My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Wizard Witch Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Witch Lumberjack
Zap
Battle Ram Witch
Barbarian Barrel
Valkyrie Battle Ram Wizard Witch Electro Wizard Lumberjack
The Log
Battle Ram Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Battle Ram Wizard Witch Electro Wizard Lumberjack
Fireball
Battle Ram Wizard Witch Electro Wizard Lumberjack
Poison
Wizard Witch Electro Wizard
Lightning
Valkyrie Battle Ram Wizard Witch Electro Wizard Lumberjack
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Valkyrie Battle Ram Electro Wizard Lumberjack Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Valkyrie Battle Ram

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Lumberjack Battle Ram Wizard Tornado Witch Electro Wizard
Battle Ram
The Log Valkyrie Tornado Witch Electro Wizard Lumberjack
Wizard
Tornado Valkyrie Lumberjack
Tornado
Wizard Valkyrie Battle Ram Witch The Log
Witch
Valkyrie Battle Ram Tornado Lumberjack
The Log
Battle Ram Tornado Lumberjack
Electro Wizard
Valkyrie Battle Ram Lumberjack
Lumberjack
Valkyrie Battle Ram Wizard Witch The Log Electro Wizard

Defense Synergies 1 18

Valkyrie
Wizard Tornado Witch The Log Electro Wizard Lumberjack
Battle Ram
Wizard
Tornado Valkyrie The Log Electro Wizard Lumberjack
Tornado
Wizard Valkyrie Witch The Log Electro Wizard
Witch
Valkyrie Tornado The Log Electro Wizard Lumberjack
The Log
Valkyrie Wizard Tornado Witch Electro Wizard Lumberjack
Electro Wizard
Valkyrie Wizard Tornado Witch The Log Lumberjack
Lumberjack
Valkyrie Wizard Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Electro Wizard
Lumberjack Valkyrie Witch The Log Electro Wizard
Tornado Witch Lumberjack Valkyrie Electro Wizard
Witch Lumberjack Valkyrie Electro Wizard
Valkyrie Tornado The Log Lumberjack
Tornado The Log Valkyrie Electro Wizard Lumberjack
Tornado Electro Wizard Wizard Witch
Valkyrie The Log Electro Wizard
Witch Tornado Lumberjack
Tornado Valkyrie Electro Wizard Lumberjack
Valkyrie Witch Electro Wizard Wizard Tornado The Log Lumberjack
Wizard Tornado Witch Electro Wizard
Lumberjack Valkyrie Wizard Witch The Log Electro Wizard
Valkyrie Wizard Tornado Witch The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack
Tornado The Log Electro Wizard Lumberjack
Wizard Valkyrie Tornado Witch Electro Wizard Lumberjack
Valkyrie Wizard Tornado Witch The Log Electro Wizard Lumberjack
Valkyrie Wizard Tornado Witch The Log Electro Wizard Lumberjack
Tornado Electro Wizard Lumberjack
Valkyrie Wizard Witch The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Witch Electro Wizard
Electro Wizard Valkyrie Wizard The Log Lumberjack
Lumberjack Valkyrie Witch The Log Electro Wizard
Valkyrie Lumberjack Tornado The Log Electro Wizard
Valkyrie Witch Lumberjack
Wizard Tornado Witch Electro Wizard
Valkyrie Witch Electro Wizard Lumberjack
Valkyrie Lumberjack
Electro Wizard Valkyrie Tornado Witch The Log
Witch
Valkyrie Witch Lumberjack
Valkyrie Tornado The Log Electro Wizard
Valkyrie Wizard Witch Lumberjack
Wizard Valkyrie Witch
Witch Electro Wizard Valkyrie Tornado The Log Lumberjack
Valkyrie Wizard Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Tornado The Log Electro Wizard
The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Tornado Witch
Wizard Tornado Witch The Log
The Log Wizard Tornado
The Log Wizard Tornado
Tornado Electro Wizard Lumberjack
Valkyrie Wizard Tornado The Log Electro Wizard
Wizard Tornado
The Log
The Log
Wizard Witch The Log
Wizard The Log
Tornado
Wizard The Log Electro Wizard
Valkyrie Wizard Tornado Witch The Log
The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Valkyrie Wizard Witch
Witch
The Log Wizard Tornado Witch Electro Wizard
Wizard Tornado Witch The Log
Tornado The Log
Wizard Tornado Witch Electro Wizard
Electro Wizard Wizard Witch
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard Witch
Wizard Tornado Witch Electro Wizard
The Log
Valkyrie Wizard Electro Wizard Lumberjack
The Log Wizard
Tornado
Tornado Witch The Log Electro Wizard
Tornado Witch Electro Wizard
Tornado Witch The Log Electro Wizard

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