My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Cannon
Zap
Spear Goblins Cannon Mortar
Barbarian Barrel
Spear Goblins Cannon Mortar Tesla Valkyrie Electro Wizard
The Log
Spear Goblins Cannon
Earthquake
Spear Goblins Cannon Mortar Tesla
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Valkyrie Electro Wizard
Fireball
Cannon Mortar Tesla Electro Wizard
Poison
Spear Goblins Cannon Mortar Electro Wizard
Lightning
Cannon Mortar Tesla Valkyrie Electro Wizard
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Valkyrie Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Cannon Mortar Tesla Valkyrie Electro Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Cannon Mortar

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Mortar
Cannon
Mortar
Spear Goblins Rocket The Log
Tesla
Valkyrie
Spear Goblins Electro Wizard
Rocket
Mortar
The Log
Mortar
Electro Wizard
Valkyrie

Defense Synergies 3 18

Spear Goblins
Tesla Cannon Mortar Valkyrie The Log Electro Wizard
Cannon
The Log Spear Goblins Valkyrie Rocket Electro Wizard
Mortar
Spear Goblins Tesla Valkyrie The Log Electro Wizard
Tesla
Spear Goblins The Log Mortar Valkyrie Electro Wizard
Valkyrie
Spear Goblins Cannon Mortar Tesla The Log Electro Wizard
Rocket
Cannon The Log
The Log
Cannon Tesla Spear Goblins Mortar Valkyrie Rocket Electro Wizard
Electro Wizard
Spear Goblins Cannon Mortar Tesla Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Cannon Mortar Tesla Valkyrie The Log Electro Wizard
Cannon Mortar Tesla Valkyrie The Log Electro Wizard
Cannon Mortar Tesla Rocket Valkyrie Electro Wizard
Cannon Tesla Mortar Valkyrie Electro Wizard
Valkyrie Rocket The Log
The Log Spear Goblins Cannon Tesla Valkyrie Electro Wizard
Tesla Rocket Electro Wizard Spear Goblins Cannon Mortar
Rocket Cannon Tesla Valkyrie The Log Electro Wizard
Cannon Tesla Mortar
Spear Goblins Cannon Tesla Valkyrie Electro Wizard
Valkyrie Electro Wizard Spear Goblins Cannon Tesla The Log
Tesla Spear Goblins Electro Wizard
Cannon Mortar Tesla Valkyrie Rocket The Log Electro Wizard
Valkyrie Rocket Cannon Mortar Tesla The Log Electro Wizard
Cannon Mortar Tesla Electro Wizard
Rocket Cannon Mortar Tesla The Log Electro Wizard
Tesla Cannon Mortar Valkyrie Electro Wizard
Cannon Mortar Tesla Spear Goblins Valkyrie The Log Electro Wizard
Mortar Valkyrie The Log Spear Goblins Cannon Tesla Electro Wizard
Cannon Mortar Tesla Electro Wizard
Valkyrie Spear Goblins Cannon Tesla The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Tesla Electro Wizard
Electro Wizard Mortar Tesla Valkyrie Rocket The Log
Spear Goblins Valkyrie Rocket The Log Electro Wizard
Valkyrie Rocket Tesla The Log Electro Wizard
Cannon Tesla Valkyrie
Rocket Tesla Electro Wizard
Rocket Spear Goblins Tesla Valkyrie Electro Wizard
Tesla Valkyrie
Rocket Electro Wizard Spear Goblins Mortar Valkyrie The Log
Cannon Tesla
Tesla Valkyrie
Rocket Valkyrie The Log Electro Wizard
Rocket Cannon Tesla Valkyrie
Cannon Tesla Valkyrie
Tesla Electro Wizard Spear Goblins Mortar Valkyrie Rocket The Log
Valkyrie Cannon Tesla The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Valkyrie Rocket The Log
Mortar The Log Electro Wizard
Rocket The Log
Valkyrie Rocket The Log
Rocket Mortar Valkyrie The Log
Spear Goblins Rocket
Mortar The Log
The Log
The Log Mortar
Rocket Electro Wizard
Rocket Mortar Valkyrie The Log Electro Wizard
Rocket
Rocket Mortar The Log
Mortar Rocket
Mortar The Log
Rocket Spear Goblins Mortar The Log
Mortar Rocket The Log
Mortar Rocket
Rocket
Rocket Mortar The Log Electro Wizard
Rocket Mortar Valkyrie The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Mortar The Log
The Log Mortar Valkyrie
Mortar The Log Electro Wizard
Mortar The Log
Rocket Mortar The Log
Electro Wizard
Rocket Electro Wizard
Mortar Rocket The Log
Rocket Electro Wizard
Rocket The Log
Electro Wizard Spear Goblins Rocket
Rocket Electro Wizard
The Log
Valkyrie Rocket Electro Wizard
The Log Mortar
Rocket
Rocket The Log Electro Wizard
Rocket Electro Wizard
Mortar Rocket The Log Electro Wizard

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