizard The Log Miner
Prince The Log Night Witch Sparky
Wizard
Prince The Log Sparky
The Log
The Log Wizard Sparky
The Log Miner Wizard Electro Wizard Sparky
Wizard Prince The Log Miner Sparky
Miner The Log Sparky
Wizard Electro Wizard Night Witch Sparky
Electro Wizard Wizard
Night Witch Sparky
Wizard The Log Miner Night Witch Sparky
Electro Wizard Sparky
Prince Sparky
Wizard The Log Sparky
Electro Wizard Prince Night Witch
Wizard Electro Wizard
The Log
Miner Wizard Prince Electro Wizard Sparky
The Log Wizard
Sparky
Prince Sparky
The Log Electro Wizard Sparky
Electro Wizard
Prince The Log Miner Electro Wizard Sparky

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