My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Minions Goblin Gang Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Goblin Gang Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Gang Hog Rider
Giant Snowball
Fire Spirit Spear Goblins Minions Goblin Gang Hog Rider Baby Dragon
Zap
Fire Spirit Spear Goblins Minions Goblin Gang
Barbarian Barrel
Fire Spirit Spear Goblins Goblin Gang Tesla
The Log
Fire Spirit Spear Goblins Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Spear Goblins Goblin Gang Tesla Hog Rider
Arrows
Fire Spirit Spear Goblins Minions Goblin Gang
Royal Delivery
Fire Spirit Spear Goblins Minions Goblin Gang Mini P.E.K.K.A Hog Rider Baby Dragon
Fireball
Minions Goblin Gang Tesla Hog Rider Baby Dragon
Poison
Spear Goblins Minions Goblin Gang
Lightning
Tesla Mini P.E.K.K.A Baby Dragon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Mini P.E.K.K.A Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Minions Goblin Gang Tesla Mini P.E.K.K.A Hog Rider Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Spear Goblins Minions Goblin Gang

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Mini P.E.K.K.A Baby Dragon
Spear Goblins
Hog Rider Goblin Gang Mini P.E.K.K.A Baby Dragon
Minions
Hog Rider Mini P.E.K.K.A Baby Dragon
Goblin Gang
Hog Rider Spear Goblins Mini P.E.K.K.A Baby Dragon
Tesla
Mini P.E.K.K.A
Fire Spirit Spear Goblins Minions Goblin Gang Hog Rider Baby Dragon
Hog Rider
Fire Spirit Spear Goblins Minions Goblin Gang Mini P.E.K.K.A Baby Dragon
Baby Dragon
Fire Spirit Spear Goblins Minions Goblin Gang Mini P.E.K.K.A Hog Rider

Defense Synergies 2 12

Fire Spirit
Spear Goblins Mini P.E.K.K.A
Spear Goblins
Tesla Fire Spirit Minions Goblin Gang Mini P.E.K.K.A Baby Dragon
Minions
Spear Goblins Tesla Baby Dragon
Goblin Gang
Tesla Spear Goblins Mini P.E.K.K.A
Tesla
Spear Goblins Goblin Gang Minions Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Fire Spirit Spear Goblins Goblin Gang Tesla Baby Dragon
Hog Rider
Baby Dragon
Spear Goblins Minions Tesla Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Tesla Baby Dragon
Mini P.E.K.K.A Minions Goblin Gang Tesla
Goblin Gang Tesla Mini P.E.K.K.A Fire Spirit Minions
Tesla Mini P.E.K.K.A Minions Goblin Gang
Mini P.E.K.K.A
Goblin Gang Fire Spirit Spear Goblins Minions Tesla Baby Dragon
Minions Tesla Fire Spirit Spear Goblins Goblin Gang Baby Dragon
Tesla Baby Dragon
Tesla Mini P.E.K.K.A Minions Goblin Gang
Goblin Gang Fire Spirit Spear Goblins Tesla Mini P.E.K.K.A
Minions Goblin Gang Spear Goblins Tesla Baby Dragon
Minions Tesla Spear Goblins Goblin Gang Baby Dragon
Tesla Mini P.E.K.K.A Fire Spirit Minions Goblin Gang
Fire Spirit Minions Goblin Gang Tesla Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Goblin Gang Tesla
Goblin Gang Tesla Mini P.E.K.K.A
Tesla Minions Goblin Gang Mini P.E.K.K.A
Fire Spirit Tesla Spear Goblins Minions Goblin Gang Baby Dragon
Baby Dragon Fire Spirit Spear Goblins Minions Tesla
Mini P.E.K.K.A Tesla
Goblin Gang Fire Spirit Spear Goblins Minions Tesla Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Spear Goblins Tesla
Goblin Gang Tesla Mini P.E.K.K.A Baby Dragon
Goblin Gang Spear Goblins Minions Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Tesla
Goblin Gang Tesla Mini P.E.K.K.A
Fire Spirit Minions Goblin Gang Tesla Baby Dragon
Goblin Gang Mini P.E.K.K.A Spear Goblins Minions Tesla
Mini P.E.K.K.A Tesla
Spear Goblins Minions Mini P.E.K.K.A Baby Dragon
Goblin Gang Tesla
Minions Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Tesla
Tesla Baby Dragon
Goblin Gang Tesla Spear Goblins Minions Mini P.E.K.K.A Baby Dragon
Minions Tesla Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Baby Dragon
Baby Dragon
Fire Spirit Baby Dragon
Fire Spirit Spear Goblins Minions Baby Dragon
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon
Fire Spirit Minions Goblin Gang Mini P.E.K.K.A
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon
Minions Baby Dragon
Baby Dragon
Spear Goblins Baby Dragon
Baby Dragon
Minions Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Baby Dragon
Fire Spirit Baby Dragon
Minions Baby Dragon
Baby Dragon
Fire Spirit Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Fire Spirit Baby Dragon
Minions
Mini P.E.K.K.A
Fire Spirit Spear Goblins Minions Goblin Gang
Fire Spirit Baby Dragon
Goblin Gang Mini P.E.K.K.A Baby Dragon
Baby Dragon
Minions Goblin Gang Baby Dragon
Baby Dragon

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