My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Tesla Rascals Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Tesla Rascals Battle Ram Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Battle Ram Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram
Giant Snowball
Spear Goblins Battle Ram Witch
Zap
Spear Goblins Firecracker Battle Ram Witch
Barbarian Barrel
Spear Goblins Firecracker Tesla Rascals Battle Ram Witch
The Log
Spear Goblins Firecracker Rascals Battle Ram Witch
Earthquake
Spear Goblins Firecracker Tesla Witch
Arrows
Spear Goblins Firecracker Rascals Witch
Royal Delivery
Spear Goblins Firecracker Rascals Battle Ram Witch
Fireball
Firecracker Tesla Rascals Battle Ram Witch
Poison
Spear Goblins Firecracker Rascals Witch
Lightning
Tesla Battle Ram Witch
Rocket
Rascals Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Firecracker Tesla Battle Ram Rascals Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Zap Firecracker Tesla

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Firecracker Rascals Battle Ram
Zap
Firecracker Battle Ram Spear Goblins Witch
Firecracker
Zap Spear Goblins Rascals Battle Ram
Tesla
Rascals
Spear Goblins Firecracker Battle Ram
Battle Ram
Zap Spear Goblins Firecracker Rascals Witch
Witch
Zap Battle Ram
Electro Giant

Defense Synergies 1 10

Spear Goblins
Tesla Zap Firecracker Rascals
Zap
Spear Goblins Firecracker Tesla Rascals Witch
Firecracker
Spear Goblins Zap Tesla Rascals
Tesla
Spear Goblins Zap Firecracker Rascals
Rascals
Spear Goblins Zap Firecracker Tesla
Battle Ram
Witch
Zap
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Firecracker Tesla
Zap Firecracker Tesla Rascals Witch
Tesla Witch Rascals
Tesla Witch Firecracker Rascals
Firecracker
Spear Goblins Zap Firecracker Tesla Rascals
Tesla Spear Goblins Zap Firecracker Rascals Witch
Zap Tesla Rascals Electro Giant
Tesla Witch Rascals
Spear Goblins Firecracker Tesla Rascals
Witch Spear Goblins Zap Firecracker Tesla Rascals Electro Giant
Tesla Spear Goblins Zap Firecracker Rascals Witch
Tesla Zap Rascals Witch
Zap Firecracker Tesla Rascals Witch
Tesla Rascals
Zap Tesla Rascals Electro Giant
Tesla Firecracker Rascals Witch
Tesla Spear Goblins Zap Firecracker Rascals Witch
Zap Witch Spear Goblins Firecracker Tesla Rascals
Tesla
Rascals Spear Goblins Firecracker Tesla Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins Zap Tesla Witch Electro Giant
Zap Firecracker Tesla
Spear Goblins Zap Rascals Witch
Zap Tesla Rascals
Tesla Rascals Witch
Firecracker Electro Giant Zap Tesla Rascals Witch
Rascals Spear Goblins Tesla Witch
Tesla Rascals
Zap Spear Goblins Firecracker Witch
Witch Tesla
Tesla Rascals Witch
Zap Electro Giant
Rascals Tesla Witch
Firecracker Tesla Rascals Witch Electro Giant
Tesla Rascals Witch Electro Giant Spear Goblins Zap Firecracker
Zap Firecracker Tesla Rascals Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rascals
Firecracker Zap
Firecracker Rascals
Zap Firecracker
Firecracker Electro Giant Spear Goblins Zap Witch
Firecracker Witch
Zap Firecracker
Zap Firecracker
Firecracker Zap
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Spear Goblins Zap Firecracker Witch
Firecracker
Zap Firecracker
Zap Firecracker Witch Electro Giant
Zap
Zap Firecracker Electro Giant Witch
Witch
Firecracker Zap Witch
Zap Witch
Zap Firecracker
Zap Firecracker Witch Electro Giant
Zap Firecracker Witch Electro Giant
Zap
Zap Firecracker
Firecracker
Zap Spear Goblins Witch
Zap Firecracker Witch
Firecracker Rascals
Zap Firecracker
Zap Electro Giant
Firecracker
Zap Electro Giant Firecracker Rascals Witch
Firecracker Zap Witch
Zap Firecracker Witch Electro Giant

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