My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Tower Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Wizard Balloon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Giant Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Skeleton Army Balloon
Giant Snowball
Spear Goblins Skeleton Army Balloon Princess
Zap
Spear Goblins Inferno Tower Skeleton Army Balloon Princess
Barbarian Barrel
Spear Goblins Inferno Tower Wizard Skeleton Army Princess
The Log
Spear Goblins Skeleton Army Princess
Earthquake
Spear Goblins Inferno Tower Skeleton Army
Arrows
Spear Goblins Skeleton Army Princess
Royal Delivery
Spear Goblins Wizard Skeleton Army Balloon Princess
Fireball
Inferno Tower Wizard Skeleton Army Balloon Princess
Poison
Spear Goblins Inferno Tower Wizard Skeleton Army Balloon Princess
Lightning
Inferno Tower Wizard Balloon
Rocket
Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Inferno Tower Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Skeleton Army Princess Giant Inferno Tower Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Skeleton Army Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Giant Balloon Princess
Zap
Giant Balloon Spear Goblins Princess
Giant
Zap Spear Goblins Wizard Balloon Princess
Inferno Tower
Wizard
Giant Balloon
Skeleton Army
Balloon
Zap Spear Goblins Giant Wizard Princess
Princess
Spear Goblins Zap Giant Balloon

Defense Synergies 1 9

Spear Goblins
Zap Inferno Tower Skeleton Army
Zap
Spear Goblins Inferno Tower Skeleton Army Princess
Giant
Inferno Tower
Skeleton Army Spear Goblins Zap Princess
Wizard
Skeleton Army
Skeleton Army
Inferno Tower Spear Goblins Zap Wizard Princess
Balloon
Princess
Zap Inferno Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Inferno Tower Wizard
Inferno Tower Skeleton Army Zap
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Skeleton Army Princess
Skeleton Army Spear Goblins Zap
Inferno Tower Spear Goblins Zap Wizard Princess
Zap Inferno Tower
Inferno Tower Skeleton Army Princess
Skeleton Army Spear Goblins Inferno Tower
Skeleton Army Spear Goblins Zap Wizard Princess
Inferno Tower Spear Goblins Zap Wizard Princess
Inferno Tower Skeleton Army Zap Wizard
Wizard Skeleton Army Zap Princess
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Zap
Wizard Inferno Tower Skeleton Army
Spear Goblins Zap Wizard Skeleton Army
Zap Wizard Spear Goblins Princess
Inferno Tower
Wizard Skeleton Army Spear Goblins

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Zap Inferno Tower
Zap Wizard
Skeleton Army Spear Goblins Zap Inferno Tower
Skeleton Army Zap Inferno Tower
Inferno Tower Skeleton Army
Wizard Zap Princess
Skeleton Army Spear Goblins Inferno Tower
Inferno Tower Skeleton Army
Zap Spear Goblins Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Zap
Skeleton Army Inferno Tower Wizard
Wizard Skeleton Army Princess
Inferno Tower Skeleton Army Spear Goblins Zap
Zap Inferno Tower Wizard Princess
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess
Wizard Zap
Wizard Spear Goblins Zap Princess
Wizard Princess
Zap Wizard Princess
Zap Wizard
Zap Wizard Princess
Zap Wizard Princess
Princess
Princess
Princess Zap
Spear Goblins Zap Wizard Princess
Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Wizard Princess
Zap
Zap Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Zap
Zap Wizard Princess
Zap Wizard
Zap Wizard
Zap Princess
Wizard Princess
Zap Spear Goblins Skeleton Army Princess
Zap Wizard Princess
Wizard Princess
Zap Wizard Princess
Zap
Zap Princess
Zap Princess
Zap Princess

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