My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Balloon Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Bandit Inferno Dragon
Giant Snowball
Goblin Gang Balloon Inferno Dragon
Zap
Goblin Gang Balloon Bandit Inferno Dragon
Barbarian Barrel
Goblin Gang Tesla Wizard Bandit
The Log
Goblin Gang Bandit
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Wizard Balloon Bandit Inferno Dragon
Fireball
Goblin Gang Tesla Wizard Balloon Bandit Inferno Dragon
Poison
Goblin Gang Wizard Balloon
Lightning
Tesla Wizard Balloon Bandit Inferno Dragon
Rocket
Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Bandit Tesla Inferno Dragon Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Goblin Gang Bandit

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Bandit
Goblin Gang
Balloon Bandit
Tesla
Wizard
Rage Balloon Bandit
Rage
Balloon Wizard
Balloon
Zap Rage Goblin Gang Wizard Bandit
Bandit
Zap Goblin Gang Wizard Balloon
Inferno Dragon

Defense Synergies 1 9

Zap
Goblin Gang Tesla Bandit Inferno Dragon
Goblin Gang
Tesla Zap Bandit Inferno Dragon
Tesla
Goblin Gang Zap Wizard Inferno Dragon
Wizard
Tesla Bandit
Rage
Balloon
Bandit
Zap Goblin Gang Wizard
Inferno Dragon
Zap Goblin Gang Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Wizard
Inferno Dragon Zap Goblin Gang Tesla Bandit
Goblin Gang Tesla Bandit Inferno Dragon
Tesla Inferno Dragon Goblin Gang Bandit
Goblin Gang Zap Tesla Bandit
Tesla Inferno Dragon Zap Goblin Gang Wizard
Zap Tesla Bandit
Tesla Inferno Dragon Goblin Gang
Goblin Gang Tesla Bandit
Goblin Gang Zap Tesla Wizard Bandit
Tesla Inferno Dragon Zap Goblin Gang Wizard
Tesla Zap Goblin Gang Wizard Bandit
Wizard Zap Goblin Gang Tesla
Inferno Dragon Goblin Gang Tesla Bandit
Zap Goblin Gang Tesla Bandit Inferno Dragon
Tesla Wizard Goblin Gang
Tesla Zap Goblin Gang Wizard Bandit
Zap Wizard Tesla Bandit Inferno Dragon
Tesla Inferno Dragon
Goblin Gang Wizard Tesla Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tesla Bandit
Bandit Zap Goblin Gang Tesla Wizard Inferno Dragon
Goblin Gang Bandit Zap
Goblin Gang Zap Tesla Bandit
Goblin Gang Tesla Bandit Inferno Dragon
Wizard Zap Goblin Gang Tesla
Goblin Gang Tesla Bandit
Tesla Inferno Dragon
Zap Bandit Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Tesla
Zap
Goblin Gang Tesla Wizard Bandit
Wizard Tesla
Goblin Gang Tesla Zap Inferno Dragon
Zap Tesla Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Bandit
Bandit
Wizard Zap
Wizard Zap
Wizard
Zap Wizard
Zap Wizard Bandit
Goblin Gang
Zap Wizard Bandit
Zap Wizard
Bandit
Bandit
Zap
Zap Wizard Bandit
Wizard Bandit
Zap Wizard Bandit
Zap Wizard
Wizard
Zap
Zap Wizard
Inferno Dragon
Zap Wizard Bandit
Zap Wizard Bandit
Zap Bandit
Zap Wizard
Zap Wizard
Zap Wizard Bandit
Zap
Wizard
Zap Goblin Gang Bandit
Zap Wizard
Goblin Gang Wizard
Zap Wizard
Zap
Zap Goblin Gang
Zap
Zap Bandit

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