My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Elite Barbarians Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Giant Miner
Giant Snowball
Barbarians Minion Horde Hog Rider Miner
Zap
Minion Horde
Barbarian Barrel
Barbarians Elite Barbarians Wizard
The Log
Barbarians Elite Barbarians Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Elite Barbarians Hog Rider Wizard Miner
Fireball
Barbarians Minion Horde Elite Barbarians Hog Rider Wizard
Poison
Barbarians Minion Horde Wizard
Lightning
Elite Barbarians Wizard
Rocket
Barbarians Minion Horde Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Hog Rider Barbarians Minion Horde Giant Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Miner Hog Rider Barbarians

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Giant Miner Minion Horde
Barbarians
Hog Rider
Minion Horde
Miner Zap Hog Rider Giant
Elite Barbarians
Zap Hog Rider Wizard
Hog Rider
Zap Barbarians Minion Horde Elite Barbarians Giant Wizard
Giant
Zap Miner Minion Horde Hog Rider Wizard
Wizard
Elite Barbarians Hog Rider Giant Miner
Miner
Zap Minion Horde Giant Wizard

Defense Synergies 0 6

Zap
Barbarians Minion Horde Elite Barbarians Miner
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians
Elite Barbarians
Zap Wizard
Hog Rider
Giant
Wizard
Elite Barbarians
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Barbarians Minion Horde Elite Barbarians Zap
Barbarians Minion Horde Elite Barbarians
Barbarians Minion Horde Elite Barbarians
Barbarians Elite Barbarians
Zap
Minion Horde Zap Wizard
Zap Barbarians
Barbarians Minion Horde Elite Barbarians
Elite Barbarians Barbarians Minion Horde Miner
Barbarians Minion Horde Zap Wizard
Minion Horde Zap Wizard
Barbarians Minion Horde Zap Elite Barbarians Wizard
Wizard Zap Barbarians Minion Horde
Barbarians Elite Barbarians Minion Horde
Barbarians Minion Horde Zap Elite Barbarians
Barbarians Minion Horde Wizard Elite Barbarians
Zap Barbarians Minion Horde Elite Barbarians Wizard
Zap Wizard Barbarians
Barbarians Elite Barbarians
Wizard Barbarians Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Elite Barbarians
Zap Elite Barbarians Wizard Miner
Barbarians Zap Minion Horde Elite Barbarians
Zap Barbarians Minion Horde Elite Barbarians
Barbarians Minion Horde Elite Barbarians
Wizard Zap Minion Horde
Barbarians Minion Horde Elite Barbarians
Barbarians Minion Horde Elite Barbarians
Zap Minion Horde Barbarians Elite Barbarians
Barbarians Minion Horde
Barbarians Minion Horde Elite Barbarians
Zap Barbarians Elite Barbarians
Barbarians Elite Barbarians Minion Horde Wizard
Wizard Barbarians Minion Horde
Barbarians Elite Barbarians Zap Minion Horde
Zap Barbarians Minion Horde Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Miner
Minion Horde Miner
Barbarians
Wizard Zap Minion Horde
Wizard Zap Minion Horde
Minion Horde Wizard
Zap Wizard
Miner Zap Wizard
Minion Horde Elite Barbarians
Miner Zap Minion Horde Wizard
Zap Wizard
Elite Barbarians Miner
Minion Horde
Zap Elite Barbarians
Zap Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Zap Wizard
Zap Wizard Miner
Minion Horde
Wizard
Zap Barbarians Minion Horde
Zap Wizard
Minion Horde
Miner Zap Wizard
Zap Wizard Miner
Miner Zap
Elite Barbarians Zap Minion Horde Wizard
Zap Minion Horde Wizard
Minion Horde Elite Barbarians
Zap Minion Horde Wizard Miner
Zap Minion Horde
Minion Horde
Wizard
Zap Minion Horde Barbarians
Zap Wizard
Miner Minion Horde Wizard
Zap Wizard
Zap
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians
Zap
Zap Miner

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