My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Witch Balloon Lumberjack
Zap
Minions Witch Balloon
Barbarian Barrel
Wizard Witch Lumberjack
The Log
Witch Lumberjack
Earthquake
Witch
Arrows
Minions Witch
Royal Delivery
Minions Wizard Witch Balloon Lumberjack
Fireball
Minions Wizard Witch Balloon Lumberjack
Poison
Minions Wizard Witch Balloon
Lightning
Wizard Witch Balloon Lumberjack
Rocket
Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tornado Fireball Lumberjack Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Tornado Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Balloon Minions Witch Lumberjack
Minions
Zap Balloon Lumberjack
Fireball
Zap Tornado
Wizard
Tornado Balloon Lumberjack
Tornado
Zap Fireball Wizard Witch Balloon
Witch
Zap Tornado Lumberjack
Balloon
Zap Lumberjack Minions Wizard Tornado
Lumberjack
Balloon Zap Minions Wizard Witch

Defense Synergies 3 9

Zap
Fireball Minions Tornado Witch Lumberjack
Minions
Zap Lumberjack
Fireball
Zap Tornado Lumberjack
Wizard
Tornado Lumberjack
Tornado
Fireball Wizard Zap Witch
Witch
Zap Tornado Lumberjack
Balloon
Lumberjack
Zap Minions Fireball Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Wizard
Lumberjack Zap Minions Witch
Tornado Witch Lumberjack Minions
Witch Lumberjack Minions
Fireball Tornado Lumberjack
Fireball Tornado Zap Minions Lumberjack
Minions Tornado Zap Fireball Wizard Witch
Zap Fireball
Witch Minions Tornado Lumberjack
Tornado Lumberjack
Minions Witch Zap Fireball Wizard Tornado Lumberjack
Minions Zap Fireball Wizard Tornado Witch
Lumberjack Zap Minions Fireball Wizard Witch
Fireball Wizard Zap Minions Tornado Witch Lumberjack
Lumberjack
Tornado Zap Fireball Lumberjack
Wizard Minions Fireball Tornado Witch Lumberjack
Fireball Zap Minions Wizard Tornado Witch Lumberjack
Zap Wizard Tornado Witch Minions Fireball Lumberjack
Tornado Lumberjack
Wizard Minions Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Witch
Fireball Zap Wizard Lumberjack
Lumberjack Zap Minions Witch
Lumberjack Zap Fireball Tornado
Witch Lumberjack
Fireball Wizard Zap Minions Tornado Witch
Minions Fireball Witch Lumberjack
Lumberjack
Zap Minions Fireball Tornado Witch
Witch
Minions Witch Lumberjack
Zap Fireball Tornado
Fireball Wizard Witch Lumberjack
Wizard Fireball Witch
Witch Zap Minions Fireball Tornado Lumberjack
Minions Zap Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado
Fireball
Fireball
Fireball Wizard Zap
Fireball Wizard Zap Minions Tornado Witch
Wizard Tornado Witch
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Minions Fireball Tornado Lumberjack
Zap Fireball Wizard Tornado
Fireball Zap Wizard Tornado
Fireball
Minions Fireball
Zap Fireball
Zap Fireball Wizard Witch
Fireball Wizard
Fireball Tornado
Minions
Zap Fireball Wizard
Zap Fireball Wizard Tornado Witch
Minions Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard Witch
Witch
Fireball Zap Wizard Tornado Witch
Fireball Zap Wizard Tornado Witch
Fireball Zap Tornado
Zap Fireball Wizard Tornado Witch
Zap Minions Fireball Wizard Witch
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Minions Fireball Witch
Fireball Zap Wizard Tornado Witch
Fireball
Fireball Wizard Lumberjack
Zap Fireball Wizard
Zap Fireball Tornado
Zap Minions Fireball Tornado Witch
Zap Fireball Tornado Witch
Zap Fireball Tornado Witch

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