My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon
Giant Snowball
Fire Spirit Archers Balloon
Zap
Fire Spirit Archers Balloon
Barbarian Barrel
Fire Spirit Archers Valkyrie
The Log
Fire Spirit Archers Mini P.E.K.K.A
Earthquake
Archers
Arrows
Fire Spirit Archers
Royal Delivery
Fire Spirit Archers Mini P.E.K.K.A Valkyrie Balloon
Fireball
Archers Balloon
Poison
Archers Balloon
Lightning
Mini P.E.K.K.A Valkyrie Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Archers Fireball Mini P.E.K.K.A Valkyrie Freeze Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Archers Fireball

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Mini P.E.K.K.A Balloon
Zap
Fireball Balloon Fire Spirit Archers Mini P.E.K.K.A Valkyrie Freeze
Archers
Valkyrie Zap Mini P.E.K.K.A Balloon
Fireball
Zap Freeze
Mini P.E.K.K.A
Fire Spirit Zap Archers Valkyrie
Valkyrie
Fire Spirit Archers Balloon Zap Mini P.E.K.K.A
Freeze
Balloon Zap Fireball
Balloon
Zap Valkyrie Freeze Fire Spirit Archers

Defense Synergies 3 12

Fire Spirit
Zap Mini P.E.K.K.A Valkyrie
Zap
Fireball Mini P.E.K.K.A Fire Spirit Archers Valkyrie
Archers
Valkyrie Zap Mini P.E.K.K.A
Fireball
Zap Mini P.E.K.K.A Valkyrie Freeze
Mini P.E.K.K.A
Zap Fire Spirit Archers Fireball Valkyrie Freeze
Valkyrie
Archers Fire Spirit Zap Fireball Mini P.E.K.K.A Freeze
Freeze
Fireball Mini P.E.K.K.A Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie
Mini P.E.K.K.A Zap Valkyrie
Mini P.E.K.K.A Fire Spirit Archers Valkyrie Freeze
Mini P.E.K.K.A Valkyrie
Fireball Mini P.E.K.K.A Valkyrie
Fireball Freeze Fire Spirit Zap Archers Valkyrie
Fire Spirit Zap Archers Fireball Freeze
Zap Fireball Valkyrie
Mini P.E.K.K.A
Fire Spirit Archers Mini P.E.K.K.A Valkyrie
Archers Valkyrie Zap Fireball Freeze
Zap Archers Fireball
Mini P.E.K.K.A Fire Spirit Zap Fireball Valkyrie Freeze
Fire Spirit Fireball Valkyrie Zap Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Freeze
Fireball Mini P.E.K.K.A Valkyrie
Fire Spirit Fireball Zap Archers Valkyrie
Zap Valkyrie Freeze Fire Spirit Archers Fireball
Mini P.E.K.K.A
Valkyrie Fire Spirit Archers Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Archers Fireball
Fireball Zap Archers Mini P.E.K.K.A Valkyrie
Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Zap Fireball
Mini P.E.K.K.A Valkyrie
Fire Spirit Fireball Zap Archers Freeze
Mini P.E.K.K.A Archers Fireball Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Freeze Fireball Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie
Archers Fireball Valkyrie
Zap Archers Fireball Mini P.E.K.K.A Valkyrie Freeze
Valkyrie Zap Archers Fireball Mini P.E.K.K.A Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball Zap
Fireball
Fireball Valkyrie Freeze
Fireball Fire Spirit Zap Valkyrie
Fireball Fire Spirit Zap Freeze
Fire Spirit Archers
Fireball Fire Spirit Zap Freeze
Fireball Zap
Fire Spirit Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie
Fireball Fire Spirit Zap Archers
Fire Spirit Fireball
Fireball Freeze
Zap Fireball
Zap Fireball
Fireball
Fireball Freeze
Mini P.E.K.K.A
Fire Spirit Zap Archers Fireball Mini P.E.K.K.A
Fire Spirit Zap Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Freeze Fire Spirit Fireball Valkyrie
Fireball Zap
Fireball Zap
Fireball Zap
Fire Spirit Zap Archers Fireball
Zap Fireball Freeze
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Freeze
Fireball
Zap Fire Spirit Archers Fireball Freeze
Fireball Fire Spirit Zap Archers
Freeze
Fireball
Fireball Mini P.E.K.K.A Valkyrie
Zap Fireball
Zap Fireball
Zap Fireball Freeze
Zap Fireball
Zap Fireball Freeze

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