My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Wizard Dark Prince Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince
Giant Snowball
Mega Minion Witch
Zap
Dark Prince Witch Prince
Barbarian Barrel
Valkyrie Wizard Dark Prince Witch
The Log
Mini P.E.K.K.A Dark Prince Witch Prince
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mega Minion Mini P.E.K.K.A Valkyrie Wizard Dark Prince Witch Prince
Fireball
Mega Minion Wizard Witch
Poison
Mega Minion Wizard Witch
Lightning
Mega Minion Mini P.E.K.K.A Valkyrie Wizard Dark Prince Witch Prince
Rocket
Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Valkyrie Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Mini P.E.K.K.A Valkyrie Dark Prince Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Mega Minion Mini P.E.K.K.A Valkyrie

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Prince Mini P.E.K.K.A Valkyrie Dark Prince Witch
Mega Minion
Zap Valkyrie
Mini P.E.K.K.A
Zap Valkyrie Wizard Dark Prince
Valkyrie
Prince Zap Mega Minion Mini P.E.K.K.A Wizard Dark Prince Witch
Wizard
Mini P.E.K.K.A Valkyrie Dark Prince Prince
Dark Prince
Prince Zap Mini P.E.K.K.A Valkyrie Wizard Witch
Witch
Zap Valkyrie Dark Prince Prince
Prince
Zap Valkyrie Dark Prince Wizard Witch

Defense Synergies 2 19

Zap
Mega Minion Mini P.E.K.K.A Valkyrie Dark Prince Witch Prince
Mega Minion
Zap Valkyrie Wizard Dark Prince Witch
Mini P.E.K.K.A
Zap Valkyrie Wizard Witch
Valkyrie
Zap Mega Minion Mini P.E.K.K.A Wizard Witch Prince
Wizard
Mega Minion Mini P.E.K.K.A Valkyrie Dark Prince Prince
Dark Prince
Zap Mega Minion Wizard Witch Prince
Witch
Zap Mega Minion Mini P.E.K.K.A Valkyrie Dark Prince Prince
Prince
Zap Valkyrie Wizard Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Valkyrie Wizard
Mini P.E.K.K.A Zap Mega Minion Valkyrie Dark Prince Witch Prince
Mini P.E.K.K.A Witch Prince Mega Minion Valkyrie Dark Prince
Mini P.E.K.K.A Witch Prince Mega Minion Valkyrie Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince Prince
Zap Mega Minion Valkyrie Dark Prince
Mega Minion Zap Wizard Witch
Zap Valkyrie
Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Valkyrie Dark Prince Prince
Valkyrie Witch Zap Mega Minion Wizard Dark Prince
Mega Minion Zap Wizard Witch
Mini P.E.K.K.A Prince Zap Valkyrie Wizard Dark Prince Witch
Valkyrie Wizard Zap Mega Minion Mini P.E.K.K.A Dark Prince Witch Prince
Mini P.E.K.K.A Prince
Zap Mini P.E.K.K.A Prince
Wizard Mini P.E.K.K.A Valkyrie Dark Prince Witch Prince
Zap Mega Minion Valkyrie Wizard Dark Prince Witch Prince
Zap Valkyrie Wizard Witch Mega Minion Dark Prince
Mini P.E.K.K.A Prince
Valkyrie Wizard Dark Prince Mini P.E.K.K.A Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Dark Prince Witch Prince
Zap Mega Minion Mini P.E.K.K.A Valkyrie Wizard Prince
Zap Mini P.E.K.K.A Valkyrie Dark Prince Witch Prince
Mini P.E.K.K.A Valkyrie Dark Prince Prince Zap
Mini P.E.K.K.A Valkyrie Dark Prince Witch Prince
Wizard Zap Witch
Mini P.E.K.K.A Dark Prince Prince Mega Minion Valkyrie Witch
Mini P.E.K.K.A Valkyrie Dark Prince Prince
Zap Mega Minion Mini P.E.K.K.A Valkyrie Dark Prince Witch Prince
Witch Mega Minion
Mega Minion Mini P.E.K.K.A Valkyrie Dark Prince Witch Prince
Zap Valkyrie Dark Prince Prince
Mini P.E.K.K.A Dark Prince Prince Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Zap Mega Minion Mini P.E.K.K.A Valkyrie Dark Prince Prince
Valkyrie Zap Mega Minion Mini P.E.K.K.A Wizard Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie Dark Prince Prince
Wizard Zap Valkyrie Dark Prince
Wizard Zap Mega Minion Witch
Wizard Witch
Zap Wizard
Zap Wizard
Mini P.E.K.K.A Prince
Zap Valkyrie Wizard Dark Prince Prince
Zap Wizard
Zap Prince
Zap Wizard Witch
Wizard
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Wizard Dark Prince Prince
Zap Valkyrie Wizard Witch
Prince
Wizard
Prince
Zap
Zap Valkyrie Wizard Dark Prince Witch
Mega Minion Witch
Zap Wizard Witch
Zap Wizard Witch Prince
Zap
Zap Wizard Witch
Zap Mega Minion Wizard Witch
Mega Minion Mini P.E.K.K.A
Zap Wizard
Zap
Prince
Wizard
Zap Dark Prince Witch Prince
Zap Mega Minion Wizard Witch
Mega Minion Mini P.E.K.K.A Valkyrie Wizard Dark Prince Prince
Zap Wizard
Zap
Mega Minion Dark Prince Prince
Zap Witch
Zap Witch
Zap Dark Prince Witch Prince

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