My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Musketeer Battle Ram P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram Skeleton Army
Giant Snowball
Skeletons Musketeer Battle Ram Skeleton Army
Zap
Skeletons Battle Ram Skeleton Army
Barbarian Barrel
Skeletons Tesla Musketeer Battle Ram Skeleton Army
The Log
Skeletons Musketeer Battle Ram Skeleton Army
Earthquake
Skeletons Tesla Skeleton Army
Arrows
Skeletons Skeleton Army
Royal Delivery
Skeletons Musketeer Battle Ram Skeleton Army P.E.K.K.A
Fireball
Tesla Musketeer Battle Ram Skeleton Army
Poison
Musketeer Skeleton Army
Lightning
Tesla Musketeer Battle Ram
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Skeleton Army Tesla Fireball Musketeer Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Zap Skeleton Army Tesla

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Fireball Battle Ram P.E.K.K.A Musketeer
Tesla
Fireball
Zap Battle Ram
Musketeer
Zap Battle Ram P.E.K.K.A
Battle Ram
Zap Fireball Musketeer P.E.K.K.A
Skeleton Army
P.E.K.K.A
Zap Musketeer Battle Ram

Defense Synergies 4 11

Skeletons
Tesla Musketeer Zap P.E.K.K.A
Zap
Fireball Skeletons Tesla Musketeer Skeleton Army P.E.K.K.A
Tesla
Skeletons Musketeer Zap Fireball Skeleton Army
Fireball
Zap Tesla Musketeer
Musketeer
Skeletons Tesla Zap Fireball Skeleton Army P.E.K.K.A
Battle Ram
Skeleton Army
Zap Tesla Musketeer
P.E.K.K.A
Skeletons Zap Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Musketeer
Skeleton Army P.E.K.K.A Skeletons Zap Tesla Musketeer
Tesla Skeleton Army P.E.K.K.A Skeletons Musketeer
Tesla Skeleton Army P.E.K.K.A Skeletons Musketeer
Fireball Skeleton Army P.E.K.K.A
Fireball Skeleton Army Skeletons Zap Tesla Musketeer
Tesla Musketeer Zap Fireball
Zap Tesla Fireball Musketeer P.E.K.K.A
Tesla P.E.K.K.A Skeletons Musketeer Skeleton Army
Skeleton Army Skeletons Tesla Musketeer
Skeleton Army Skeletons Zap Tesla Fireball Musketeer
Tesla Musketeer Zap Fireball
Tesla Skeleton Army P.E.K.K.A Skeletons Zap Fireball Musketeer
Fireball Skeleton Army Zap Tesla P.E.K.K.A
Skeleton Army P.E.K.K.A Tesla
Skeleton Army Zap Tesla Fireball P.E.K.K.A
Tesla Skeletons Fireball Musketeer Skeleton Army P.E.K.K.A
Tesla Fireball Zap Musketeer Skeleton Army
Zap Tesla Fireball Musketeer
P.E.K.K.A Tesla Musketeer
Skeleton Army Tesla Fireball Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons Zap Tesla Fireball P.E.K.K.A
Fireball Zap Tesla Musketeer
Skeleton Army P.E.K.K.A Skeletons Zap Musketeer
Skeleton Army P.E.K.K.A Zap Tesla Fireball Musketeer
P.E.K.K.A Skeletons Tesla Musketeer Skeleton Army
Fireball Skeletons Zap Tesla Musketeer
Skeleton Army P.E.K.K.A Skeletons Tesla Fireball Musketeer
P.E.K.K.A Tesla Skeleton Army
Zap P.E.K.K.A Skeletons Fireball Skeleton Army
P.E.K.K.A Skeletons Tesla Musketeer Skeleton Army
P.E.K.K.A Tesla Musketeer
Skeleton Army P.E.K.K.A Zap Fireball
Skeleton Army P.E.K.K.A Skeletons Tesla Fireball
Tesla Fireball Musketeer Skeleton Army
Tesla Skeleton Army Skeletons Zap Fireball Musketeer P.E.K.K.A
Zap Tesla Fireball Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Fireball Zap
Fireball Zap Musketeer
Musketeer
Fireball Zap
Fireball Zap
Fireball Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
P.E.K.K.A
Fireball
Zap Fireball Musketeer Skeleton Army
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball
Musketeer P.E.K.K.A
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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