My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Elite Barbarians Giant
Giant Snowball
Bomber Minions Mega Minion Witch
Zap
Bomber Minions Witch
Barbarian Barrel
Bomber Elite Barbarians Wizard Witch
The Log
Bomber Elite Barbarians Witch
Earthquake
Bomber Witch
Arrows
Bomber Minions Witch
Royal Delivery
Bomber Minions Elite Barbarians Mega Minion Wizard Witch
Fireball
Bomber Minions Elite Barbarians Mega Minion Wizard Witch
Poison
Bomber Minions Mega Minion Wizard Witch
Lightning
Elite Barbarians Mega Minion Wizard Witch
Rocket
Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Minions Mega Minion Giant Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Minions Mega Minion

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Minions Elite Barbarians
Zap
Elite Barbarians Mega Minion Giant Bomber Minions Witch
Minions
Giant Bomber Zap Elite Barbarians
Elite Barbarians
Zap Bomber Minions Wizard
Mega Minion
Zap Giant
Giant
Bomber Zap Minions Mega Minion Wizard Witch
Wizard
Elite Barbarians Giant
Witch
Zap Giant

Defense Synergies 1 8

Bomber
Zap
Zap
Mega Minion Bomber Minions Elite Barbarians Witch
Minions
Zap
Elite Barbarians
Zap Mega Minion Wizard
Mega Minion
Zap Elite Barbarians Wizard Witch
Giant
Wizard
Elite Barbarians Mega Minion
Witch
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Mega Minion Wizard
Elite Barbarians Bomber Zap Minions Mega Minion Witch
Witch Bomber Minions Elite Barbarians Mega Minion
Elite Barbarians Witch Bomber Minions Mega Minion
Bomber Elite Barbarians
Bomber Zap Minions Mega Minion
Minions Mega Minion Zap Wizard Witch
Zap
Witch Minions Elite Barbarians
Elite Barbarians Bomber
Minions Witch Bomber Zap Mega Minion Wizard
Minions Mega Minion Zap Wizard Witch
Bomber Zap Minions Elite Barbarians Wizard Witch
Bomber Wizard Zap Minions Mega Minion Witch
Elite Barbarians
Zap Elite Barbarians
Wizard Bomber Minions Elite Barbarians Witch
Bomber Zap Minions Elite Barbarians Mega Minion Wizard Witch
Zap Wizard Witch Bomber Minions Mega Minion
Elite Barbarians
Bomber Wizard Minions Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Witch
Bomber Zap Elite Barbarians Mega Minion Wizard
Zap Minions Elite Barbarians Witch
Zap Elite Barbarians
Elite Barbarians Witch
Wizard Zap Minions Witch
Minions Elite Barbarians Mega Minion Witch
Elite Barbarians
Zap Minions Elite Barbarians Mega Minion Witch
Witch Mega Minion
Minions Elite Barbarians Mega Minion Witch
Zap Elite Barbarians
Elite Barbarians Wizard Witch
Wizard Bomber Witch
Elite Barbarians Witch Bomber Zap Minions Mega Minion
Minions Bomber Zap Elite Barbarians Mega Minion Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Bomber Wizard Zap
Wizard Zap Minions Mega Minion Witch
Bomber Wizard Witch
Zap Wizard
Zap Wizard
Minions Elite Barbarians
Zap Wizard
Zap Wizard
Elite Barbarians
Minions
Zap Elite Barbarians
Bomber Zap Wizard Witch
Wizard
Bomber Minions
Bomber Zap Mega Minion Wizard
Bomber Zap Wizard Witch
Minions
Wizard
Zap
Zap Bomber Wizard Witch
Mega Minion Witch
Zap Wizard Witch
Zap Wizard Witch
Zap
Elite Barbarians Zap Wizard Witch
Zap Minions Mega Minion Wizard Witch
Elite Barbarians Mega Minion
Bomber Zap Wizard
Zap
Wizard
Zap Minions Witch
Zap Mega Minion Wizard Witch
Mega Minion Wizard
Bomber Zap Wizard
Zap
Elite Barbarians Mega Minion
Zap Minions Elite Barbarians Witch
Zap Witch
Zap Witch

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