My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 4 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Baby Dragon Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Baby Dragon Witch P.E.K.K.A Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace Baby Dragon Witch
Zap
Furnace Witch
Barbarian Barrel
Furnace Wizard Witch Ice Wizard
The Log
Furnace Witch
Earthquake
Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Wizard Baby Dragon Witch P.E.K.K.A Ice Wizard
Fireball
Furnace Wizard Baby Dragon Witch Ice Wizard
Poison
Furnace Wizard Witch Ice Wizard
Lightning
Furnace Wizard Baby Dragon Witch Ice Wizard
Rocket
Furnace Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Baby Dragon Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Baby Dragon The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon P.E.K.K.A Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Furnace Baby Dragon Wizard Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Ice Wizard Furnace Baby Dragon

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Baby Dragon P.E.K.K.A
Wizard
P.E.K.K.A Mega Knight
Baby Dragon
Furnace Witch P.E.K.K.A Ice Wizard Mega Knight
Witch
Baby Dragon P.E.K.K.A Mega Knight
P.E.K.K.A
Furnace Wizard Baby Dragon Witch The Log Ice Wizard
The Log
P.E.K.K.A Mega Knight
Ice Wizard
Baby Dragon P.E.K.K.A
Mega Knight
Wizard Baby Dragon Witch The Log

Defense Synergies 2 17

Furnace
Baby Dragon Ice Wizard
Wizard
P.E.K.K.A The Log Ice Wizard Mega Knight
Baby Dragon
Ice Wizard Furnace Witch P.E.K.K.A The Log Mega Knight
Witch
Baby Dragon The Log Ice Wizard Mega Knight
P.E.K.K.A
The Log Wizard Baby Dragon Ice Wizard
The Log
P.E.K.K.A Wizard Baby Dragon Witch Ice Wizard Mega Knight
Ice Wizard
Baby Dragon Furnace Wizard Witch P.E.K.K.A The Log Mega Knight
Mega Knight
Wizard Baby Dragon Witch The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon The Log
P.E.K.K.A Furnace Witch The Log Ice Wizard Mega Knight
Furnace Witch P.E.K.K.A Mega Knight Ice Wizard
Witch P.E.K.K.A Furnace Ice Wizard Mega Knight
P.E.K.K.A The Log Mega Knight
The Log Furnace Baby Dragon Ice Wizard Mega Knight
Furnace Wizard Baby Dragon Witch Ice Wizard
Baby Dragon P.E.K.K.A The Log Mega Knight
Witch P.E.K.K.A Furnace Ice Wizard
Ice Wizard Mega Knight
Witch Ice Wizard Furnace Wizard Baby Dragon The Log Mega Knight
Furnace Wizard Baby Dragon Witch Ice Wizard
Furnace P.E.K.K.A Mega Knight Wizard Witch The Log Ice Wizard
Wizard Mega Knight Furnace Baby Dragon Witch P.E.K.K.A The Log
P.E.K.K.A Furnace Mega Knight
Furnace P.E.K.K.A The Log Mega Knight
Wizard Mega Knight Furnace Witch P.E.K.K.A
Mega Knight Furnace Wizard Baby Dragon Witch The Log Ice Wizard
Furnace Wizard Baby Dragon Witch The Log Ice Wizard Mega Knight
P.E.K.K.A
Wizard Mega Knight Furnace Baby Dragon Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Witch P.E.K.K.A
Wizard Baby Dragon The Log Mega Knight
P.E.K.K.A Mega Knight Furnace Witch The Log
P.E.K.K.A Mega Knight The Log
P.E.K.K.A Witch Mega Knight
Furnace Wizard Baby Dragon Witch Ice Wizard
P.E.K.K.A Furnace Witch Ice Wizard
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Baby Dragon Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Mega Knight Witch
P.E.K.K.A Mega Knight The Log
P.E.K.K.A Mega Knight Wizard Witch
Wizard Furnace Baby Dragon Witch Mega Knight
Witch Furnace Baby Dragon P.E.K.K.A The Log
Mega Knight Wizard Baby Dragon Witch P.E.K.K.A The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Baby Dragon The Log Ice Wizard
Baby Dragon The Log
The Log
Wizard Furnace Baby Dragon The Log Mega Knight
Wizard Furnace Baby Dragon Witch Ice Wizard
Furnace Wizard Baby Dragon Witch The Log
The Log Wizard Baby Dragon Ice Wizard
The Log Wizard
Wizard The Log
Wizard Baby Dragon
Baby Dragon The Log
Baby Dragon
Furnace Baby Dragon The Log
Furnace Wizard Baby Dragon Witch The Log
Furnace Wizard Baby Dragon The Log Mega Knight
Wizard Baby Dragon The Log Mega Knight
Wizard Baby Dragon Witch The Log Mega Knight
Baby Dragon The Log Mega Knight
Wizard
The Log
Baby Dragon The Log
The Log Furnace Wizard Baby Dragon Witch Ice Wizard Mega Knight
Witch
The Log Wizard Baby Dragon Witch Ice Wizard
Wizard Baby Dragon Witch The Log Mega Knight
Baby Dragon The Log
Furnace Wizard Baby Dragon Witch Ice Wizard
Wizard Witch
Wizard The Log Mega Knight
P.E.K.K.A Mega Knight
Wizard The Log
Witch
Wizard Baby Dragon Witch Ice Wizard
The Log
Wizard Baby Dragon Mega Knight
The Log Wizard Baby Dragon
P.E.K.K.A Mega Knight
Baby Dragon Witch The Log
Witch
Baby Dragon Witch The Log Mega Knight

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