My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Elite Barbarians Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Sparky
Giant Snowball
Spear Goblins Barbarians Dart Goblin
Zap
Spear Goblins Dart Goblin Sparky
Barbarian Barrel
Spear Goblins Barbarians Elite Barbarians Dart Goblin Ice Wizard Sparky
The Log
Spear Goblins Barbarians Elite Barbarians Dart Goblin Sparky
Earthquake
Spear Goblins Barbarians
Arrows
Spear Goblins Dart Goblin
Royal Delivery
Spear Goblins Barbarians Elite Barbarians Dart Goblin Ice Wizard Sparky
Fireball
Barbarians Elite Barbarians Dart Goblin Ice Wizard Sparky
Poison
Spear Goblins Barbarians Dart Goblin Ice Wizard Sparky
Lightning
Elite Barbarians Ice Wizard Sparky
Rocket
Barbarians Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Ice Wizard Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Arrows Dart Goblin Ice Wizard Barbarians Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Arrows Dart Goblin

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Elite Barbarians Dart Goblin Sparky
Zap
Arrows Elite Barbarians Sparky Spear Goblins Dart Goblin Ice Wizard
Arrows
Zap Elite Barbarians Sparky
Barbarians
Elite Barbarians
Zap Arrows Spear Goblins Dart Goblin Sparky
Dart Goblin
Spear Goblins Zap Elite Barbarians Sparky
Ice Wizard
Zap
Sparky
Zap Arrows Spear Goblins Elite Barbarians Dart Goblin

Defense Synergies 0 16

Spear Goblins
Zap Arrows Barbarians Dart Goblin Ice Wizard
Zap
Spear Goblins Arrows Barbarians Elite Barbarians Dart Goblin Ice Wizard Sparky
Arrows
Spear Goblins Zap Barbarians Ice Wizard Sparky
Barbarians
Spear Goblins Zap Arrows
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Spear Goblins Zap Elite Barbarians Ice Wizard
Ice Wizard
Spear Goblins Zap Arrows Dart Goblin
Sparky
Zap Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Dart Goblin Sparky
Barbarians Elite Barbarians Sparky Zap Dart Goblin Ice Wizard
Barbarians Sparky Elite Barbarians Dart Goblin Ice Wizard
Barbarians Elite Barbarians Sparky Dart Goblin Ice Wizard
Arrows Barbarians Elite Barbarians Sparky
Arrows Spear Goblins Zap Dart Goblin Ice Wizard
Dart Goblin Spear Goblins Zap Arrows Ice Wizard
Zap Arrows Barbarians Dart Goblin Sparky
Barbarians Sparky Elite Barbarians Ice Wizard
Elite Barbarians Spear Goblins Barbarians Dart Goblin Ice Wizard Sparky
Barbarians Dart Goblin Ice Wizard Spear Goblins Zap Arrows
Arrows Spear Goblins Zap Dart Goblin Ice Wizard
Barbarians Sparky Zap Elite Barbarians Ice Wizard
Sparky Zap Arrows Barbarians Dart Goblin
Barbarians Elite Barbarians Sparky
Barbarians Zap Elite Barbarians Sparky
Barbarians Sparky Arrows Elite Barbarians
Arrows Spear Goblins Zap Barbarians Elite Barbarians Dart Goblin Ice Wizard
Zap Arrows Spear Goblins Barbarians Dart Goblin Ice Wizard
Barbarians Sparky Elite Barbarians Dart Goblin
Spear Goblins Arrows Barbarians Elite Barbarians Dart Goblin Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Zap Elite Barbarians Sparky
Zap Arrows Elite Barbarians
Barbarians Spear Goblins Zap Elite Barbarians Sparky
Zap Barbarians Elite Barbarians Sparky
Barbarians Elite Barbarians Sparky
Arrows Zap Dart Goblin Ice Wizard
Sparky Spear Goblins Barbarians Elite Barbarians Dart Goblin Ice Wizard
Barbarians Elite Barbarians Sparky
Zap Spear Goblins Barbarians Elite Barbarians Sparky
Barbarians Dart Goblin Sparky
Barbarians Elite Barbarians Dart Goblin Sparky
Zap Arrows Barbarians Elite Barbarians
Barbarians Elite Barbarians Sparky
Barbarians Dart Goblin Sparky
Barbarians Elite Barbarians Sparky Spear Goblins Zap Dart Goblin
Arrows Zap Barbarians Elite Barbarians Dart Goblin Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Sparky
Arrows Zap Dart Goblin Ice Wizard
Arrows Dart Goblin Sparky
Arrows Barbarians Dart Goblin Sparky
Zap Arrows Sparky
Arrows Spear Goblins Zap Dart Goblin Ice Wizard
Arrows Dart Goblin Sparky
Arrows Zap Dart Goblin Ice Wizard
Arrows Zap Dart Goblin
Elite Barbarians Sparky
Zap Arrows Dart Goblin Sparky
Zap Arrows Dart Goblin
Elite Barbarians Dart Goblin Sparky
Arrows Dart Goblin
Zap Arrows Elite Barbarians Dart Goblin Sparky
Spear Goblins Zap Arrows Dart Goblin Sparky
Arrows Dart Goblin Sparky
Arrows Sparky
Sparky
Zap Arrows Dart Goblin Sparky
Zap Arrows Dart Goblin
Sparky
Arrows
Sparky
Zap Arrows Barbarians
Zap Arrows Ice Wizard Sparky
Arrows Zap Dart Goblin Ice Wizard Sparky
Zap Arrows Sparky
Zap Arrows Dart Goblin Sparky
Elite Barbarians Zap Arrows Dart Goblin Ice Wizard Sparky
Zap Dart Goblin
Elite Barbarians Sparky
Zap Arrows Dart Goblin Sparky
Zap Arrows Sparky
Sparky
Arrows Sparky
Zap Spear Goblins Barbarians Dart Goblin
Zap Arrows Dart Goblin Ice Wizard
Arrows
Dart Goblin Sparky
Arrows Zap Dart Goblin
Zap Arrows Sparky
Elite Barbarians Dart Goblin Sparky
Zap Elite Barbarians Dart Goblin Sparky
Zap Dart Goblin
Zap Dart Goblin Sparky

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