My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Musketeer Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Hog Rider
Giant Snowball
Skeletons Goblins Spear Goblins Musketeer Hog Rider
Zap
Skeletons Goblins Spear Goblins
Barbarian Barrel
Skeletons Goblins Spear Goblins Musketeer Valkyrie Wizard
The Log
Skeletons Goblins Spear Goblins Musketeer Hog Rider
Earthquake
Skeletons Spear Goblins Hog Rider
Arrows
Skeletons Goblins Spear Goblins
Royal Delivery
Skeletons Goblins Spear Goblins Musketeer Valkyrie Hog Rider Wizard
Fireball
Musketeer Hog Rider Wizard
Poison
Spear Goblins Musketeer Wizard
Lightning
Musketeer Valkyrie Wizard
Rocket
Musketeer Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Spear Goblins Zap Musketeer Valkyrie Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Goblins Spear Goblins Zap

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Hog Rider Zap Valkyrie
Spear Goblins
Valkyrie Hog Rider Zap
Zap
Hog Rider Goblins Spear Goblins Musketeer Valkyrie
Musketeer
Valkyrie Hog Rider Zap
Valkyrie
Spear Goblins Musketeer Hog Rider Goblins Zap Wizard
Hog Rider
Goblins Spear Goblins Zap Musketeer Valkyrie Wizard
Wizard
Valkyrie Hog Rider

Defense Synergies 2 12

Skeletons
Musketeer Spear Goblins Zap Wizard
Goblins
Zap Musketeer Wizard
Spear Goblins
Skeletons Zap Musketeer Valkyrie
Zap
Skeletons Goblins Spear Goblins Musketeer Valkyrie
Musketeer
Skeletons Valkyrie Goblins Spear Goblins Zap
Valkyrie
Musketeer Spear Goblins Zap Wizard
Hog Rider
Wizard
Skeletons Goblins Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Musketeer Valkyrie Wizard
Skeletons Goblins Zap Musketeer Valkyrie
Skeletons Goblins Musketeer Valkyrie
Skeletons Goblins Musketeer Valkyrie
Valkyrie
Skeletons Goblins Spear Goblins Zap Musketeer Valkyrie
Musketeer Spear Goblins Zap Wizard
Zap Musketeer Valkyrie
Skeletons Goblins Musketeer
Skeletons Goblins Spear Goblins Musketeer Valkyrie
Goblins Valkyrie Skeletons Spear Goblins Zap Musketeer Wizard
Musketeer Spear Goblins Zap Wizard
Skeletons Zap Musketeer Valkyrie Wizard
Valkyrie Wizard Goblins Zap
Zap
Wizard Skeletons Goblins Musketeer Valkyrie
Goblins Spear Goblins Zap Musketeer Valkyrie Wizard
Zap Valkyrie Wizard Spear Goblins Musketeer
Musketeer
Valkyrie Wizard Goblins Spear Goblins Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Goblins Spear Goblins Zap
Zap Musketeer Valkyrie Wizard
Skeletons Goblins Spear Goblins Zap Musketeer Valkyrie
Valkyrie Zap Musketeer
Skeletons Musketeer Valkyrie
Wizard Skeletons Zap Musketeer
Skeletons Goblins Spear Goblins Musketeer Valkyrie
Valkyrie
Zap Skeletons Goblins Spear Goblins Valkyrie
Skeletons Musketeer
Musketeer Valkyrie
Zap Valkyrie
Skeletons Valkyrie Wizard
Wizard Musketeer Valkyrie
Skeletons Goblins Spear Goblins Zap Musketeer Valkyrie
Valkyrie Zap Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Zap Musketeer
Musketeer Valkyrie
Wizard Zap Valkyrie
Wizard Spear Goblins Zap Musketeer
Musketeer Wizard
Zap Wizard
Zap Wizard
Goblins Musketeer
Zap Musketeer Valkyrie Wizard
Zap Musketeer Wizard
Musketeer
Musketeer
Zap Musketeer
Spear Goblins Zap Musketeer Wizard
Musketeer Wizard
Zap Musketeer Wizard
Zap Valkyrie Wizard
Musketeer
Wizard
Musketeer
Zap Musketeer
Zap Valkyrie Wizard
Zap Musketeer Wizard
Zap Musketeer Wizard
Zap Musketeer
Zap Musketeer Wizard
Zap Musketeer Wizard
Zap Musketeer Wizard
Zap
Wizard
Zap Spear Goblins Musketeer
Zap Musketeer Wizard
Musketeer Valkyrie Wizard
Zap Musketeer Wizard
Zap
Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: