My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Baby Dragon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Skeleton Army Inferno Dragon
Giant Snowball
Spear Goblins Skeleton Army Baby Dragon Inferno Dragon Lumberjack
Zap
Spear Goblins Skeleton Army Inferno Dragon
Barbarian Barrel
Spear Goblins Elite Barbarians Skeleton Army Lumberjack
The Log
Spear Goblins Elite Barbarians Skeleton Army Lumberjack
Earthquake
Spear Goblins Skeleton Army
Arrows
Spear Goblins Skeleton Army
Royal Delivery
Spear Goblins Elite Barbarians Skeleton Army Baby Dragon Inferno Dragon Lumberjack
Fireball
Elite Barbarians Skeleton Army Baby Dragon Inferno Dragon Lumberjack
Poison
Spear Goblins Skeleton Army
Lightning
Elite Barbarians Baby Dragon Inferno Dragon Lumberjack
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Skeleton Army Baby Dragon Inferno Dragon Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Skeleton Army

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Elite Barbarians Baby Dragon Inferno Dragon Lumberjack
Zap
Elite Barbarians Spear Goblins Baby Dragon The Log Lumberjack
Elite Barbarians
Zap Spear Goblins The Log Lumberjack
Skeleton Army
Baby Dragon
Spear Goblins Zap Inferno Dragon Lumberjack
The Log
Zap Elite Barbarians Lumberjack
Inferno Dragon
Spear Goblins Baby Dragon
Lumberjack
Spear Goblins Zap Elite Barbarians Baby Dragon The Log

Defense Synergies 0 21

Spear Goblins
Zap Skeleton Army Baby Dragon The Log Inferno Dragon Lumberjack
Zap
Spear Goblins Elite Barbarians Skeleton Army Baby Dragon The Log Inferno Dragon Lumberjack
Elite Barbarians
Zap The Log
Skeleton Army
Spear Goblins Zap The Log Inferno Dragon Lumberjack
Baby Dragon
Spear Goblins Zap The Log Inferno Dragon Lumberjack
The Log
Spear Goblins Zap Elite Barbarians Skeleton Army Baby Dragon Inferno Dragon Lumberjack
Inferno Dragon
Spear Goblins Zap Skeleton Army Baby Dragon The Log
Lumberjack
Spear Goblins Zap Skeleton Army Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Baby Dragon The Log
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack Zap The Log
Skeleton Army Lumberjack Elite Barbarians Inferno Dragon
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Elite Barbarians Skeleton Army The Log Lumberjack
Skeleton Army The Log Spear Goblins Zap Baby Dragon Lumberjack
Inferno Dragon Spear Goblins Zap Baby Dragon
Zap Baby Dragon The Log
Inferno Dragon Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Spear Goblins Lumberjack
Skeleton Army Spear Goblins Zap Baby Dragon The Log Lumberjack
Inferno Dragon Spear Goblins Zap Baby Dragon
Skeleton Army Lumberjack Zap Elite Barbarians The Log
Skeleton Army Zap Baby Dragon The Log Lumberjack
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Skeleton Army Zap Elite Barbarians The Log Inferno Dragon Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Spear Goblins Zap Elite Barbarians Skeleton Army Baby Dragon The Log Lumberjack
Zap Baby Dragon The Log Spear Goblins Inferno Dragon Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Skeleton Army Spear Goblins Elite Barbarians Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Spear Goblins Zap Elite Barbarians
Zap Elite Barbarians Baby Dragon The Log Inferno Dragon Lumberjack
Skeleton Army Lumberjack Spear Goblins Zap Elite Barbarians The Log
Skeleton Army Lumberjack Zap Elite Barbarians The Log
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Zap Baby Dragon
Skeleton Army Spear Goblins Elite Barbarians Lumberjack
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Zap Spear Goblins Elite Barbarians Skeleton Army Baby Dragon The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Elite Barbarians Lumberjack
Skeleton Army Zap Elite Barbarians The Log
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Spear Goblins Zap Baby Dragon The Log Inferno Dragon Lumberjack
Zap Elite Barbarians Baby Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Spear Goblins Zap Baby Dragon
Baby Dragon The Log
The Log Zap Baby Dragon
The Log Zap
Elite Barbarians Lumberjack
Zap The Log
Zap Baby Dragon
Elite Barbarians Baby Dragon The Log
Baby Dragon
Zap Elite Barbarians Baby Dragon The Log
Spear Goblins Zap Baby Dragon The Log
Baby Dragon The Log
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap The Log Baby Dragon
Inferno Dragon
The Log Zap Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Elite Barbarians Zap Baby Dragon
Zap
Elite Barbarians
Zap The Log
Zap
The Log
Zap Spear Goblins Skeleton Army
Zap Baby Dragon
The Log
Baby Dragon Lumberjack
The Log Zap Baby Dragon
Zap
Elite Barbarians
Zap Elite Barbarians Baby Dragon The Log
Zap
Zap Baby Dragon The Log

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