My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Hog Rider
Giant Snowball
Archers Hog Rider Witch
Zap
Archers Witch
Barbarian Barrel
Archers Elite Barbarians Valkyrie Witch
The Log
Archers Elite Barbarians Hog Rider Witch
Earthquake
Archers Hog Rider Witch
Arrows
Archers Witch
Royal Delivery
Archers Elite Barbarians Valkyrie Hog Rider Witch P.E.K.K.A
Fireball
Archers Elite Barbarians Hog Rider Witch
Poison
Archers Witch
Lightning
Elite Barbarians Valkyrie Witch
Rocket
Elite Barbarians Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Valkyrie Hog Rider Witch Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Arrows Valkyrie

Attack Synergies 10 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Hog Rider P.E.K.K.A Archers Valkyrie Witch
Archers
Valkyrie Zap Arrows Elite Barbarians Hog Rider P.E.K.K.A
Arrows
Zap Elite Barbarians Hog Rider P.E.K.K.A Archers
Elite Barbarians
Zap Arrows Valkyrie Archers Hog Rider
Valkyrie
Archers Elite Barbarians Hog Rider Zap Witch P.E.K.K.A
Hog Rider
Zap Arrows Valkyrie Archers Elite Barbarians Witch
Witch
Zap Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Arrows Archers Valkyrie Witch

Defense Synergies 2 12

Zap
Archers Arrows Elite Barbarians Valkyrie Witch P.E.K.K.A
Archers
Valkyrie Zap Witch P.E.K.K.A
Arrows
Zap Valkyrie P.E.K.K.A
Elite Barbarians
Valkyrie Zap
Valkyrie
Archers Elite Barbarians Zap Arrows Witch P.E.K.K.A
Hog Rider
Witch
Zap Archers Valkyrie
P.E.K.K.A
Zap Archers Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Elite Barbarians P.E.K.K.A Zap Valkyrie Witch
Witch P.E.K.K.A Archers Elite Barbarians Valkyrie
Elite Barbarians Witch P.E.K.K.A Valkyrie
Arrows Elite Barbarians Valkyrie P.E.K.K.A
Arrows Zap Archers Valkyrie
Zap Archers Arrows Witch
Zap Arrows Valkyrie P.E.K.K.A
Witch P.E.K.K.A Elite Barbarians
Elite Barbarians Archers Valkyrie
Archers Valkyrie Witch Zap Arrows
Arrows Zap Archers Witch
P.E.K.K.A Zap Elite Barbarians Valkyrie Witch
Valkyrie Zap Arrows Witch P.E.K.K.A
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians P.E.K.K.A
Arrows Elite Barbarians Valkyrie Witch P.E.K.K.A
Arrows Zap Archers Elite Barbarians Valkyrie Witch
Zap Arrows Valkyrie Witch Archers
P.E.K.K.A Elite Barbarians
Valkyrie Archers Arrows Elite Barbarians Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Archers Elite Barbarians Witch P.E.K.K.A
Zap Archers Arrows Elite Barbarians Valkyrie
P.E.K.K.A Zap Elite Barbarians Valkyrie Witch
Valkyrie P.E.K.K.A Zap Elite Barbarians
P.E.K.K.A Elite Barbarians Valkyrie Witch
Arrows Zap Archers Witch
P.E.K.K.A Archers Elite Barbarians Valkyrie Witch
P.E.K.K.A Elite Barbarians Valkyrie
Zap P.E.K.K.A Elite Barbarians Valkyrie Witch
Witch P.E.K.K.A
P.E.K.K.A Elite Barbarians Valkyrie Witch
P.E.K.K.A Zap Arrows Elite Barbarians Valkyrie
Elite Barbarians P.E.K.K.A Valkyrie Witch
Archers Valkyrie Witch
Elite Barbarians Witch Zap Archers Valkyrie P.E.K.K.A
Arrows Valkyrie Zap Archers Elite Barbarians Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap
Arrows
Arrows Valkyrie
Zap Arrows Valkyrie
Arrows Zap Witch
Archers Arrows Witch
Arrows Zap
Arrows Zap
Elite Barbarians
Zap Arrows Valkyrie
Zap Archers Arrows
Elite Barbarians
Arrows
Zap Arrows Elite Barbarians
Zap Arrows Witch
Arrows
Arrows
Zap Archers Arrows
Zap Arrows Valkyrie Witch
Arrows
Zap Arrows
Zap Arrows Valkyrie Witch
Witch
Arrows Zap Witch
Zap Arrows Witch
Zap Arrows
Elite Barbarians Zap Archers Arrows Witch
Zap Witch
Elite Barbarians
Zap Arrows
Zap Arrows
P.E.K.K.A
Arrows
Zap Archers Witch
Zap Archers Arrows Witch
Arrows
Valkyrie
Arrows Zap
Zap Arrows
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Witch
Zap Witch
Zap Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: