My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Barbarians Lumberjack
Zap
Minions Inferno Tower
Barbarian Barrel
Barbarians Valkyrie Inferno Tower Lumberjack
The Log
Barbarians Lumberjack
Earthquake
Barbarians Inferno Tower
Arrows
Minions
Royal Delivery
Minions Barbarians Valkyrie Lumberjack
Fireball
Minions Barbarians Inferno Tower Lumberjack
Poison
Minions Barbarians Inferno Tower
Lightning
Valkyrie Inferno Tower Lumberjack
Rocket
Barbarians Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Valkyrie Lumberjack Barbarians Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Minions Valkyrie

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Minions Valkyrie Lumberjack
Arrows
Zap Lumberjack
Minions
Zap Valkyrie Lumberjack
Barbarians
Valkyrie
Lumberjack Zap Minions
Inferno Tower
Rocket
Lumberjack
Valkyrie Zap Arrows Minions

Defense Synergies 1 15

Zap
Arrows Minions Barbarians Valkyrie Inferno Tower Lumberjack
Arrows
Zap Barbarians Valkyrie Inferno Tower Lumberjack
Minions
Valkyrie Zap Inferno Tower Lumberjack
Barbarians
Zap Arrows
Valkyrie
Minions Zap Arrows Inferno Tower Lumberjack
Inferno Tower
Zap Arrows Minions Valkyrie Lumberjack
Rocket
Lumberjack
Zap Arrows Minions Valkyrie Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minions Valkyrie Inferno Tower
Barbarians Inferno Tower Lumberjack Zap Minions Valkyrie
Barbarians Inferno Tower Rocket Lumberjack Minions Valkyrie
Barbarians Inferno Tower Lumberjack Minions Valkyrie
Arrows Barbarians Valkyrie Rocket Lumberjack
Arrows Zap Minions Valkyrie Lumberjack
Minions Inferno Tower Rocket Zap Arrows
Rocket Zap Arrows Barbarians Valkyrie Inferno Tower
Barbarians Inferno Tower Minions Lumberjack
Barbarians Valkyrie Inferno Tower Lumberjack
Minions Barbarians Valkyrie Zap Arrows Lumberjack
Arrows Minions Inferno Tower Zap
Barbarians Inferno Tower Lumberjack Zap Minions Valkyrie Rocket
Valkyrie Rocket Zap Arrows Minions Barbarians Lumberjack
Barbarians Inferno Tower Lumberjack
Barbarians Inferno Tower Rocket Zap Lumberjack
Barbarians Arrows Minions Valkyrie Inferno Tower Lumberjack
Arrows Zap Minions Barbarians Valkyrie Lumberjack
Zap Arrows Valkyrie Minions Barbarians Lumberjack
Barbarians Inferno Tower Lumberjack
Valkyrie Arrows Minions Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Lumberjack Zap Inferno Tower
Zap Arrows Valkyrie Rocket Lumberjack
Barbarians Lumberjack Zap Minions Valkyrie Inferno Tower Rocket
Valkyrie Rocket Lumberjack Zap Barbarians Inferno Tower
Barbarians Inferno Tower Valkyrie Lumberjack
Arrows Rocket Zap Minions
Rocket Minions Barbarians Valkyrie Inferno Tower Lumberjack
Inferno Tower Barbarians Valkyrie Lumberjack
Zap Rocket Minions Barbarians Valkyrie Inferno Tower
Inferno Tower Barbarians
Minions Barbarians Valkyrie Inferno Tower Lumberjack
Rocket Zap Arrows Barbarians Valkyrie
Barbarians Rocket Valkyrie Inferno Tower Lumberjack
Barbarians Valkyrie
Barbarians Inferno Tower Zap Minions Valkyrie Rocket Lumberjack
Arrows Minions Valkyrie Zap Barbarians Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket
Arrows Zap
Rocket Arrows
Arrows Barbarians Valkyrie Rocket
Rocket Zap Arrows Valkyrie
Arrows Zap Minions Rocket
Arrows
Arrows Zap
Arrows Zap
Rocket Minions Lumberjack
Rocket Zap Arrows Valkyrie
Zap Arrows Rocket
Rocket
Arrows Minions Rocket
Zap Arrows
Rocket Zap Arrows
Arrows Rocket
Arrows Rocket
Minions Rocket
Rocket Zap Arrows
Rocket Zap Arrows Valkyrie
Rocket Minions
Rocket Arrows
Rocket
Rocket Zap Arrows Barbarians
Zap Arrows Valkyrie
Arrows Zap
Zap Arrows
Rocket Zap Arrows
Zap Arrows
Zap Rocket Minions
Zap Arrows Rocket
Zap Rocket Arrows
Rocket Arrows
Zap Minions Barbarians Rocket
Rocket Zap Arrows
Arrows
Valkyrie Rocket Lumberjack
Arrows Zap
Rocket Zap Arrows
Zap Minions Rocket
Zap Rocket
Zap Rocket

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