My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Hog Rider Balloon
Giant Snowball
Spear Goblins Bomber Barbarians Hog Rider Balloon
Zap
Spear Goblins Bomber Balloon
Barbarian Barrel
Spear Goblins Bomber Barbarians Wizard
The Log
Spear Goblins Bomber Barbarians Hog Rider
Earthquake
Spear Goblins Bomber Barbarians Hog Rider
Arrows
Spear Goblins Bomber
Royal Delivery
Spear Goblins Bomber Barbarians Hog Rider Wizard Balloon
Fireball
Bomber Barbarians Hog Rider Wizard Balloon
Poison
Spear Goblins Bomber Barbarians Wizard Balloon
Lightning
Wizard Balloon
Rocket
Barbarians Hog Rider Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Zap Rage Hog Rider Barbarians Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bomber Zap Rage

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Balloon
Bomber
Zap Hog Rider
Zap
Hog Rider Balloon Spear Goblins Bomber
Barbarians
Hog Rider Balloon
Hog Rider
Spear Goblins Zap Rage Bomber Barbarians Wizard Balloon
Wizard
Hog Rider Rage Balloon
Rage
Hog Rider Balloon Wizard
Balloon
Zap Rage Spear Goblins Barbarians Hog Rider Wizard

Defense Synergies 0 4

Spear Goblins
Zap Barbarians
Bomber
Zap
Zap
Spear Goblins Bomber Barbarians
Barbarians
Spear Goblins Zap
Hog Rider
Wizard
Rage
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Zap Wizard
Barbarians Bomber Zap
Barbarians Bomber
Barbarians Bomber
Bomber Barbarians
Spear Goblins Bomber Zap
Spear Goblins Zap Wizard
Zap Barbarians
Barbarians
Spear Goblins Bomber Barbarians
Barbarians Spear Goblins Bomber Zap Wizard
Spear Goblins Zap Wizard
Barbarians Bomber Zap Wizard
Bomber Wizard Zap Barbarians
Barbarians
Barbarians Zap
Barbarians Wizard Bomber
Spear Goblins Bomber Zap Barbarians Wizard
Zap Wizard Spear Goblins Bomber Barbarians
Barbarians
Bomber Wizard Spear Goblins Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Zap
Bomber Zap Wizard
Barbarians Spear Goblins Zap
Zap Barbarians
Barbarians
Wizard Zap
Spear Goblins Barbarians
Barbarians
Zap Spear Goblins Barbarians
Barbarians
Barbarians
Zap Barbarians
Barbarians Wizard
Wizard Bomber Barbarians
Barbarians Spear Goblins Bomber Zap
Bomber Zap Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Barbarians
Bomber Wizard Zap
Wizard Spear Goblins Zap
Bomber Wizard
Zap Wizard
Zap Wizard
Zap Wizard
Zap Wizard
Zap
Spear Goblins Bomber Zap Wizard
Wizard
Bomber
Bomber Zap Wizard
Bomber Zap Wizard
Wizard
Zap Barbarians
Zap Bomber Wizard
Zap Wizard
Zap Wizard
Zap
Zap Wizard
Zap Wizard
Bomber Zap Wizard
Zap
Wizard
Zap Spear Goblins Barbarians
Zap Wizard
Wizard
Bomber Zap Wizard
Zap
Zap
Zap
Zap

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